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How to get HB to not attack mobs

Luke_From_Glider!

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Dec 10, 2010
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Is there any way to get hb to run past mobs, and NOT ATTACK them("defend itself") against extremely high level mobs like alliance forest giants?

thanks!
 
AvoidMobs will tell it not to attack the target.
BlackSpot will tell it that anything in the area is "less desirable" to move through (Multiple would be nice).

If the bot wants to move by the giants even though it is on the AvoidMob list it will probably turn and attack back (die). Elaborate blackspots are needed.
 
Just find the ID of the mob and paste it in your AvoidMobs in the profile in the following manner (this is just a random example from one of my profiles):
Code:
<AvoidMobs>
            <Mob Name="Snapjaw Crocolisk" Entry="1152" />
            <Mob Name="Surging Elemental" Entry="37703" />
</AvoidMobs>
Where the Entry is the mob ID.
 
AvoidMobs will tell it not to attack the target.
BlackSpot will tell it that anything in the area is "less desirable" to move through (Multiple would be nice).

If the bot wants to move by the giants even though it is on the AvoidMob list it will probably turn and attack back (die). Elaborate blackspots are needed.

that is freakin ridiculous!!!! why cant hb just have a no attack list?? is it that hard to make?!?!?!

how am I supposed to move from point A to point B without attacking every goddamn thing in sight!?!?!?!

Just find the ID of the mob and paste it in your AvoidMobs in the profile in the following manner (this is just a random example from one of my profiles):
Code:
<AvoidMobs>
            <Mob Name="Snapjaw Crocolisk" Entry="1152" />
            <Mob Name="Surging Elemental" Entry="37703" />
</AvoidMobs>
Where the Entry is the mob ID.

AS I have said, this doesn't work because when the mob starts attacking you, hb attacks back, and then dies.
 
that is freakin ridiculous!!!! why cant hb just have a no attack list?? is it that hard to make?!?!?!

how am I supposed to move from point A to point B without attacking every goddamn thing in sight!?!?!?!



AS I have said, this doesn't work because when the mob starts attacking you, hb attacks back, and then dies.

Did you turn off 'kill between hotspots' ?
 
Did you turn off 'kill between hotspots' ?



of course, and it doesnt kill between hotspots, my problem is that is kills stuff that it aggros, such as extremely high level mobs.

so again I ask the question, how am I even supposed to get from point A to B without attacking everygoddamn thing I aggro?!?!?!
 
lukem5 said:
so again I ask the question, how am I even supposed to get from point A to B without attacking every ***** thing I aggro

First, please tone down the language. It is offensive, and adds no value to the discussion.

Second, Honorbuddy will defend itself if attacked or aggro'd-upon. This is how it is designed. The "ground mount farming" preference can be ticked on to have HB ignore mobs which it feels are 'safe to ignore' (i.e., significantly lower than you, or likely to break off before reaching the next harvest). There is no corresponding functionality to 'flee if outmatched'.

If 'flee if outmatched' is a feature you would like to see, feel free to submit an enhancement request in the Bugtracker. For now, you'll just need to find a more appropriate profile.

Sorry the news is not better.

cheers,
chinajade
 
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