raphus
Well-Known Member
- Joined
- Jun 17, 2010
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Honorbuddy 2.5.6785.532
Changelog
General
--------------------
* Several Talent Builds for Talented2 has been updated to be more useful for botting with emphasis on survival and passive bonuses.
* Player owned pets are now completely removed from targeting filters.
* Added support for recent profiles and loading profiles of web.
* Fixed a bug allowing you to attempt to sell items when the vendor frame is not open.
* Increased to delay in the vendor behaviors since it has been causing issues for high latency users.
* Fixed Developer Tools not opening half the time
* Fixed where the bot would crash after zoning then start/stopping it
* Settings now save the moment you toggle them even when the bot is running
* RaidBot updated to reflect new HotkeysManager
* Grind Profiles now accept MobIDs to be used for a specific mob for example <MobIDs>834</MobIDs>
Questing
--------------------
* Added DistanceToUnit(id) function for profile conditions.
* Some issues with GetCompletedQuests has been fixed where it was returning false information.
BGBuddy
--------------------
* Romantic Baskets (Picnic basket item) are now properly ignored in battlegrounds.
* Arathi Basin logic changed slightly. It will now prioritize attacking enemy captured flags before being in a group and "biggest fight"
ArchaeologyBuddy
--------------------
* Added temporary digsite blacklisting. Will now blacklist a digsite for 2 hours if a fragment has failed to been looted more then 10 times.
API
--------------------
* New, better implementation of hotkeys added. Use HotkeysManager to handle any hotkey requirements.
* Updated code to correctly identify spells if none were known, rather than printing out 'SpellId(0, "unknown")'.
Flightor (Flying Navigation used in AB and GB2)
--------------------
* Now does more checks to properly unstuck in absurb places.
* Now handles invisible walls properly.
* Outland bounds has been remade to avoid issues with Twilight Nether.
* Now handles ghost runs better.
Gatherbuddy2
--------------------
* Gatherbuddy will now fully stop before using an object to prevent it from flying away and coming back multiple times.
* A delay has been added to Hearth and Exit behavior to allow WoW load after hearthstone before killing it.
Quest Behaviors
-------------------
* New behavior "Breaking the Emperor's Shield" has been added.
* New behavior GetOutOfGroundEffectAndAuras has been added.
* New behavior EscortGroup has been added.
* A lot of behaviors have been renamed and been put to SpecificQuests folder. Make sure you update Kick's profiles to avoid any issues.
* InteractWith will now blacklist targets it is unable to navigate to
* InteractWith will now Face Targets before interacting
* Fixed a small distance check bug in NoControlVehicle.
Singular
-------------------
Requirements
Problems
If you are having issues after installing Honorbuddy please run this tool to verify that you installed everything correctly.
Problems with a new installation of a buddy product?
Download : Honorbuddy
Reporting Bugs
When reporting a bug, please include your full log file (found in your bot folder under the "Logs" directory, sort by creation date to find it easier), a full and detailed explanation of the bug, as well as any screenshots that may be useful in tracking down the bug.
Changelog
General
--------------------
* Several Talent Builds for Talented2 has been updated to be more useful for botting with emphasis on survival and passive bonuses.
* Player owned pets are now completely removed from targeting filters.
* Added support for recent profiles and loading profiles of web.
* Fixed a bug allowing you to attempt to sell items when the vendor frame is not open.
* Increased to delay in the vendor behaviors since it has been causing issues for high latency users.
* Fixed Developer Tools not opening half the time
* Fixed where the bot would crash after zoning then start/stopping it
* Settings now save the moment you toggle them even when the bot is running
* RaidBot updated to reflect new HotkeysManager
* Grind Profiles now accept MobIDs to be used for a specific mob for example <MobIDs>834</MobIDs>
Questing
--------------------
* Added DistanceToUnit(id) function for profile conditions.
* Some issues with GetCompletedQuests has been fixed where it was returning false information.
BGBuddy
--------------------
* Romantic Baskets (Picnic basket item) are now properly ignored in battlegrounds.
* Arathi Basin logic changed slightly. It will now prioritize attacking enemy captured flags before being in a group and "biggest fight"
ArchaeologyBuddy
--------------------
* Added temporary digsite blacklisting. Will now blacklist a digsite for 2 hours if a fragment has failed to been looted more then 10 times.
API
--------------------
* New, better implementation of hotkeys added. Use HotkeysManager to handle any hotkey requirements.
* Updated code to correctly identify spells if none were known, rather than printing out 'SpellId(0, "unknown")'.
Flightor (Flying Navigation used in AB and GB2)
--------------------
* Now does more checks to properly unstuck in absurb places.
