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Insane In The Membrane Complete Profile Pack ALL you need V1

Do you need DMF Profiles ?

  • Yes

    Votes: 0 0.0%
  • No

    Votes: 0 0.0%
  • Happy to do them by hand

    Votes: 0 0.0%
  • Whatever

    Votes: 0 0.0%

  • Total voters
    0
  • Poll closed .
@ Savier Thank you for that all the profiles have now been updated to 70-100,

Thanks again for spotting that please test the new release and let me know if its better.
 
Level 90 Only Locking Picking Profile with many changes and no looting !! means more space for boxes :)

Get it here it from my SVN E46-AD

Cheers !
 
Changelog:
1.0 - Guide and profiles released
1.1 – Updated-Profiles to V2
- Bloodsail Buccaneers - Faldir's Cove- Isle of Quel’Danas
- Ravenholdt - Northfold Manor – Steamwheedle Cartel 2

Faldir's Cove “Fixed the issue’s with Min-Max Level’s all profiles should now function as intended
2.0 All Profiles Undergoing Major tweaking and bug fixing hoping to have V3 Profiles with Huge Fixes
3.0 Profiles now updated to V3 fixed many Bug’s and added new hotspots to avoid “Getting Stuck”
4.0 V4 Profiles now uploaded SVN link now added E46-AD-SVN
5.0 Rogue Lock Picking Profiles Uploaded V1
6.0 Rogue Lock Picking Profiles Updated Many Fixes
7.0 Rogue Lock Picking Profiles Updated again- Added Movement and Vendors
8.0 Rogue Lock Picking Profiles Major Fixes to our core profile now supports movement and vendors
9.0 Rogue Lock Picking V5 Added BETA Testing (Level 90 Only)
 
[Ref: "[QO-N][Rogue-Pick-Pocket][Flying][80]_isle-of-quel'danas" @line 620]
[07:51:02.942 D] Inserted new hook [Combat_Main @0] 880d2492-4a7f-45c6-8d31-b07cf5380004
[07:51:02.942 D] Behavior flags changed! All -> 0x0000005B
[07:51:02.994 D] [MyCTM-v1529(debug)] Maximum allowed time to reach destination: 20 seconds
[07:51:07.218 N] [MyCTM-v1529(debug)] Stuck. Trying to jump
[07:51:10.366 N] [MyCTM-v1529(debug)] Stuck. Movement Directions: StrafeLeft
[07:51:14.707 N] [Singular] *Burst of Speed on Me @ 100.0%
[07:51:18.907 N] [MyCTM-v1529(debug)] Stuck. Trying to jump
[07:51:22.081 N] [MyCTM-v1529(debug)] Stuck. Movement Directions: Backwards, StrafeRight, JumpAscend
[07:51:24.308 D] (Singular) (Singular) info: 8.7 seconds since BotBase last called Singular (now in OnBotStop)
[07:51:24.213 N] [MyCTM-v1529(fatal)] MyCTM is not able to reach <12484.61, -7469.649, -0.463536> from <12493.65, -7457.625, 0.7822024>
[07:51:24.213 Q] Bot stopping! Reason: Fatal error in quest behavior, or profile.
 
this still kills and loots

The problem I notice when looking at the level 90 BETA TEST profile is that all the LoadProfile commands for movement/repair/mail load the level 80 version, which in turn load the level 80 farm version after you move/repair/mail the first time. For my own copy I changed it so they load the correct BETA TEST level 90 movement profiles.

Also, regarding looting. I noticed it still looted for me as well until I found the line at the top of the main farm profile that said:

Code:
LootRadius="25"

I changed mine to:

Code:
LootRadius="0"

After this I stopped looting.

Also, a few more points. Setting the Fan of Knives macro to fire 3 times is excessive for level 90's. Once is more than enough to kill anything, and three times looks bottish as hell. Just saying.

