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Honorbuddy Beta Builds

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The bot get stuck in Zangarmarsh in The barrier Hill zone, Could not generate path from {-1186.011, 5737.703, 176.8307} to {-1345.918, 5927.819, 9.726286} (time used: 0 milliseconds) @ FindStartPoly

Edit.
the bot is trying enter the cave above, but cant, the NAtive fly system dont let him.

its in quest [Saving the Sporeloks]

This one has already been fixed also for the next one.
 
Any solution for my Error Problem?

And have you got my message for the Leeching Poison Fix?
 
Which Bot? (Grind, Quest, Archaeology Buddy, BGBuddy, etc) - All

Character Information (Class, Level, Race, Spec) - Warlock, 44, Goblin, Demonology

Date the bug occured (please be as specific as possible, eg; Weds, 12th of October, at 5:36 AM EST) - 10/24/2012

Please list all plugins currently enabled (as well as links to any plugins not packaged with HB by default) - Default

Which Custom Class are you using? Please include the version, and link if applicable. - Singular Customized

I have found and described a number of issues, here are their topics:
http://www.thebuddyforum.com/honorbuddy-forum/developer-forum/80708-iswithinmeleerange.html
http://www.thebuddyforum.com/honorbuddy-forum/developer-forum/79981-debuff-check.html
http://www.thebuddyforum.com/honorb...s/79909-development-singular-core-issues.html
http://www.thebuddyforum.com/honorbuddy-forum/support-issues/78784-spell-cannot-cast.html

And a Simple Request as Well:
http://www.thebuddyforum.com/honorbuddy-forum/support-issues/79222-request-swimming-mount.html


As to these things?
 
Same here. 4+ hours without a fix? .26 does not run at all. How do I get an older BETA build?

Does it do that with a fresh install to see and deleting your settings folder.
 
Does it do that with a fresh install to see and deleting your settings folder.
Deleting the Settings folder did not fix the Styx.Helpers.UISettings error.

A fresh install did not fix the Styx.Helpers.UISettings error.
 
.26 is working for me, I'm on win8 dx9
 
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Which Bot? (Grind, Quest, Archaeology Buddy, BGBuddy, etc) : All
Character Information (Class, Level, Race, Spec, Faction) :
Which Custom Class are you using? Please include the version, and link if applicable. : Singular
Why do you want the new logic? (if applicable. Please provide a link, or an attachment) : A lot of routines I see use it to decide either AE or single
Please explain, in as much detail as possible, what the new logic should be and act like. (The more detail, the better) If your report has no information, or we can't determine what you're talking about, the suggestion will be ignored. Please be concise with your suggestion. : An extension on WoWUnit to get an IEnumerable of surrounding units within x range. Something like if(StyxWoW.Me.SurroundingUnits(8f).Count(u => !u.IsDead) > 10) {



Please attach a log for this bug report.
Attach a screenshot, if applicable, to help us find the bug. (Note: ensure you do not use the built in WoW screenshot functionality, as it does include a watermark, unless you change the image quality!)
 
No bug, but:

AchaeologyBuddy should move some more feeds when green sign appears. Sometimes it needs 10 times in MoP to find.
 
AB is just collecting fragment locations at the moment and should behave much better once raphus pushes that data.
 
beta work very good , everything smooth , but i got problem , sometime it make WOW window stop responce , and after i press stop HB , WOW disconect >.<

i run 2 WOW 2 HB , all use defaul CC . doing quest , using kick profile , hyjad and deepholm , just monk character got problem , mage character play smooth .

i think monk windwalker CC got problem , not sure about that .

i added that log View attachment 6008 2012-10-30 18.55.txt

this is log when wow stop responce

PHP:
[23:01:00.666 D] Loading Deephome_30_32
[23:01:00.813 D] Loading Deephome_29_31
[23:01:01.149 D] Loading Deephome_31_27
[23:01:01.280 D] Loading Deephome_32_27
[23:01:01.366 D] Could not generate full path from {1289.45, 778.9856, -70.07256} to {0, 0, 0} (time used: 3.085 seconds)
[23:01:01.486 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
[23:01:09.879 N] Stopping the bot!
[23:01:09.879 D] Stop called!
[23:01:09.879 Q] Bot Stopped! Reason: User pressed the Stop button!
[23:01:09.880 D] Activity: Honorbuddy Stopped
[23:01:11.062 D] System.Threading.ThreadAbortException: Thread was being aborted.
   at Styx.CommonBot.TreeRoot.()
   at Styx.CommonBot.TreeRoot.()
[23:01:11.065 D] System.Threading.ThreadAbortException: Thread was being aborted.
   at Styx.CommonBot.TreeRoot.()
[23:01:11.062 D] System.Threading.ThreadAbortException: Thread was being aborted.
   at Styx.CommonBot.TreeRoot.()
   at Styx.CommonBot.TreeRoot.()
[23:01:11.065 D] System.Threading.ThreadAbortException: Thread was being aborted.
   at Styx.CommonBot.TreeRoot.()

im using win 7 64 bit
 
Question about future builds

As you already probably know, HB has issues with questing when it comes to dailies. The IsCompleted / HasQuest doesn't reset like dailies do so you have to do fresh installs everyday to run daily profiles.

Is there any solution to this that we will see in the next build or so? I plan on making an extensive daily profile but atm the bug is preventing me from testing it w/o having to go through the hassle of doing fresh installs.

Perhaps a QuestBehavior or other tags that signify to HB that the quest is a daily and resets each day?
 
I just hope we can get a updated release with some archeology fixes

like:
1. mogu and pandaren artifact solving (still isnt working:<)
2. ui updates on MOP archeology (like blacklisting digsites etc etc)
3. like laria said: logic to find the artifacts faster, instead of walking 2 yards and try again
4. some small fixes where it starts a digsite ontop of buildings and cant generate a valid path after

when this happends....me will be a happy boy
 
Ran a fresh beta install and got this error immediately after starting HB:

Code:
Error - Endscene hook failed: Could not setup Executor; unknown func passed to hook

View attachment 4120 2012-10-30 12.41.txt

Any ideas of what else I can try? I look forward to testing this out :)
 
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Toon is getting stuck at a Door. Mounts up on Flyingmount but dont know to dismount to go out of the door.

<Hotspot X="2062.126" Y="6822.633" Z="182.7783" />
 

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Holy Hell! Im not sure what you did to AB logic but do more of this! Seriously kicksass guys. Actually helping Incs, moving to Least defended base. Only thing i could complain about is hes constantly moving never sits in one spot for more than 2 seconds. On the upside less chance someone will notice me.
 
Full "application not responding" crash, running Kick's profile and not much else other than his plugins and a warlock CC. Removing them doesn't seem to affect it.

Three logs included. Always crashes when the bot tries to move to a mob.
 

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