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Baylee

New Member
Joined
Jun 21, 2014
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getting a crap load of errors wile playing my DH , i dont get any wile on my barb or monk, i have fresh installed DB twice

thanks for any help


[Trinity] Error in HandleTarget: System.ArgumentNullException: Value cannot be null.
Parameter name: source
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at Trinity.NavHelper.MainFindSafeZone(Vector3 origin, Boolean shouldKite, Boolean isStuck, IEnumerable`1 monsterList, Boolean avoidDeath, Single minDistance) in c:\Users\Matthew\Downloads\Demonbuddy 1.1.2658.428\Plugins\Trinity\Movement\NavHelper.cs:line 272
at Trinity.Combat.Abilities.DemonHunterCombat.<VaultCondition>b__7(SkillMeta ret) in c:\Users\Matthew\Downloads\Demonbuddy 1.1.2658.428\Plugins\Trinity\Combat\Abilities\DemonHunterCombat.cs:line 399
at Trinity.Combat.Abilities.CombatBase.GetTrinityPower(Skill skill) in c:\Users\Matthew\Downloads\Demonbuddy 1.1.2658.428\Plugins\Trinity\Combat\Abilities\CombatBase.cs:line 860
at Trinity.Combat.Abilities.CombatBase.FindSkill(String typeName, Func`2 condition, List`1 skillCollection) in c:\Users\Matthew\Downloads\Demonbuddy 1.1.2658.428\Plugins\Trinity\Combat\Abilities\CombatBase.cs:line 704
at Trinity.Combat.Abilities.CombatBase.GetAvoidanceSkill() in c:\Users\Matthew\Downloads\Demonbuddy 1.1.2658.428\Plugins\Trinity\Combat\Abilities\CombatBase.cs:line 664
at Trinity.Combat.Abilities.DemonHunterCombat.GetPower() in c:\Users\Matthew\Downloads\Demonbuddy 1.1.2658.428\Plugins\Trinity\Combat\Abilities\DemonHunterCombat.cs:line 37
at Trinity.Trinity.AbilitySelector(Boolean IsCurrentlyAvoiding, Boolean UseOOCBuff, Boolean UseDestructiblePower) in c:\Users\Matthew\Downloads\Demonbuddy 1.1.2658.428\Plugins\Trinity\Combat\AbilitySelector.cs:line 107
at Trinity.Trinity.HandleTarget() in c:\Users\Matthew\Downloads\Demonbuddy 1.1.2658.428\Plugins\Trinity\Combat\HandleTarget.cs:line 205
[Trinity] Error in HandleTarget: System.ArgumentNullException: Value cannot be null.
Parameter name: source
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at Trinity.NavHelper.MainFindSafeZone(Vector3 origin, Boolean shouldKite, Boolean isStuck, IEnumerable`1 monsterList, Boolean avoidDeath, Single minDistance) in c:\Users\Matthew\Downloads\Demonbuddy 1.1.2658.428\Plugins\Trinity\Movement\NavHelper.cs:line 272
at Trinity.Combat.Abilities.DemonHunterCombat.<VaultCondition>b__7(SkillMeta ret) in c:\Users\Matthew\Downloads\Demonbuddy 1.1.2658.428\Plugins\Trinity\Combat\Abilities\DemonHunterCombat.cs:line 399
at Trinity.Combat.Abilities.CombatBase.GetTrinityPower(Skill skill) in c:\Users\Matthew\Downloads\Demonbuddy 1.1.2658.428\Plugins\Trinity\Combat\Abilities\CombatBase.cs:line 860
at Trinity.Combat.Abilities.CombatBase.FindSkill(String typeName, Func`2 condition, List`1 skillCollection) in c:\Users\Matthew\Downloads\Demonbuddy 1.1.2658.428\Plugins\Trinity\Combat\Abilities\CombatBase.cs:line 704
at Trinity.Combat.Abilities.CombatBase.GetCombatPower(List`1 skills) in c:\Users\Matthew\Downloads\Demonbuddy 1.1.2658.428\Plugins\Trinity\Combat\Abilities\CombatBase.cs:line 681
