Can you guys please help me
I try to start the Wildbuddy and i receive this:
Wildbuddy 1.1.680.38 starting...
CPU Architecture: x64
Process Architecture: x64
OS: Windows 8.1 x64
OS Version: Microsoft Windows NT 6.2.9200.0
.NET Runtime Version: 4.0.30319.42000
System Memory: 15.96 GB Available
CPU Cores: 8
Application Uri: D:\Program Files (x86)\Wildbuddy 1.1.680.38
Logging in...
T: 5247722664727860149 H: 1497731733
Region: sea
Attached to game: [9764] WildStar64 (Hash: C7D7A05C)
Attached to game:
Error while writing memory! Invalid access to memory location, at addr: 22740D30000, Size: B8ReadWriteMemoryException: Error while writing memory! Invalid access to memory location, at addr: 22740D30000, Size: B8
at GreyMagic.ExternalProcessMemory.WriteByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.WriteBytes(IntPtr addr, Byte[] bytes)
at GreyMagic.ProcessAssembler.InjectAndExecute(IntPtr address, IntPtr parameter)
at GreyMagic.Executor.InjectEventStub64(IntPtr eventStub, IntPtr injectionWaitingNamePtr, IntPtr injectionContinueNamePtr, IntPtr injectionFinishedNamePtr)
at GreyMagic.Executor.InitializeDetour()
at GreyMagic.Executor..ctor(ExternalProcessMemory memory, IntPtr hookLocation, Int32 copyBytes, Boolean veh)
at GreyMagic.ExternalProcessMemory.Init(Process p, Boolean startupExecutor, Boolean dx9, IntPtr hookFunc, Boolean defaultCacheValue, Int32 copyBytes, Boolean veh)
at GreyMagic.ExternalProcessMemory..ctor(Process p, Boolean startupExecutor, Boolean dx9)
at Buddy.Wildstar.Engine.ProcessWrapper..ctor(Process proc, Boolean readOnly, Boolean dx11)
UNHANDLED DISPATCHER EXCEPTION
ReadWriteMemoryException: Error while writing memory! Invalid access to memory location, at addr: 22740D30000, Size: B8
at GreyMagic.ExternalProcessMemory.WriteByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.WriteBytes(IntPtr addr, Byte[] bytes)
at GreyMagic.ProcessAssembler.InjectAndExecute(IntPtr address, IntPtr parameter)
at GreyMagic.Executor.InjectEventStub64(IntPtr eventStub, IntPtr injectionWaitingNamePtr, IntPtr injectionContinueNamePtr, IntPtr injectionFinishedNamePtr)
at GreyMagic.Executor.InitializeDetour()
at GreyMagic.Executor..ctor(ExternalProcessMemory memory, IntPtr hookLocation, Int32 copyBytes, Boolean veh)
at GreyMagic.ExternalProcessMemory.Init(Process p, Boolean startupExecutor, Boolean dx9, IntPtr hookFunc, Boolean defaultCacheValue, Int32 copyBytes, Boolean veh)
at GreyMagic.ExternalProcessMemory..ctor(Process p, Boolean startupExecutor, Boolean dx9)
at Buddy.Wildstar.Engine.ProcessWrapper..ctor(Process proc, Boolean readOnly, Boolean dx11)
at Buddy.Wildstar.MainWindow.<AttachProcess>d__10.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Buddy.Wildstar.MainWindow.<HandleProcessSelectorRefresh>d__13.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6_0(Object state)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
Not sure what to do
I try to start the Wildbuddy and i receive this:
Wildbuddy 1.1.680.38 starting...
CPU Architecture: x64
Process Architecture: x64
OS: Windows 8.1 x64
OS Version: Microsoft Windows NT 6.2.9200.0
.NET Runtime Version: 4.0.30319.42000
System Memory: 15.96 GB Available
CPU Cores: 8
Application Uri: D:\Program Files (x86)\Wildbuddy 1.1.680.38
Logging in...
T: 5247722664727860149 H: 1497731733
Region: sea
Attached to game: [9764] WildStar64 (Hash: C7D7A05C)
Attached to game:
Error while writing memory! Invalid access to memory location, at addr: 22740D30000, Size: B8ReadWriteMemoryException: Error while writing memory! Invalid access to memory location, at addr: 22740D30000, Size: B8
at GreyMagic.ExternalProcessMemory.WriteByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.WriteBytes(IntPtr addr, Byte[] bytes)
at GreyMagic.ProcessAssembler.InjectAndExecute(IntPtr address, IntPtr parameter)
at GreyMagic.Executor.InjectEventStub64(IntPtr eventStub, IntPtr injectionWaitingNamePtr, IntPtr injectionContinueNamePtr, IntPtr injectionFinishedNamePtr)
at GreyMagic.Executor.InitializeDetour()
at GreyMagic.Executor..ctor(ExternalProcessMemory memory, IntPtr hookLocation, Int32 copyBytes, Boolean veh)
at GreyMagic.ExternalProcessMemory.Init(Process p, Boolean startupExecutor, Boolean dx9, IntPtr hookFunc, Boolean defaultCacheValue, Int32 copyBytes, Boolean veh)
at GreyMagic.ExternalProcessMemory..ctor(Process p, Boolean startupExecutor, Boolean dx9)
at Buddy.Wildstar.Engine.ProcessWrapper..ctor(Process proc, Boolean readOnly, Boolean dx11)
UNHANDLED DISPATCHER EXCEPTION
ReadWriteMemoryException: Error while writing memory! Invalid access to memory location, at addr: 22740D30000, Size: B8
at GreyMagic.ExternalProcessMemory.WriteByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.WriteBytes(IntPtr addr, Byte[] bytes)
at GreyMagic.ProcessAssembler.InjectAndExecute(IntPtr address, IntPtr parameter)
at GreyMagic.Executor.InjectEventStub64(IntPtr eventStub, IntPtr injectionWaitingNamePtr, IntPtr injectionContinueNamePtr, IntPtr injectionFinishedNamePtr)
at GreyMagic.Executor.InitializeDetour()
at GreyMagic.Executor..ctor(ExternalProcessMemory memory, IntPtr hookLocation, Int32 copyBytes, Boolean veh)
at GreyMagic.ExternalProcessMemory.Init(Process p, Boolean startupExecutor, Boolean dx9, IntPtr hookFunc, Boolean defaultCacheValue, Int32 copyBytes, Boolean veh)
at GreyMagic.ExternalProcessMemory..ctor(Process p, Boolean startupExecutor, Boolean dx9)
at Buddy.Wildstar.Engine.ProcessWrapper..ctor(Process proc, Boolean readOnly, Boolean dx11)
at Buddy.Wildstar.MainWindow.<AttachProcess>d__10.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Buddy.Wildstar.MainWindow.<HandleProcessSelectorRefresh>d__13.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6_0(Object state)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
Not sure what to do