What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

is target punctured?

WhereIsMyMind

Member
Joined
Oct 12, 2013
Messages
848
Reaction score
5
Hiya,

Is there such a check that can be made? What is the code for that?

I'd check for myself but I cannot find the awesome link to the api calls listing nor inspect the exe at this time.

Thanks in advanced.

WIMM
 
Puncture applies bleeding, right?

Loki.Game.GameData.StatType.IsBleeding is the stat for that. I'm not sure how to check for it on enemy tho.
 
Actor.IsBleeding will return if the target is punctured or bleeding from corrupted blood.

Basically, for status effects, you want to check HasAura with the internal name (which you can get from dumping BuffDefinitions using the Dev tab).

There are some helper properties like IsBleeding added so you have the convenience, but there's too many buffs to make properties for them all in a meaningful way, so most of the main ones are added.
 
Back
Top