Lamoas1993
New Member
- Joined
- Apr 25, 2012
- Messages
- 132
i think the best example would be the pvp trinket, the blizzard-server could be able to log your reaction time, like for instance if a human uses the trinket it normally needs a second or half of a second to use it, but the bot could do it in 0.1 or 0.2 ms, numbers like that, compared with the median of players who use the trinket this could be huge difference, so in that way their could be 2 median numbers generated by the server to track down a bot-ish reaction time?
bot: ~ 0.1-0.5 ms
real player: ~0.5-?? ms / some even dont use the trinket or even very late, so it can take up to multiple seconds
so the server could be able to mark you as unnormal reaction time, after some hours, or sth. like that, i even think this method wouldnt need much power to calculate, so its easily done in the background, and then a gm or sth. reviews your case and decides wether to ban or not
bot: ~ 0.1-0.5 ms
real player: ~0.5-?? ms / some even dont use the trinket or even very late, so it can take up to multiple seconds
so the server could be able to mark you as unnormal reaction time, after some hours, or sth. like that, i even think this method wouldnt need much power to calculate, so its easily done in the background, and then a gm or sth. reviews your case and decides wether to ban or not