Running 4 sessions. During v.146 everything was working flawlessly, I used NotificationOKClick plugin. Now in the new version i tried with and without that plugin but the following problem occurs no matter if the plugin is attached or not.
Now in v.151 there is a huge flaw that makes all my 4 sessions stop. For some reason after a run the bot tries to resume game (maybe too fast) and an error message pops up and DB clicks it, however after that the game is not resumed and the character is stuck at the char selection screen. I think there are 2 main reasons for that:
1. Bot tries to resume game way too fast after previous one is over.
2. Once it clicks the message while in "resuming game process" it just cancels the game resume and the game creating stops.
A simple fix would be to make the integrated error click action has a 2-3 seconds delay after the message pops up (I think that is how it was with the NotificationOKClick plugin), that will give the bot enough time to resume the game before it clicks the message thus the game creation will not be interupted and bot will run as expected.
P.S.
If I manually resume the game after the bot has been stuck at the character selection screen, the runs continue as normal.... until the next error click in several runs
Please support us on that issue, right now, at least for me bot is quite useless as it stops in like 5-6 runs.
I will attach my log just in case, even though i think it won't be needed.
Now in v.151 there is a huge flaw that makes all my 4 sessions stop. For some reason after a run the bot tries to resume game (maybe too fast) and an error message pops up and DB clicks it, however after that the game is not resumed and the character is stuck at the char selection screen. I think there are 2 main reasons for that:
1. Bot tries to resume game way too fast after previous one is over.
2. Once it clicks the message while in "resuming game process" it just cancels the game resume and the game creating stops.
A simple fix would be to make the integrated error click action has a 2-3 seconds delay after the message pops up (I think that is how it was with the NotificationOKClick plugin), that will give the bot enough time to resume the game before it clicks the message thus the game creation will not be interupted and bot will run as expected.
P.S.
If I manually resume the game after the bot has been stuck at the character selection screen, the runs continue as normal.... until the next error click in several runs

Please support us on that issue, right now, at least for me bot is quite useless as it stops in like 5-6 runs.
I will attach my log just in case, even though i think it won't be needed.
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