at Trinity.Combat.Abilities.DemonHunterCombat.GetPower() in c:\Users\Matthew\Downloads\Demonbuddy 1.1.2658.428\Plugins\Trinity\Combat\Abilities\DemonHunterCombat.cs:line 57
at Trinity.Trinity.AbilitySelector(Boolean IsCurrentlyAvoiding, Boolean UseOOCBuff, Boolean UseDestructiblePower) in c:\Users\Matthew\Downloads\Demonbuddy 1.1.2658.428\Plugins\Trinity\Combat\AbilitySelector.cs:line 107
at Trinity.Trinity.AssignPower() in c:\Users\Matthew\Downloads\Demonbuddy 1.1.2658.428\Plugins\Trinity\Combat\HandleTarget.cs:line 914
at Trinity.Trinity.HandleTarget() in c:\Users\Matthew\Downloads\Demonbuddy 1.1.2658.428\Plugins\Trinity\Combat\HandleTarget.cs:line 191
[Trinity] Error in HandleTarget: System.ArgumentNullException: Value cannot be null.
Parameter name: source
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at Trinity.NavHelper.MainFindSafeZone(Vector3 origin, Boolean shouldKite, Boolean isStuck, IEnumerable`1 monsterList, Boolean avoidDeath, Single minDistance) in c:\Users\Matthew\Downloads\Demonbuddy 1.1.2658.428\Plugins\Trinity\Movement\NavHelper.cs:line 272
at Trinity.Combat.Abilities.DemonHunterCombat.<VaultCondition>b__7(SkillMeta ret) in c:\Users\Matthew\Downloads\Demonbuddy 1.1.2658.428\Plugins\Trinity\Combat\Abilities\DemonHunterCombat.cs:line 399
at Trinity.Combat.Abilities.CombatBase.GetTrinityPower(Skill skill) in c:\Users\Matthew\Downloads\Demonbuddy 1.1.2658.428\Plugins\Trinity\Combat\Abilities\CombatBase.cs:line 860
at Trinity.Combat.Abilities.CombatBase.FindSkill(String typeName, Func`2 condition, List`1 skillCollection) in c:\Users\Matthew\Downloads\Demonbuddy 1.1.2658.428\Plugins\Trinity\Combat\Abilities\CombatBase.cs:line 704
at Trinity.Combat.Abilities.CombatBase.GetAvoidanceSkill() in c:\Users\Matthew\Downloads\Demonbuddy 1.1.2658.428\Plugins\Trinity\Combat\Abilities\CombatBase.cs:line 664
at Trinity.Combat.Abilities.DemonHunterCombat.GetPower() in c:\Users\Matthew\Downloads\Demonbuddy 1.1.2658.428\Plugins\Trinity\Combat\Abilities\DemonHunterCombat.cs:line 37
at Trinity.Trinity.AbilitySelector(Boolean IsCurrentlyAvoiding, Boolean UseOOCBuff, Boolean UseDestructiblePower) in c:\Users\Matthew\Downloads\Demonbuddy 1.1.2658.428\Plugins\Trinity\Combat\AbilitySelector.cs:line 107
at Trinity.Trinity.HandleTarget() in c:\Users\Matthew\Downloads\Demonbuddy 1.1.2658.428\Plugins\Trinity\Combat\HandleTarget.cs:line 205
[Trinity] Error in HandleTarget: System.ArgumentNullException: Value cannot be null.
Parameter name: source
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at Trinity.NavHelper.MainFindSafeZone(Vector3 origin, Boolean shouldKite, Boolean isStuck, IEnumerable`1 monsterList, Boolean avoidDeath, Single minDistance) in c:\Users\Matthew\Downloads\Demonbuddy 1.1.2658.428\Plugins\Trinity\Movement\NavHelper.cs:line 272
at Trinity.Combat.Abilities.DemonHunterCombat.<VaultCondition>b__7(SkillMeta ret) in c:\Users\Matthew\Downloads\Demonbuddy 1.1.2658.428\Plugins\Trinity\Combat\Abilities\DemonHunterCombat.cs:line 399
