Dagradt
Community Developer
- Joined
- Jul 26, 2010
- Messages
- 1,423
- Reaction score
- 44
[Ira Caeli] Gelu Mors Eques v6.13.12(PR) (Private Beta v3.00)
Mod Version: 7.13.12, by Dagradt (Coder)
Developer Last Online: July 24th, 2012
[TABLE="class: grid, width: 500, align: center"]
[TR]
[TD]GME Version: 6.13.12(PR)
[/TD]
[TD]Rating: * * * * *
[/TD]
[TD]Previous Version Installs: 357
[/TD]
[/TR]
[TR]
[TD]Released: 31 March 2012
[/TD]
[TD]Last Update: 13 June 2012
[/TD]
[TD]v6.13.12 Installs: 1,111
[/TD]
[/TR]
[/TABLE]
GME
How does it work?
Very simple, GME is a Frost Death Knight Custom Class tailored specificaly for PvP (BGs, RBGs, Arena). GME, in turn, is part of my collection of PvP CC's named "Ira Caeli ~ A PvP Custom Class Compilation" which is a new styled PvP method, this style of CC changes the way your character fights depending on "Who & What" you currently have targeted. So, to put this in more specific terms: GME will dynamically change it's fight style dependent on if you have a "Player Vs. NPC" targeted as well as the specific "Class & Specialization" of the current target (please note: NPC's will all use the highest DPS output rotation as its standard, thus the rotations will not change).
Features
Differences between GME v6.13.12(PR)
This is pretty much a replica of the GME 6.5.12 version except for the following:
Available Translations
English- v1.00 - Thanks to Dagradt
FAQ
Q) How do you use this CC?
A) Download the newest version below > Extract the file into your "CustomClasses" folder within the HonorBuddy directory > Done!
Q) How do you use an SVN?
A) Read the second post "Click"
Q) How do you use the "Stop Combat()" Macro?
A) Create the following Macro ("/script Manual= not Manual;") and place it somewhere on your action bar > Press once to turn off GME's "Combat()" function > Press once more to restart GME's "Combat()" function
Q) How do you use the "MultiCast()" Macro?
A) Create the following Macros (you can create as many as you wish, but only one spell per macro):
MainTarget
#showtooltip Insert Spell Here
/script SpellName="Insert Spell Here";
/script MultiCastMT=1;
FocusTarget
#showtooltip Insert Spell Here
/script SpellName="Insert Spell Here";
/script MultiCastFT=1;
place them somewhere on your action bar > Press once to initiate (Note: If you press without the necessary requirements to actually cast the spell the CC will spam it until it is cast, so use wisely)
Q) How do you use the "Self-Heal()" Macro?
A) Create the following Macros:
Raise Dead + Death Pact: (revision 6.XX.12)
#showtooltip Death Pact or Raise Dead or Whatever you want
/script SpellName="Death Pact";
/script DeathPact=1;
Lichborne + Death Coil: (revision 6.XX.12)
#showtooltip Lichborne or Death Coil or Whatever you want
/script SpellName="Death Coil";
/script LichCoil=1;
place these somewhere on your action bar > Press once to initiate (Note: If you press without the necessary requirements to actually cast the spell the Macro will fail & you will die, so use wisely)
Q) How do you post a Log?
A) Read the following thread "Click"
This CC displays a copyright notification in the header of all pages which includes:
Only HB licensed members can download the following file(s), Click Here for more information.
Supporters / CoAuthors
Have a Screenshot you'd wish to share? Send it to me and I'll post it!
Show Your Support
Mod Version: 7.13.12, by Dagradt (Coder)
Developer Last Online: July 24th, 2012
[TABLE="class: grid, width: 500, align: center"]
[TR]
[TD]GME Version: 6.13.12(PR)
[/TD]
[TD]Rating: * * * * *
[/TD]
[TD]Previous Version Installs: 357
[/TD]
[/TR]
[TR]
[TD]Released: 31 March 2012
[/TD]
[TD]Last Update: 13 June 2012
[/TD]
[TD]v6.13.12 Installs: 1,111
[/TD]
[/TR]
[/TABLE]
GME
[video=youtube_share;dHu7Fij1HlI]http://youtu.be/dHu7Fij1HlI[/video]
Very simple, GME is a Frost Death Knight Custom Class tailored specificaly for PvP (BGs, RBGs, Arena). GME, in turn, is part of my collection of PvP CC's named "Ira Caeli ~ A PvP Custom Class Compilation" which is a new styled PvP method, this style of CC changes the way your character fights depending on "Who & What" you currently have targeted. So, to put this in more specific terms: GME will dynamically change it's fight style dependent on if you have a "Player Vs. NPC" targeted as well as the specific "Class & Specialization" of the current target (please note: NPC's will all use the highest DPS output rotation as its standard, thus the rotations will not change).
