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Honorbuddy for MoP 5.0.5.16057

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gatherbuddy still doesnt work. i used it, it mined the first 2 minerals. then it finds the other one, tries to mine it, ignores the loot tries to mount up then mines again, ignores loot and blah blah. it repeats this 3 times and blacklists the node
 
anybody know if it will work with 64 bit sometime in the future? when I run 32 on my laptop it heats up hell of a lot faster. 64-bit is better for my computer
 
Question.. is honor buddy still down?
I just bought the 1 day trial.. to try the bot before I buy the expensive version...
I keep getting this message..
This version of Honorbuddy only supports WoW Build #16057
You are currently on build #0
Will my trial expire before a new update is out? :|
 
Kickazz006 said:
main may have a fix for the generate hotspot issue... i'll get a build in the morning and thoroughly test it

the wowclass.classnamehere error looks fine, it may be a packing issue (will be looked at tomorrow)

nn gang
wait just a minute.....
kick sleeps? i thought.... he was a robot of some sort :o
 
Nothing works, i wanted to level skinning but i get this message from profession buddy:
Honorbuddy v2.5.6232.437 started.
Logging in...
Attached to WoW with ID 1580
New bot added!: ArchaeologyBuddy
New bot added!: BGBuddy
New bot added!: DungeonBuddy
New bot added!: Gatherbuddy2
New bot added!: Grind Bot
New bot added!: Questing
New bot added!: Mixed Mode
New bot added!: PartyBot
New bot added!: Combat Bot
New bot added!: ProfessionBuddy
Honorbuddy v2.5.6232.437 started!
Character is a level 85 Undead Rogue
Current zone is Durotar
Please wait a few seconds while Honorbuddy initializes.
Initialization complete.
PB 1.498: Loading profile Skinning 1-525 [PB].xml
Starting the bot!
[Singular] Starting Singular v2.5.6232.437
[Singular] Determining talent spec.
[Singular] TalentManager - looks like a RogueCombat
[Singular] Current spec is Rogue Combat
[Singular] Building method list
[Singular] Added 201 methods
[Singular] Matched CreateRogueCombatNormalCombat to behavior Combat for Rogue Rogue Combat with priority 0
[Singular] Matched CreateRogueCombatNormalPull to behavior Pull for Rogue Rogue Combat with priority 0
[Singular] Matched CreateRogueRest to behavior Rest for Rogue Rogue Combat with priority 0
[Singular] Matched CreateRoguePreCombatBuffs to behavior PreCombatBuffs for Rogue Rogue Combat with priority 0
[Singular] Behaviors created!
PB 1.498: Adding TradeSkill Leatherworking
Changing current profile to level 0 - 2147483647
PB 1.498: Checking for new version
Err: If (Me.IsHorde && Styx.Logic.Profiles.ProfileManager.CurrentProfile.Name != "1-65 Horde")
Compile Error : The type or namespace name 'Logic' does not exist in the namespace 'Styx' (are you missing an assembly reference?)

Err: System.NullReferenceException: Object reference not set to an instance of an object.
at HighVoltz.Composites.If.CompileErrorPropertyChanged(Object sender, EventArgs e) in e:\Chestii\Bot\Bots\ProfessionBuddy\Composites\If.cs:line 194
at HighVoltz.MetaProp.set_Value(Object value) in e:\Chestii\Bot\Bots\ProfessionBuddy\PropertyBag.cs:line 45
at HighVoltz.Composites.If.set_CompileError(String value) in e:\Chestii\Bot\Bots\ProfessionBuddy\Composites\If.cs:line 110
at HighVoltz.Dynamic.DynamicCodeCompiler.CompileAndLoad() in e:\Chestii\Bot\Bots\ProfessionBuddy\Dynamic\DynamicCodeCompiler.cs:line 206
at HighVoltz.Dynamic.DynamicCodeCompiler.GenorateDynamicCode() in e:\Chestii\Bot\Bots\ProfessionBuddy\Dynamic\DynamicCodeCompiler.cs:line 81
at HighVoltz.Professionbuddy.LoadPBProfile(String path) in e:\Chestii\Bot\Bots\ProfessionBuddy\ProfessionBuddy.cs:line 738
at HighVoltz.Professionbuddy.Init() in e:\Chestii\Bot\Bots\ProfessionBuddy\ProfessionBuddy.cs:line 588
Err: If (Me.IsHorde && Styx.Logic.Profiles.ProfileManager.CurrentProfile.Name != "1-65 Horde")
Compile Error : The type or namespace name 'Logic' does not exist in the namespace 'Styx' (are you missing an assembly reference?)

Object reference not set to an instance of an object.
PB 1.498: No updates found
PB 1.498: Done Loading Tradeskills.
 
HB still completely broken? Did you not anticipate MOP was coming to put a few devs on the beta?
 
Apoc mentioned somewhere that fixing demonbuddy was more important than doing hb beta things
 
They made their priorities and what is done , is done.

Apparantly HB has a bigger userbase but what is behind the decision to prioritize DB over HB is their biz.

Maybe they didn't think the changes to WoW were as big as they turned out to be.

only god and the devs will have the answer to that one.
 
They made their priorities and what is done , is done.
Apparantly HB has a bigger userbase but what is behind the decision to prioritize DB over HB is their biz.
Maybe they didn't think the changes to WoW were as big as they turned out to be.
only god and the devs will have the answer to that one.

Whatever it may be, the devs either greatly underestimated the magnitude of the changes that were needed to make HB work on the Panda-release, or they willingly were trying to fool the community by telling us that "they will be offline for a week" (see the very first post about upgrading HB to work with Pandaland) ..

Personally, I think it's the latter, because a child can understand that Pandaland is a significant change and deeply affects the mechanics of playstyle, looting-mechanism etc.

Don't misunderstand me: I've always been "a preacher of patience" (see my earlier posts), but I also want to be treated in a fair and open way. I strongly believe the devs haven't been all too honest about everything, so far. But it has been their choice to communicate this way and we will have to accept this.

And I already accepted not to be able to properly run the bots even weeks after the release of MoP, which will be in less than 10 days ..
 
Apoc mentioned somewhere that fixing demonbuddy was more important than doing hb beta things


And the tons of Germans who "Can't" use it. And went back to WoW and the rest of us who play WoW are left with a bot that isn't working correctly? Don't get me wrong, I love the buddy team. But that's just a bad idea. Something has got to give. There needs to be more devs or something. This is my first bitch about the buddy team in a long time. And if what your saying is true that really annoys me.
 
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