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How can I change default skill settings while leveling ?

Fredoh

Member
Joined
Oct 29, 2014
Messages
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Hello,

I want to configure settings with Dracque's guide. Is it possible to do so in Trinity or with a pluggin ?

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Last edited:
Not through configuration but through code. Go to Trinity folder, Coroutines, "AutoEquipSkills.cs". Change the build there.
 
Not through configuration but through code. Go to Trinity folder, Coroutines, "AutoEquipSkills.cs". Change the build there.

Ok, but why do some blocks repeats two times ?

public List<Build> DemonHunterLevelingBuilds = new List<Build>
{
new Build {
Level = 4,
Skills = new Dictionary<Skill, Rune>
{
{ Skills.DemonHunter.EntanglingShot, Runes.DemonHunter.None },
{ Skills.DemonHunter.Impale, Runes.DemonHunter.None },
{ Skills.DemonHunter.Caltrops, Runes.DemonHunter.None }
},
},
new Build {
Level = 4,
Skills = new Dictionary<Skill, Rune>
{
{ Skills.DemonHunter.EntanglingShot, Runes.DemonHunter.None },
{ Skills.DemonHunter.Impale, Runes.DemonHunter.None },
{ Skills.DemonHunter.Caltrops, Runes.DemonHunter.None }
},
},
new Build {
Level = 7,
Skills = new Dictionary<Skill, Rune>
{
{ Skills.DemonHunter.EntanglingShot, Runes.DemonHunter.None },
{ Skills.DemonHunter.Impale, Runes.DemonHunter.Impact },
{ Skills.DemonHunter.Caltrops, Runes.DemonHunter.None }
},
},
new Build {
Level = 9,
Skills = new Dictionary<Skill, Rune>
{
{ Skills.DemonHunter.EntanglingShot, Runes.DemonHunter.ChainGang },
{ Skills.DemonHunter.Impale, Runes.DemonHunter.Impact },
{ Skills.DemonHunter.Caltrops, Runes.DemonHunter.None },
{ Skills.DemonHunter.SmokeScreen, Runes.DemonHunter.None }
},
},
 
Dont bother with it, it working bad and wont change runes and most likely fail to change skills.
 
so i can make one block for each level when i need to change comps or passive ?
 
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