EDIT: as I was typing new version released, melee following distance reduced
I have just run Scarlet Monastery Cathedral, I have just run it, I tried to tank it every now and then, I would jut run to the nearest mob after the tank had finished a kill, got kicked from the group, tried reducing my pull distance to 1, made no difference. Other times I just sat back and watched the action

Can the melee class be made to be always within XX yds of the tank, sometimes I am sitting back with the castors trying to start my attack

Not sure if it Hb or IB though. Is it a bug, not sure really if it is worth reporting.
I won't attach a log, just noticed it records the loot getting rolled on, can't be that hard for Blizz to figure out what run it was

I do notice there are compile errors for the rogue in it though, maybe thats the problem.
System.NullReferenceException: Object reference not set to an instance of an object.
at Rogue.Rogue.Combat() in c:\bots\HonorBuddy\Honorbuddy 2.0.0.3120 - Rogue\CustomClasses\Default Rogue\Rogue.cs:line 417
at (Object )
at Instancebuddy.Instancebuddy.(Object ret)
at TreeSharp.Action.RunAction(Object context)
at TreeSharp.Action.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Sequence.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Decorator.a.a()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.Sequence.a.b()
at TreeSharp.Composite.Tick(Object context)
at TreeSharp.PrioritySelector.a.b()
at TreeSharp.Composite.Tick(Object context)
at Styx.Logic.BehaviorTree.TreeRoot.b()
G