from the reversing side of things, you can do anything, and everything works.
if there is something not finished yet, they provide interaction with the addon language,
where you can finish your code with lua.
the profile language has allot of functionality too, and you can do all common things that you want.
this is for only combat (no profiles):
Code:
https://www.thebuddyforum.com/wildbuddy-forum/botbases/216101-agility.html
for grinding, you just need a simple profile from the profile section.
all a simple profile does is: give a coordinate and a radius to start killing.
there is allot of profiles out of date. and few community developers.
there should be enough profiles working tho ?
buddy bots are providing mostly reverse engineering and tools for the community to develop things.
ppl buy it because it gives huge amount of freedom, what they can do with it.
Other bots are very limited.
EDIT: mmm so i have read a bit about profiles.
this will add more tags beeing useable by profiles:
Code:
https://www.thebuddyforum.com/wildbuddy-forum/wildbuddy-profiles/218547-questhelper.html
i opened some grinding profiles from here:
Code:
https://www.thebuddyforum.com/wildbuddy-forum/wildbuddy-profiles/233008-dominion-grinding-profiles.html
and all it says is something like this:
Code:
<Kill Creature="24054, 26304" X="-8071.418" Y="-990.4493" Z="-183.4803" MapId="870" Radius="300" />
24054 and 26304 are creature ids; you can easyly get with the DEVTOOLS tab and then "refresh objects".
says name,guid,type,creatureid etc..
x,y,z is where to go on the map -> just go somewhere -> devtools -> refresh -> check the coords of your char.
mapid is crimson isle. if you need other maps, you just go into profile of that map and take that mapid
i dont see why these would not work tho ? you have to go to the map first; load profile and then start.