Features
- Dynamic rotations based on which class you are targeting
- Dynamic rotations based on if you are targeting an NPC or a Player
- GUI
- All usable spells (meaning spells that should actually be used in PvP) have been implemented with the exception of Dark Simulacrum
- One of (if not the) highest DPS'n PvP CC
- Detailed realtime Logging
- "Stop Combat()" Macro: used to stop Combat() & Pull() allowing you full control
- "MultiCast()" Macro: used to cast any single spell regardless of if the GCD is ticking
- "Self-Heal()" Macros; used to keep your under-geared pathetic ass alive
- There are many more but I feel they are trivial compared to the above mentioned
Differences between GME v6.13.12(PR)
This is pretty much a replica of the GME 6.5.12 version except for the following:
- NS always for 30% debuff
- Framelock() removed
- Hungering Cold removed
- Presence swap removed
- added activeauras (test function)
- added rotation notes
- mass condensing
- added log "on or off" option
Available Translations
English- v1.00 - Thanks to Dagradt
FAQ
Q) How do you use this CC?
A) Download the newest version below > Extract the file into your "CustomClasses" folder within the HonorBuddy directory > Done!
Q) How do you use an SVN?
A) Read the second post "Click"
Q) How do you use the "Stop Combat()" Macro?
A) Create the following Macro ("/script Manual= not Manual;") and place it somewhere on your action bar > Press once to turn off GME's "Combat()" function > Press once more to restart GME's "Combat()" function
Q) How do you use the "MultiCast()" Macro?
A) Create the following Macros (you can create as many as you wish, but only one spell per macro):
MainTarget
#showtooltip Insert Spell Here
/script SpellName="Insert Spell Here";
/script MultiCastMT=1;
FocusTarget
#showtooltip Insert Spell Here
/script SpellName="Insert Spell Here";
/script MultiCastFT=1;
place them somewhere on your action bar > Press once to initiate (Note: If you press without the necessary requirements to actually cast the spell the CC will spam it until it is cast, so use wisely)
Q) How do you use the "Self-Heal()" Macro?
A) Create the following Macros:
Raise Dead + Death Pact: (revision 6.XX.12)
#showtooltip Death Pact or Raise Dead or Whatever you want
/script SpellName="Death Pact";
/script DeathPact=1;
Lichborne + Death Coil: (revision 6.XX.12)
#showtooltip Lichborne or Death Coil or Whatever you want
/script SpellName="Death Coil";
/script LichCoil=1;
place these somewhere on your action bar > Press once to initiate (Note: If you press without the necessary requirements to actually cast the spell the Macro will fail & you will die, so use wisely)
Q) How do you post a Log?
A) Read the following thread "Click"
This CC displays a copyright notification in the header of all pages which includes:
- Soon to come
- Soon to come
- Soon to come
Only HB licensed members can download the following file(s), Click Here for more information.
Supporters / CoAuthors
- My fellow LazyRaider crew ~For the collective knowledge base we created
- Mustahg ~For his Macro functions & theory
- Vastico ~ For his Rune CD Timer function
Have a Screenshot you'd wish to share? Send it to me and I'll post it!
Show Your Support
- To receive notifications regarding updates -> Click the following to use "Ira Caeli ~ A PvP Custom Class Compilation" SVN
- If you like this Custom Class support the author by donating.
- This Custom Class may not be copied, modified, reproduced or published elsewhere without author's permission(Via HB's new rules, users may disregard the previous statement. If you do choose to use any part of this CC without asking the author, you MUST make very clear where and from which author you took it from. Failure to do so will subject you to ridicule and a beat down from the Dev's, respect the time and effort we put into these CC's and I am sure no issues will follow)
Attachments
Last edited: