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How to debug?

That's going to depend on the combat routine.

If you are using kupo, you can edit the source code directly in the /Routines/Kupo directory.

Other routines might not have the source code available to debug, You'll have to ask where you got it for help with changing it how you want.


In general it's really hard to debug anything using composites due to how they work.


A guide can be found https://www.thebuddyforum.com/threa...-plugin-routine-code-in-visual-studio.183248/ the process is similar in reborn buddy.
 
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