And final point, pack #3 needs to have it's final move point adjusted a bit so that it can pickpocket all the mobs. It ends up coming up a little bit short and always misses at least two mobs. I would recommend something like:

Code:
 X="12525.05" Y="-7449.458" Z="-0.09229909" />

Related to this is the fact that pack #4(the two outlying mobs prior to pack #5) usually gets missed depending on where the mobs are when you come to rest. I've been fixing this by upping the PickPocket macro count to 16 to make sure it cycles back to them before moving on. A more elegant fix might be to add a pivot point and have the bot move in from a better angle so that the two mobs in question are the only viable targets for the pickpocket macro.

Just a few (hopefully) helpful observations. All in all, the pickpocket profile works very well. I am almost done with my lockboxes. Only need about 250 more as I type this.

Edit: Also, for level 80 and above, you might want to consider a profile that never breaks stealth. I have one of my own design that I use that simply stays stealthed, pickpockets all the Greengill Salves and then moves (still stealthed) back to the beginning of the profile. By that point, all the pockets have respawned. This is a more ideal set-up for an AFK botter as most bans occur due to player reports, and players cannot report that which they do not see. Based on what you have, it should not be too hard to set something like that up. Just food for thought.
 
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could you share you version, i too have about 200 or so to go

Sure, should just be able to run it from the folder it unzips in. Optionally, you can just replace the three files in e46ad's main svn folder with the three in my zip. Don't forget the directory structure. If you do it that way, however, you will get conflicts the next time you svn update e46ad's folder. Probably best to just unzip my folder and run it right from there for now. I'm sure he will get those fixes, or similar ones, in place before too long. (edit: had to rename folder "Vendor" to "Vendors")
 

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Donnamonna Cheers for that, I'll try and update the coords for pack #3 and release a 4th profile with that updates you mentioned above,

Thanks.
 
Alright guy's updated the lock picking profile (beta) 90 no looting.

The Profile should now function as intended I've modded the 3rd and now the 4th pack will do a double loop to insure you get the maximum boxes per hour. Anyways check it out at,

My SVN E46-AD-SVN

Added a new Plugin to my SVN called Mr.ItemRemover2 This very good plugin will delete all the nasty grays and junk you get on the rogue lock picking profile to insure you receive the maximum boxes per hour, Credit to CodenameG for this awesome piece of work.

Thanks guy's a let me know how the new profile goes cheers.
 
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Just want to thank you for all this work you've done man, I've managed to get all factions to exalted in 2-3 days (already had Darkmoon Faire), just working on the Heavy Junkboxes now, half way to exalted :)
 
I just decided to try this out, but I can't attack the NPC Shake O'Breen, it says "You cannot attack that target". Anyone know why this is?
 
Cukie did you set at war with booty bay ? If you don't you cant attack shakes or any of the mobs
 
Cukie did you set at war with booty bay ? If you don't you cant attack shakes or any of the mobs
No I didn't, and if it says that anywhere in the OP then I just missed it lol. I will have to try that later tonight when I get home and see if that's what it is.
 
Maybe i´m doing something wrong...
i let my rogue run the hole night
[QO-N]Rogue Level (90 Only) Lock Picking (No Looting) [Flying] (Junkboxes Only) isle-of-quel'danas (BETA TESTING).xml


all i get is around 500 green heavy boxes, and 25 red strong boxes...
but in this boxes, was just trash... nothing you can sell...


hjow to make money with this?
 
Maybe i´m doing something wrong...
i let my rogue run the hole night
[QO-N]Rogue Level (90 Only) Lock Picking (No Looting) [Flying] (Junkboxes Only) isle-of-quel'danas (BETA TESTING).xml


all i get is around 500 green heavy boxes, and 25 red strong boxes...
but in this boxes, was just trash... nothing you can sell...


hjow to make money with this?

View attachment 134211
 
there might be a bug with the lvl 70 lockpicking profile:
my hs had cooldown and the bot could not set sun's reach harbor as my new home, so it ran back and forth between farming area and the village for 14 minutes until the cooldown was over.
 
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