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Hunter casts explosive trap followed by freezing trap on same mob, how 2 change this?

honormech

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Right now I'm using Singular and questing or using dungeonbuddy but every time there is a mob group pull, it casts explosive trap in the middle(this is ok) and is always followed by a freezing trap(I want to remove this) on a nearby mob affected by explosive which of course breaks it instantly. I tried deleting lines of "freezing trap" in my singular Hunter rountine in the "Common" and "Beastmaster" files but it still casts this way. How do I edit it so that it does not cast freezing trap at ALL?
 
It might be easier to use a different routine.
Try CLU and see if it fares any better.
 
I tried CLU, there were a host of other problems like the bot not attacking as the tank goes about his business or a delayed attack. :/. Singular is working great for me in all aspects just the freezing trap part, thoughts?
 
ill check and see what i can do for the next version of singular, but as of a right now fix, theres not much we can do but have you try another combat routine.
 
hopefully they fix hunter using traps on other peoples mobs as well
 
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