Nope.
Other game che4t companies do not on-demand stream their products... because it's too slow.
ArtifcialAiming - Downloads the injectable at the start of the session... then stops.
Soapbox Rotations - Downloads the injectable at the start of the session... then stops.
MMO Minion - User downloads the whole package.
BotExploit - User downloads the whole package.
mmoviper - User downloads the whole package.
MMOlazy - User downloads the whole package.
Reb0t - User downloads the whole package
Macrogoblin - User downloads the whole package
Hell, even Honorbuddy downloads everything it needs at the start of the session then stops.
Streaming will get us banned
Even though ArtifcialAiming's client only connects very briefly to their server, it was long enough for Valve to catch / ban a ton of CSGO users last year
Here's Gabe's confession
Software as a Service
Legitimate SaaS providers use CDNs to make their product as fast / reliable as possible. Multiple servers in strategic locations around the world so that users never have slow downloads / high pings.
How many servers does Demonbuddy use?
1 server in Paris, France.
I live on the East Coast of the US. That means I am 4,038 miles away from your server.
Someone living in California is 5,661 miles away.
Someone living in Brisbane, Austrailia is 10282 miles away.
129 times SLOWER?
That was my connection at about 10:30am EST this "moaning".
10:30am est is 7:30am pst and 3:30pm cet - In other words, a very low demand time for your server.
As you can see it takes 129ms to send and receive a packet. That means every every 3-4 (non-combat) steps my character takes, I have to wait 129ms.
And that is if everything works. If the internet gets slow somewhere or you server is busy... then it takes far longer.
So, compared to the data being on my computer, Demonbuddy is at least 129 times slower than is used to be. Or needs to be. (techincally your computer is way faster than 1ms).
While this is (apparently) going to come as a surprise to you... I don't think 25 Euros is a lot of money.
I'd be surprised if this got you more than 100 former pirates as customers.
So is 2500 Euros a lot of money to Bossland GmbH? I hope it's a fortune. Because you traded in a huge chunk of your credibility with your existing customers in order to get it.
This, on top of the Honorbuddy / Hearthbuddy / Stormbuddy / Buddywing woes... At some point people are going to stop giving you their $25.
Previously, people bought your software because it worked... and (mostly) don't get them caught. I'm not sure I can say that any more.
Other game che4t companies do not on-demand stream their products... because it's too slow.
ArtifcialAiming - Downloads the injectable at the start of the session... then stops.
Soapbox Rotations - Downloads the injectable at the start of the session... then stops.
MMO Minion - User downloads the whole package.
BotExploit - User downloads the whole package.
mmoviper - User downloads the whole package.
MMOlazy - User downloads the whole package.
Reb0t - User downloads the whole package
Macrogoblin - User downloads the whole package
Hell, even Honorbuddy downloads everything it needs at the start of the session then stops.
Streaming will get us banned
Even though ArtifcialAiming's client only connects very briefly to their server, it was long enough for Valve to catch / ban a ton of CSGO users last year
Here's Gabe's confession
Software as a Service
Legitimate SaaS providers use CDNs to make their product as fast / reliable as possible. Multiple servers in strategic locations around the world so that users never have slow downloads / high pings.
How many servers does Demonbuddy use?
1 server in Paris, France.

I live on the East Coast of the US. That means I am 4,038 miles away from your server.
Someone living in California is 5,661 miles away.
Someone living in Brisbane, Austrailia is 10282 miles away.
129 times SLOWER?

That was my connection at about 10:30am EST this "moaning".
10:30am est is 7:30am pst and 3:30pm cet - In other words, a very low demand time for your server.
As you can see it takes 129ms to send and receive a packet. That means every every 3-4 (non-combat) steps my character takes, I have to wait 129ms.
And that is if everything works. If the internet gets slow somewhere or you server is busy... then it takes far longer.
So, compared to the data being on my computer, Demonbuddy is at least 129 times slower than is used to be. Or needs to be. (techincally your computer is way faster than 1ms).
While this is (apparently) going to come as a surprise to you... I don't think 25 Euros is a lot of money.
I'd be surprised if this got you more than 100 former pirates as customers.
So is 2500 Euros a lot of money to Bossland GmbH? I hope it's a fortune. Because you traded in a huge chunk of your credibility with your existing customers in order to get it.
This, on top of the Honorbuddy / Hearthbuddy / Stormbuddy / Buddywing woes... At some point people are going to stop giving you their $25.
Previously, people bought your software because it worked... and (mostly) don't get them caught. I'm not sure I can say that any more.
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