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Average is at 1000, some are 900 and some others are at 1100. Using Warcry Veteran's warning, so no 20% buff
 
No idea how you get to 1000 without using diamond gems :P
130 boots 130 pants 130 shoulders 130 belt
That is 520 at best!?
 
I have 2 diamonds in pants
I have all res on shoulder, belt, pants, boots
 
Same build, almost ancient and godly stats. Still need 2 diamonds in pants. Usually gets 2 deaths per hour. Also he usually fails 1/10 rifts by time. So totally worth it. Nice build. Good job sir.
 
anyone tested successfully some mods for trinity with this build and can share them pls?
 
Is there a way to make it kill elites first? It keeps dying to aoe stuff when it could have lived easily by focusing the elites
 
Not sure what I am doing wrong. 1.7 million damage, 27 million toughness, para 875. Thing just stands around and dances back and forth. No HOTA spam at all. My ancients are the only thing that seem to do DPS, but it sure likes to spam battlerage. Everything is updated.
 
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Hello

I am currently doing 57's quite efficiently with this setup, but there are situations when an ancient would die leaving me with 1 or 2 stacks of ancients for the entire rift and overtime would result to an imminent death. Is there a way to adjust settings that if an ancient dies it would automatically recast COTA?

Thanks!
 
What are you guys basing your xp/hour on? DB's stats, or THud?

Also, on your Focus/Restraints have any of you experimented with the difference between str/chc/chd and chc/chd/area dmg? Any preference? I've tried both but I haven't looked at the stats intensively enough to really find out which is better.

My biggest issue with every character I have right now is I just don't have a good sense of which pieces of gear I should upgrade first. I'm running g55 to g65 on all of my 7 characters (WDs/barbs/monks) and they're all kind of at a standstill. When I compare my gear to the absolute max rolls I can't see how even several small upgrades will amount to any kind of considerable difference.
 
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i really dont get the fucking follower item for templar...that he cant die...<.<

i ticked pick up legendary follower items in trinity + keep ehcnating flavor in item list...but still no fucking one of them in my stash ._.
 
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i really dont get the fucking follower item for templar...that he cant die...<.<

i ticked pick up legendary follower items in trinity + keep ehcnating flavor in item list...but still no fucking one of them in my stash ._.

You can upgrade yellow follower items to legendary with the cube, 33% chance to get a enchanting favor, pretty easy ;)
 
shouldn't we go higher with trash pack size? I personally think 4 is a waste :D


and btw got this with newest trinity:

Code:
[Trinity 2.13.59] Error in HandleTarget: System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
   bei Trinity.Combat.Abilities.BarbarianCombat.get_PowerHammerOfTheAncients() in c:\Users\Desktop\DB\Plugins\Trinity\Combat\Abilities\BarbarianCombat.cs:Zeile 728.
   bei Trinity.Combat.Abilities.BarbarianCombat.GetPower() in c:\Users\Desktop\DB\Plugins\Trinity\Combat\Abilities\BarbarianCombat.cs:Zeile 166.
   bei Trinity.Trinity.AbilitySelector(Boolean IsCurrentlyAvoiding, Boolean UseOOCBuff, Boolean UseDestructiblePower) in c:\Users\Desktop\DB\Plugins\Trinity\Combat\AbilitySelector.cs:Zeile 85.
   bei Trinity.Trinity.AssignPower() in c:\Users\Desktop\DB\Plugins\Trinity\Combat\HandleTarget.cs:Zeile 965.
   bei Trinity.Trinity.HandleTarget() in c:\Users\Desktop\DB\Plugins\Trinity\Combat\HandleTarget.cs:Zeile 222.
 
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shouldn't we go higher with trash pack size? I personally think 4 is a waste :D


and btw got this with newest trinity:

Code:
[Trinity 2.13.59] Error in HandleTarget: System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
   bei Trinity.Combat.Abilities.BarbarianCombat.get_PowerHammerOfTheAncients() in c:\Users\Desktop\DB\Plugins\Trinity\Combat\Abilities\BarbarianCombat.cs:Zeile 728.
   bei Trinity.Combat.Abilities.BarbarianCombat.GetPower() in c:\Users\Desktop\DB\Plugins\Trinity\Combat\Abilities\BarbarianCombat.cs:Zeile 166.
   bei Trinity.Trinity.AbilitySelector(Boolean IsCurrentlyAvoiding, Boolean UseOOCBuff, Boolean UseDestructiblePower) in c:\Users\Desktop\DB\Plugins\Trinity\Combat\AbilitySelector.cs:Zeile 85.
   bei Trinity.Trinity.AssignPower() in c:\Users\Desktop\DB\Plugins\Trinity\Combat\HandleTarget.cs:Zeile 965.
   bei Trinity.Trinity.HandleTarget() in c:\Users\Desktop\DB\Plugins\Trinity\Combat\HandleTarget.cs:Zeile 222.

Did you modified your BarbarianCombat.cs ? If yes, don't. If no, try a fresh install.
 
Hello. Who can help?! sometimes barb (HOTA build) are stop in pack of monsters and waiting 2-5 seconds. Sometimes when elite monsters and simple are near, barb go runs from side to side and dont attack.
P.S. sorry for my english
 
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