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Injection always failling

KoRnBoy82

New Member
Joined
Sep 5, 2015
Messages
10
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1
Now I don't know what to try. Injection is always failling. I checked and uninstalled many softwares that are listed as the BossLand website says.

I'm using Windows 10 Pro updated to latests updates and using the Windows 10 antivirus clent. I even tried to disable it.

What else can I try?

Here is the log when injection do not work.

Edit: Can't post log, it says that there are spam characters inside....
 
Attached to Diablo III with pid: 7444
Flashing window
GreyMagic.InjectionDesyncException: Process must have frozen or gotten out of sync: Injection Finished Event was never fired
à GreyMagic.Executor.‏‍‌‪‮‬‪‏‍‮‎‮‭‪‫‪‫‏‎‪‏‌‏‏‮(Int32 )
à GreyMagic.Executor.‫‫‏‬‬‍‭‪‍‮‌‌‫‮‫‪‫‎‬‍‬‍‫‏‌‮‮‬‍‬‮(Int32 )
à GreyMagic.Executor.Execute(Int32 timeout)
à GreyMagic.Executor.Call[T](IntPtr address, CallingConvention callingConvention, Object[] args)
à ‎‌‬‮‎‬‌‭‭‏‍‎‪‍‌‫‍‬‪‪‮.‏‍‭‬‏‬‎‎‏‏‎‍‬‍‍‫‎‪‫‪‭‌‮.‏‭‌‍‫‍‬‫‌‭‪‫‭‮‎‪‮‮‎‮‌‏‎‍‮()
à Zeta.Game.PerFrameCachedValue`1.get_Value()
à Zeta.Game.ZetaDia.‏‎‍‎‏‌‮‬‫‫‫‬‮‎‮‬‌‌‎‫‮‭‌‪‮.‌‪‭‬‫‍‏‌‎‪‍‬‮‭‮‫‎‌‭‍‮()
à Zeta.Game.PerFrameCachedValue`1.get_Value()
à Zeta.Game.ZetaDia.‏‎‍‎‏‌‮‬‫‫‫‬‮‎‮‬‌‌‎‫‮‭‌‪‮.‌‏‌‌‬‮‮‌‪‬‍‌‎‮‭‮‬‭‭‮()
à Zeta.Game.Internals.DynamicPointer`1.get_Value()
à Zeta.Game.ZetaDia.get_Service()
à Demonbuddy.MainWindow.‪‪‎‪‭‮‍‫‬‭‍‌‫‏‌‬‏‌‫‍‮()
à Demonbuddy.MainWindow.;syxz\,IZV4/o#W92Ch' ruF)\&.MoveNext()
--- Fin de la trace de la pile à partir de l'emplacement précédent au niveau duquel l'exception a été levée ---
à System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
à System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
à Demonbuddy.MainWindow.JL}%:Z$i\]z}c%EP/q0ZJ`AA~.MoveNext()
--- Fin de la trace de la pile à partir de l'emplacement précédent au niveau duquel l'exception a été levée ---
à System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6_0(Object state)
à System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
à System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
GreyMagic.InjectionDesyncException: Process must have frozen or gotten out of sync: Injection Finished Event was never fired
à GreyMagic.Executor.‏‍‌‪‮‬‪‏‍‮‎‮‭‪‫‪‫‏‎‪‏‌‏‏‮(Int32 )
à GreyMagic.Executor.‫‫‏‬‬‍‭‪‍‮‌‌‫‮‫‪‫‎‬‍‬‍‫‏‌‮‮‬‍‬‮(Int32 )
à GreyMagic.Executor.Execute(Int32 timeout)
à GreyMagic.Executor.Call[T](IntPtr address, CallingConvention callingConvention, Object[] args)
à ‎‌‬‮‎‬‌‭‭‏‍‎‪‍‌‫‍‬‪‪‮.‏‍‭‬‏‬‎‎‏‏‎‍‬‍‍‫‎‪‫‪‭‌‮.‏‭‌‍‫‍‬‫‌‭‪‫‭‮‎‪‮‮‎‮‌‏‎‍‮()
à Zeta.Game.PerFrameCachedValue`1.get_Value()
à Zeta.Game.ZetaDia.‏‎‍‎‏‌‮‬‫‫‫‬‮‎‮‬‌‌‎‫‮‭‌‪‮.‌‪‭‬‫‍‏‌‎‪‍‬‮‭‮‫‎‌‭‍‮()
à Zeta.Game.PerFrameCachedValue`1.get_Value()
à Zeta.Game.ZetaDia.‏‎‍‎‏‌‮‬‫‫‫‬‮‎‮‬‌‌‎‫‮‭‌‪‮.‌‏‌‌‬‮‮‌‪‬‍‌‎‮‭‮‬‭‭‮()
à Zeta.Game.Internals.DynamicPointer`1.get_Value()
à Zeta.Game.ZetaDia.get_Service()
à Demonbuddy.MainWindow.‪‪‎‪‭‮‍‫‬‭‍‌‫‏‌‬‏‌‫‍‮()
à Demonbuddy.MainWindow.;syxz\,IZV4/o#W92Ch' ruF)\&.MoveNext()
--- Fin de la trace de la pile à partir de l'emplacement précédent au niveau duquel l'exception a été levée ---
à System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
à System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
à Demonbuddy.MainWindow.JL}%:Z$i\]z}c%EP/q0ZJ`AA~.MoveNext()
--- Fin de la trace de la pile à partir de l'emplacement précédent au niveau duquel l'exception a été levée ---
à System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6_0(Object state)
à System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
à System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
 
Oh yes, really sorry. I could have deleted my things before but was at work. It's been 4 hours running straigth.
 
Sometimes, it can crash, yes. But most of the time, it runs smootly. I use the 32 client of Diablo 3, I used the exe installer and installed, removed, installed, removed many times before getting it to work without asking for VC++ 2015. Then, I setted Trinity to use inside and most of the time, I do rifts or Bounty Hunting. It can run a whole night straigth without problems.
 
I managed to snatch some set items I was missing and I have over 100 rift keys now.
 
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