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Raizo

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Hello,

I am running a inna monk generator build on high rifts but Trinity doesn't help me at all.
It doesn't attack the clusters leaves them almost dead and runs away... doesn't go straight for the elites and bounce to the next level
leaving behind a lot of mobs low hp.
Can someone help me with some tweaks in trinity in the combat tabs?
i am running this setup

https://www.youtube.com/watch?v=bfqnoVFqdGw&list=PLcKDsqoF983ZqMPbK928ytKgaSi0ifYIM&index=1
Jubisman would be great if u answer to this post.

Thx,
 
Sounds like a matter of getting the settings right honestly. Can you upload a shot of your misc combat settings here?
 
22222.webp New Bitmap Image (2).webp
 
Try something like this:

dZxvk4T.jpg


All avoidance should be turned off to avoid any remaining weird movements.

The 'Always kill below % Health' sldiers are not working on .31, so you'll need the new Weighting.cs as well. It should be compatible with .31, but let me know if it doesn't compile.
 

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thx 4 this !! the rest of misc i leave unchanged i mean the rest underneathe bane of the stricken line?
 
I also think that all the runing around away from mobs is because of the setups in the avoidance area of damage arcane poison etc.... the range...
 
Hey, just set it up like what you see there and in the avoidance part you uncheck everything except 'attack mobs in AoE'. Weighting goes in Plugins/Trinity/Cache/
 
it doesn't really compile the "'Always kill below % Health' it still leaves some monsters that are low hp behind.
thx
 
@jubisman

I am using the Inna Gen monk build for my bot, i try to set my bot to cast breath of heaven and Epiphany as soon as it's off CD, but somehow it's not doing that, it seems to have some sort of delay before it cast those skills. I tried to check the monk combat code and although i am not too good at it, i think it's doing some un-necessary checks for those skills. For example the breath of heaven-infuse with light is trying to check for spiritis but in real combat, we want to cast this skill as soon as it's off CD to try maintain high spirits for our Shenlong's bonus.

Do you not think it will be more ideal if these 2 skills can be coded the same way like blinding flash off CD and instantly cast?
 
Epiphany has a whole section for it. Have you tried messing with the options? As for BoH, the resource check is not necessary for trinity to cast it as long as you have something within 20 yards of you. Are you running grifts when you see these delays? what does it do before casting these skills?

it doesn't really compile the "'Always kill below % Health' it still leaves some monsters that are low hp behind.
thx
Aw :(. Doesn't it at least get a little better? Your monk is probably dashing too much now that I think about it. Have you tried increasing your dashing strike delay?
 
yes I have tried all different settings on Epip, i have set it to cast off CD but it's certainly not doing that. Same as breath of heaven, during combat it's not always casting off CD also. I am running GR with AutoFollow plug in. The bot just do his own auto attack before casting both Epip and Breath of Heaven. It's never instantly off CD, always with a bit of delay. Sometimes 1~2s delay, sometimes it doesn't even cast 5s~10s in the fight with Elites.
I was able to mess around with the code and deleted this part on MonkCombat, it will instantly cast Epiphany right after CD:

//Basic checks
if (!CanCast(SNOPower.X1_Monk_Epiphany) || GetHasBuff(SNOPower.X1_Monk_Epiphany) || Player.IsInTown)
return false;

But if I do that, it's causing some problem with other skills so i revert it back with flesh Trinity install.
 
ok, done some further testing and messing around, it seems if i untick every setting that cast the skill on CD, it actually cast both Epip and Breath of Heaven more often. So it could be trinity is trying to check too many things at same time and actually prevent them being correctly casted. The multibot plug AutoFollow could have something to do with it also as it lower down the performance for all bots and so on.
 
Hey demonkiki, I tried reproducing your issues and was unable to. It casts both BoH and Epiphany perfectly off cooldown for me. Dunno what could be causing your issues.
 
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