What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

How can they tell?

banama

New Member
Joined
Aug 6, 2012
Messages
7
Reaction score
0
Stupid question I guess, but I was wondering.

I just purchased DB and have been running Core with it just to earn some gold, but I legit played 2 toons to 60, have legit farmed all my own gear and have spent god knows how many hours farming goblins on Inferno (sometimes 3-4 at a stretch).

How could they tell that I'm not botting when I farmed goblins for 4hours? I created the games a lot faster than I am with DB and did it over and over and over, etc.

Just wondering what everyone's thoughts are on how they're detecting people.

Thanks.
 
My speculation would be a combination of things.. 24/7 will get you flagged for sure ..
And what i am thinking is a combination of same.routes same teleport locations and salvage + sell all the items within a second.
 
I thought about that with the selling/salvaging.

As far as routes, that means they'd have to be logging everything we do, which kind of troubles me. :o

I guess I just don't see anything obvious for how they'd catch people that are only doing it for say 4-6hrs a day other than what was already mentioned here unless they log everything everyone does and have some kind of logic that runs against it and alarms them when certain rules are met.
 
Has there been any ban reports of people only botting for short periods of time a day?
 
I don't know, I guess. I mean, I wish I could run it 24/7, but I'm too scared to lose my account (I only have one). I'm only running it for 3-4hrs at a time while I'm doing other stuff (I put it on my other monitor and kind of keep an eye on it).

I know it's not really helping me like that but it's better than grinding gold on my own. :\
 
It's kind of ironic that D3 is such a money/item driven game and the economy is so fucked up yet Blizzard really cares (supposedly) whether or not people bot the same things they'd be farming anyway. >:|
 
I thought about that with the selling/salvaging.

As far as routes, that means they'd have to be logging everything we do, which kind of troubles me. :o

I guess I just don't see anything obvious for how they'd catch people that are only doing it for say 4-6hrs a day other than what was already mentioned here unless they log everything everyone does and have some kind of logic that runs against it and alarms them when certain rules are met.

My guess would be that they have hot areas marked that are used by public profiles .. and the teleport area would be a really hot issue most profiles use the teleport always at same spot
 
I thought about that with the selling/salvaging.

As far as routes, that means they'd have to be logging everything we do, which kind of troubles me. :o

I guess I just don't see anything obvious for how they'd catch people that are only doing it for say 4-6hrs a day other than what was already mentioned here unless they log everything everyone does and have some kind of logic that runs against it and alarms them when certain rules are met.

My guess would be that they have hot areas marked that are used by public profiles .. and the teleport area would be a really hot issue most profiles use the teleport always at same spot
 
My guess is their main target is DB simply because they are in law-war with it. Bot it self isnt detected but there is some function ... something small that triggers if you are botting or not. Thats why some ppl arent banned and some are, there is no luck factor involved ... i highly doubt that profiles are to blame unless they are using that "function that triggers" flag.

Other bots are safer to use because they are low profile ... i mean you guys thought Blizzard wont put all resources into it after hype that was going on around release date of DB? I anticipated it almost the same as the game release it self lol.
 
Other bots are safer to use because they are low profile ... i mean you guys thought Blizzard wont put all resources into it after hype that was going on around release date of DB? I anticipated it almost the same as the game release it self lol.

low profile? in the end, a poorly coded program (easier with the smaller the company/group gets usually)
is much easier to detect, and has a larger number of things like memory holes, basic repetitive mechanics.

People really need to think about what we really know and don't know.
we DO know that blizzard has actually made many comments and posts directly linking to games and the ability to make them/ changing limits and such.

we should really take a more hardcore look at that, considering thats really the ONLY specific thing
that has ever been discussed about botting. and they were even very calm about it so people wouldnt directly link that to it in their memos

blizzard is a company, and like any other company with this kinda ego, they talk about every little thing they think they have done to win in their favour~

the d3 forums are kinda funny, gives mainly trolls breath to speak, but some posts are a real wonder to whats goin on behind the scenes
 
What do you mean by this?

blizzard has made many forum posts about game limits/amount of games in a certain time.

they actually had a post to designate that they were going to reinstate limits on them as well
 
I think it's a combination of things. For starters it takes them 10 hours just to do basic maintenance on their servers, there is no way they are logging all the x,y,z coordinates you hit in a game. Most likely what they are doing is flagging accounts that are on 24/7 and/or create more games per hour than whatever their threshold is. I have even heard rumours that they do track # of Sarkoth kills and flag you if you exceed their threshold. Once flagged, they can turn on some more sophisticated tracking on the account which looks at things like repetitive keystrokes, exiting and entering the game with the same delay every time, teleport to town/exit on the same delay every game, always spamming buffs as soon as they drop. Stuff like that will never have a 100% match if it's a human player.

