What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

Instancebuddy - A Dungeon Finder Plugin

Status
Not open for further replies.
Hey great job, the only thing that bothers me is the fact that as soon as the tank targets a mob my hunter goes ahead and ninja pulls it, this makes for a lot of angry tanks lol.
Could there be something in place that blocks attacking until the tanks target loses health? :)
 
just an idea but i think it would be cool to have it auto zone out or leave group once the instance is complete. And requeue.
 
It does that already. (was bugged a bit thou. will be better in next update)
 
Updated to Version 0.05b

Changelog

  • Better Tank selector (thanks to Forb1d)
  • Yet more fixes for crashes. Instancebuddy should be crash free now. If HB crashes while you are using it PLEASE post which CustomClass you are using.
  • Pull sequence won't be called until tank's target looses some health.
 
im going to test this today on me rogue 30 or me warrior 30 or me priest 70 which one should i try?

Who's using any of these to test?

And that is quick 35-50 fook me :-O what toon you using m8?
 
im going to test this today on me rogue 30 or me warrior 30 or me priest 70 which one should i try?

Who's using any of these to test?

And that is quick 35-50 fook me :-O what toon you using m8?

It is heavily tested with a priest by me
 
I would like to hear your experiences with Instancebuddy
 
Im having quit a bit of issues with the latest release-
Newest version spams this:
Code:
5:29:21 AM:303] System.NullReferenceException: Object reference not set to an instance of an object. ---> SmartAssembly.SmartExceptionsCore.UnhandledException: SmartExceptionsCore.UnhandledException @ 859, offset:80 ---> SmartAssembly.SmartExceptionsCore.UnhandledException: SmartExceptionsCore.UnhandledException @ 2261, offset:36 ---> SmartAssembly.SmartExceptionsCore.UnhandledException: SmartExceptionsCore.UnhandledException @ 829, offset:98 ---> SmartAssembly.SmartExceptionsCore.UnhandledException: SmartExceptionsCore.UnhandledException @ 838, offset:128 ---> SmartAssembly.SmartExceptionsCore.UnhandledException: SmartExceptionsCore.UnhandledException @ 837, offset:17 ---> SmartAssembly.SmartExceptionsCore.UnhandledException: SmartExceptionsCore.UnhandledException @ 836, offset:15 ---> SmartAssembly.SmartExceptionsCore.UnhandledException: SmartExceptionsCore.UnhandledException @ 2348, offset:113 ---> SmartAssembly.SmartExceptionsCore.UnhandledException: SmartExceptionsCore.UnhandledException @ 2349, offset:14
   --- End of inner exception stack trace ---
   --- End of inner exception stack trace ---
   --- End of inner exception stack trace ---
   --- End of inner exception stack trace ---
   --- End of inner exception stack trace ---
   --- End of inner exception stack trace ---
   --- End of inner exception stack trace ---
   --- End of inner exception stack trace ---
   at Tripper.Navigation.MeshProviders.FileMeshProvider.TileExists(Int32 tileX, Int32 tileY)
   at ..TileExists(Int32 tileX, Int32 tileY)
   at Tripper.Navigation.Navigator.(TileIdentifier tile, LoadedTileFlags tileFlags, Boolean log)
   at Tripper.Navigation.Navigator.GeneratePath(Vector3 start, Vector3 end, QueryFilter filter, Int32 maxLength, StraightPathFlags[]& pathFlags, PolygonReference[]& straightPolys)
   at Tripper.Navigation.Navigator.GeneratePath(Vector3 start, Vector3 end, QueryFilter filter, Int32 maxLength, StraightPathFlags[]& pathFlags)
   at Tripper.Navigation.Navigator.GeneratePath(Vector3 start, Vector3 end, QueryFilter filter, Int32 maxLength)
   at Styx.Logic.Pathing.Navigator.GeneratePath(WoWPoint start, WoWPoint end, Int32 maxLength)
   at Styx.Logic.Pathing.Navigator.GeneratePath(WoWPoint start, WoWPoint end)
   at Kaboomkin.Druid.Healbot() in c:\Users\Adam\Desktop\teddy\CustomClasses\Kaboomkin\HealBot.cs:line 62

As you can see im using Kaboomkin as resto.

I start it, it Qeues for a heroic, once in the instance HB crashes.
I restart it then it spams the above message
Instance buddy is not functioning at all once in the instance.
Ive attached a SS of the crash
 

Attachments

  • sserror.webp
    sserror.webp
    174.8 KB · Views: 55
Last edited:
If there is a
Tripper.Navigation.Navigator.GeneratePath(

error, it means that instance is not meshed yet.
 
waiting to test this on my rogue using the shadowstrike rogue CC.. i say waiting as there's a huge queue for dps atm, and of course that's your fault too :P
 
Healing wow thats :-O i think the best way to get noticed lol

just tried with me pally went into VH but just would not follow tank and crashed as we went in
 
anyone tried this with Convalesce or Cimmerian?
 
Updated to Version 0.06b

Changelog

  • Fixed a bug at dungeon over detection. It should requeue after leaving the dungeon now.
 
Status
Not open for further replies.
Back
Top