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Is there a way to attack Urn instead of stepping?

gametime

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Jan 20, 2015
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My bot often got stuck with Urns. Is there a way I can configure the bot to use skill rather than stepping them?

Please help. Thank you
 
Lol. Died today because of urns. Instead of fight, bot is stand and breaks the urns.
Urns, pots and piles already check to ignore.
 
Last edited:
Hey All,
That's weird. Mine works fine here for ignore.
Can you make a log after it opens up the urn and post it? Thanks.
 
Breaking chests with skills was removed a while ago due to issues with the skills people try to use to break them. No new logic was re-added to try and make it work better, because you need logic pe-skill, and that's a bit too complicated for the design currently being used.
 
My bot was sometimes trying to take a narrow path which was blocked by objexts(boxs, urn....etc). Most of time, bot would just step them and get through, but sometimes the bot could not click the closest object. The trigger was on the further object next to the closest one when this happened. Therefore, my character was not stepping the closest one since its clicking the next object, and it could not step the further object duo to the blockage of the closest object.

I was thinking about just use an area skill to destroy them instead of ignoring them.

Thank you for fast reply. :)
 
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