There were instances of folks just using magic find swapping macros that got banned so perhaps they are flagging instances of commands being sent to the server faster than would normally be possible without automation. Likewise there were some folks that got banned doing act 1 champion runs. That is a LONG profile and nothing in and of itself would scream bot. Possibly they got flagged for being active for more than x hours a day 7 days a week, every day for a month, or perhaps they used the loot sell routines which sells things way faster than a human could.

Don't for a second think that hand leveling your chars or having 1000+ hours of legit playtime will keep you safe from being flagged/banned.
 
I think packetloss is on to something.

I'm just going to try and keep it down to a normal amount of hours a day.
 
I think packetloss is on to something.

I'm just going to try and keep it down to a normal amount of hours a day.
My legit hours a day still would be around 6-13 hours so not really diference. Upon release of the game hours were like "Online unless server disconnects", and that was like never because of the bug that wouldnt disconnect me even if I went to sleep. Sadly they fixed it quite soon.
Edit: Basically, if I couldnt bot, I would do the samething but play maybe few hours less effectively. I can do so much other things while its doing its thing.
 
Last edited:
I agree 6-13 is perfectly doable, but keep in mind they don't ban everyone they flag. They probably just apply some sort of filter so they get a manageable amount of accounts to turn their extra profiling on.
 
I can almost say 99% of the time its from the Mouse Speed Clicks, and Repeating the Same Time Frame.

I've made a couple of my own Random Mouse Movement Bots for shits and Giggles, and never was banned, of course I didn't farm the Same Area's as most of the bots are running.

The key point we should be focusing on is not the Whole 24/7 thing, but its randomizing everything we do instead. I can almost guarantee that if the points presented below were done correctly using
random variables (timers) with some afk in town, no bot will be caught. There's absolutely no way to catch a mouse/key stroke bot without placing some kind of Spyware on your PC.


NOTE: People have been banned for using Gear Switching Scripts from AutoIT. There is proof on the Forums of people being Caught.
^
IF this is the case, then yes they are Recording Speed at which the user can click. And if its to fast, it must send out a Flag. It might not even be the "Click" But the rate at which your gear is being swapped, sold etc...
Your Keystrokes per second is a great indicator.

Here's what I did in the good ole days, of botting on Txt Based Muds. I always Used Random Skills, as well as put a RNG(timer()) on my movements. That is very crucial as random timed movements, and delayed keystrokes
will throw off Blizzards Algorithm.

What Kind of Script do we need to avoid this?
--------------------------------------------
1) Change the pattern of the runs.
2) One that doesn't use WAYPOINTS
3) Speed at which things are sold, swapped, key-strokes on Skills, Pattern of Skills
4) Random Skill usage w/ Delayed Timers at which they are pressed
5) We don't need patterns period, anything like that can be tracked and filtered
6) Random AFK after a teleport so you know your in town :)


If one run takes 23 seconds to complete and the next takes 47, with Salvaging at a speed of RND(2,3,4) seconds not 1 for the whole inventory, random timer on skills, with no pattern, DB should be undetectable in the eyes of a Machine searching for Specifics.

Anyway, good luck guys, I was just sharing some experienced and knowledge I've had in the past with writing my own scripts, and going through trials and errors on games that people could watch everything and log everything you do, I had to be Extremely clever in the ways of not being suspicious.
 
Last edited:
I can almost say 99% of the time its from the Mouse Speed Clicks, and Repeating the Same Time Frame.


What Kind of Script do we need to avoid this?
--------------------------------------------
1) Change the pattern of the runs.
2) One that doesn't use WAYPOINTS
3) Speed at which things are sold, swapped, key-strokes on Skills, Pattern of Skills
4) Random Skill usage w/ Delayed Timers at which they are pressed
5) We don't need patterns period, anything like that can be tracked and filtered
6) Random AFK after a teleport so you know your in town :)


If one run takes 23 seconds to complete and the next takes 47, with Salvaging at a speed of RND(2,3,4) seconds not 1 for the whole inventory, random timer on skills, with no pattern, DB should be undetectable in the eyes of a Machine searching for Specifics.

Anyway, good luck guys, I was just sharing some experienced and knowledge I've had in the past with writing my own scripts, and going through trials and errors on games that people could watch everything and log everything you do, I had to be Extremely clever in the ways of not being suspicious.


I totally agree with your points. I seriously doubt they are tracking x,y,z coordinates. They are looking at intervals between things like keystrokes and the time it takes to perform things. If they see a very high match every time you do it, they can be 100% certain that you are using a bot.

Everything needs some form of randomization and the option of a delay on it. I use a lot of waitTimers in my profiles but there really needs to be a randomWaitTimer that takes a range. Likewise, any skills need some form of randomization added to them, such that you aren't hitting things on the same interval right after it's cooldown is over.
 
I there any way to make it sell stuff slower one item at a time instead of all at once? I bet that's a big thing.
 
Back
Top