at Trinity.Combat.Abilities.CombatBase.GetTrinityPower(Skill skill) in c:\Users\Matthew\Downloads\Demonbuddy 1.1.2658.428\Plugins\Trinity\Combat\Abilities\CombatBase.cs:line 860
at Trinity.Combat.Abilities.CombatBase.FindSkill(String typeName, Func`2 condition, List`1 skillCollection) in c:\Users\Matthew\Downloads\Demonbuddy 1.1.2658.428\Plugins\Trinity\Combat\Abilities\CombatBase.cs:line 704
at Trinity.Combat.Abilities.CombatBase.GetCombatPower(List`1 skills) in c:\Users\Matthew\Downloads\Demonbuddy 1.1.2658.428\Plugins\Trinity\Combat\Abilities\CombatBase.cs:line 681
at Trinity.Combat.Abilities.DemonHunterCombat.GetPower() in c:\Users\Matthew\Downloads\Demonbuddy 1.1.2658.428\Plugins\Trinity\Combat\Abilities\DemonHunterCombat.cs:line 57
at Trinity.Trinity.AbilitySelector(Boolean IsCurrentlyAvoiding, Boolean UseOOCBuff, Boolean UseDestructiblePower) in c:\Users\Matthew\Downloads\Demonbuddy 1.1.2658.428\Plugins\Trinity\Combat\AbilitySelector.cs:line 107
at Trinity.Trinity.AssignPower() in c:\Users\Matthew\Downloads\Demonbuddy 1.1.2658.428\Plugins\Trinity\Combat\HandleTarget.cs:line 914
at Trinity.Trinity.HandleTarget() in c:\Users\Matthew\Downloads\Demonbuddy 1.1.2658.428\Plugins\Trinity\Combat\HandleTarget.cs:line 191
[Trinity] Error in HandleTarget: System.ArgumentNullException: Value cannot be null.
Parameter name: source
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at Trinity.NavHelper.MainFindSafeZone(Vector3 origin, Boolean shouldKite, Boolean isStuck, IEnumerable`1 monsterList, Boolean avoidDeath, Single minDistance) in c:\Users\Matthew\Downloads\Demonbuddy 1.1.2658.428\Plugins\Trinity\Movement\NavHelper.cs:line 272
at Trinity.Combat.Abilities.DemonHunterCombat.<VaultCondition>b__7(SkillMeta ret) in c:\Users\Matthew\Downloads\Demonbuddy 1.1.2658.428\Plugins\Trinity\Combat\Abilities\DemonHunterCombat.cs:line 399
at Trinity.Combat.Abilities.CombatBase.GetTrinityPower(Skill skill) in c:\Users\Matthew\Downloads\Demonbuddy 1.1.2658.428\Plugins\Trinity\Combat\Abilities\CombatBase.cs:line 860
at Trinity.Combat.Abilities.CombatBase.FindSkill(String typeName, Func`2 condition, List`1 skillCollection) in c:\Users\Matthew\Downloads\Demonbuddy 1.1.2658.428\Plugins\Trinity\Combat\Abilities\CombatBase.cs:line 704
at Trinity.Combat.Abilities.CombatBase.GetAvoidanceSkill() in c:\Users\Matthew\Downloads\Demonbuddy 1.1.2658.428\Plugins\Trinity\Combat\Abilities\CombatBase.cs:line 664
at Trinity.Combat.Abilities.DemonHunterCombat.GetPower() in c:\Users\Matthew\Downloads\Demonbuddy 1.1.2658.428\Plugins\Trinity\Combat\Abilities\DemonHunterCombat.cs:line 37
at Trinity.Trinity.AbilitySelector(Boolean IsCurrentlyAvoiding, Boolean UseOOCBuff, Boolean UseDestructiblePower) in c:\Users\Matthew\Downloads\Demonbuddy 1.1.2658.428\Plugins\Trinity\Combat\AbilitySelector.cs:line 107
at Trinity.Trinity.HandleTarget() in c:\Users\Matthew\Downloads\Demonbuddy 1.1.2658.428\Plugins\Trinity\Combat\HandleTarget.cs:line 205
 

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Hello

use beta build and latest Trinity instead plz
 
i will give that a try and does the lastest trinity come with the beta build?
 
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