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Instancebuddy - A Premium Dungeon Finder Bot

Azjol nerub not working for me eighter. after the jump it swims down and gets itself stuck...
 
HI, excellent work !

With 2.1.1 HB crash at startup.

I removed file "bots", HB is ok, but now i can't see IB (of course)
 
awesome work. is it possible to add a drinking abort if tank is below 80 % of health and tank is moving? would be awesome.
 
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HI, excellent work !

With 2.1.1 HB crash at startup.

I removed file "bots", HB is ok, but now i can't see IB (of course)

I just read again what i wrote, i'm not joking (good work => it doesnt work) instancebuddy is very very good tool, but today i can't use it ;)
 
It is working, but you have to use the "Paid Plugin" Version of Honorbuddy.
 
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Is there a way to reduce the distance the bots are being followed? Right now its extremely long and they get caught with normal terrain. I have been running Utguard Keep heroic (its taken me about 2 hours so far) jumping down stairs to last boss is bugged, 2 of my bots ran all the way to the entrace and when my bots died they could never path back to the zone. Otherwise its doing ok.
 
NOW this bot is AWESOME !
it realizes tanks jumps now (didn't do this here before)

it's AWESOME !!!!!

thank you ! <3
 
with new hb and the update, can say its working very well atm. Did notice my druid cat delays initating in battles after tank pulls.
 
Okay, I have the 2.0.0.3144 version of HB. I have the latest version of IB 2.1.1.1 . I am level 80 and it ques me for NORMAL dungeons. I want to be qued for HEROIC dungeons. I believe this is an IB issue, as i'v configured everything correctly.

Edit: I found the issue, My stupidity really. Go into Bot Settings and configure the shit inside there. This is also directed at other people who were having the same issue.
 
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Two things:
First, if the tank moves close and have a mob targeted, IB starts pulling that mob, even though the tank haven't started attacking. Anything I can do about that? Would like it to stay at distance until the fight has started.
Second, would it be possible to make it a part of the questing bot? So when the questing bot reaches the point where it has to grind to the next level, IB takes over until there are quests to be done again?

Besides that, it's awesome.
 
Two things:
First, if the tank moves close and have a mob targeted, IB starts pulling that mob, even though the tank haven't started attacking. Anything I can do about that? Would like it to stay at distance until the fight has started.
Second, would it be possible to make it a part of the questing bot? So when the questing bot reaches the point where it has to grind to the next level, IB takes over until there are quests to be done again?

Besides that, it's awesome.

I second the first motion... As for the second thing i dont really care, altho it'd be really nice to see it happen. (Reason i dont care is that questing in my opinion is it's way to far in beta)
 
did nexus, worked great but azjol-nerub got stuck in the water. oh well, nice work
 
did nexus, worked great but azjol-nerub got stuck in the water. oh well, nice work

That's happened with me before. You can if you are just joining normal dungeons, just go into your "Bot Settings" and untick that one so it wont happen again.
 
Two things:
First, if the tank moves close and have a mob targeted, IB starts pulling that mob, even though the tank haven't started attacking. Anything I can do about that? Would like it to stay at distance until the fight has started.
Second, would it be possible to make it a part of the questing bot? So when the questing bot reaches the point where it has to grind to the next level, IB takes over until there are quests to be done again?

Besides that, it's awesome.

That's a CC issue, not IB.
 
Updated blacklisted dungeons list.

Currently blacklisted dungeons:

Blackfathom Deeps : Due to mesh issues and big jumps etc.
The Mechanar : Corpse run is not available because of flying mounts
The Botanica : Corpse run is not available because of flying mounts
The Arcatraz : Corpse run is not available because of flying mounts
Ajzol Nerub : HB & IB bugging at or after the jump to the pit
AhnKahet The Old Kingdom : Mesh issues at the spider web ramp at the way to last boss
Oculus : Encounters not avaliable because of flying mounts
Trial of the Champion : Due to first encounter that can't be handled
The Forge of Souls : Corpse run is not available because of flying mounts
Pit of Saron : Corpse run is not available because of flying mounts
Halls of Reflection : Corpse run is not available because of flying mounts
 
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