* Now handles invisible walls properly.
* Outland bounds has been remade to avoid issues with Twilight Nether.
* Now handles ghost runs better.
Gatherbuddy2
--------------------
* Gatherbuddy will now fully stop before using an object to prevent it from flying away and coming back multiple times.
* A delay has been added to Hearth and Exit behavior to allow WoW load after hearthstone before killing it.
Quest Behaviors
-------------------
* New behavior "Breaking the Emperor's Shield" has been added.
* New behavior GetOutOfGroundEffectAndAuras has been added.
* New behavior EscortGroup has been added.
* A lot of behaviors have been renamed and been put to SpecificQuests folder. Make sure you update Kick's profiles to avoid any issues.
* InteractWith will now blacklist targets it is unable to navigate to
* InteractWith will now Face Targets before interacting
* Fixed a small distance check bug in NoControlVehicle.
Singular
-------------------
Code:
* General
change- User Interface - configuration form may be left open allowing use of HonorBuddy Stop / Start
without having to close
change- Melee DPS - will now avoid moving to rear of certain bosses with tail sweeps (Ghaz'an, Keristrasza, Cyanigosa, Murozond, etc.)
change- revision to some log output in Debug mode. Be sure to set Debug Logging to true in Class Config if you are experiencing an issue you would like researched
change- names added to log window for spells cast on Pet will have the Pet Owners name as well to differentiate
fixed - target check for no target or dead target while in combat now correctly switches to agro mob. previously switched to any nearby target in combat
change- revision to Dismount behavior output additional state information when debug mode is on
fixed - exception occurring to some melee classes when moving behind current target for attack
change- valid targets check now factors in threat
fixed - issue with canceled casts due to move. this was a biproduct of allowing cast of spell to begin during latency window at end of current spell cast (also referred to as fast casting, allowing for lag, queueing spells, etc.) this was most noticeable at the start of rest for classes that heal before eating/drinking as well as at times when mounting.
fixed - cast on location/ground spells were at times leaving spell pending on cursor when target was out of range, dead, etc
fixed - was inadvertenly cancelling First Aid cast after 6 seconds. Now correctly waits 8 secondds for Bandages to apply
fixed - obscure Ranged class movement issue which was causing Healers and Ranged DPS to sometimes stand in place. This was most noticeable when questing and character would not chase a fleeing mob and in instances where healer would not move towards a tank requiring healing that was just out of range
change- refactored Cast and Heal composites to single Cast composite. this will effect any derivate works which use the Heal composite
change- replaced use of optional boolean parameter to indicate allowLagTolerance now uses LagTolerance enum
*new* - Temporary Suspend Movement ability now detects if you are typing into chat window or other frame and ignores temporary movement hotkey presses (which are typically letters)
* Death Knight
change- All Specs - Death Grip is not cast in Normal or Battleground contexts if movement is disabled. This includes temporary movement disable as well as complete movement disable (via toggle or use of LazyRaider, etc.)
fixed - All Specs - issues where combat buffs/self-heals were applied late or not at all
* Druid
fixed - Balance - revamped PVP spell priority; fixes issues with refreshing DoTs; refined Typhoon to not cast due to a Ranged class in melee range
change- Balance - PVP spell healing behavior now buffs Rejuvenation early in Combat for improved survivability
fixed - Balance - Instance rotation issue where Singular saw another players Moonfire DoT on target so didn't refresh
fixed - Balance - Instance rotation where DoTs need to be overwritten at beginning of an eclipse was only casting if not present
*new* - Feral - recognizes shapeshift errors that occur while Questing. Will leave form and suppress going back in form for 60 seconds. This allows questing profiles which retry to use quest items or perform actions which fail while in shapeshift form to succeed with no special coding.
fixed - All Specs - Innervate of self now shows correct message in log file
change - Feral - will additionally cast Berserk when not in instance and target either expected to live 20 seconds or multiple targets
fixed - Feral - AOE range check changed to account for hitbox size
fixed - All Specs - Rejuvenation should now renew more quickly when falling off
* Hunter
fixed - All Specs - Readiness now correctly cast when Rapid Fire buff has expired and is on cooldown
* Mage
change- Fire - now casts combustion or Inferno Blast if procs are up, otherwise Pyroblast when pulling
fixed - Fire - Normal context cast of Inferno Blast did not check for Fire immune mobs
fixed - Frost - correctly resummons Water Elemental duing combat if it dies
change- Frost - will not try to build a 3 stack of Frostbolt on mobs expected to die quickly (less than 20 secs) when Solo
fixed - All Specs - Evocation cast was checking for Invocation aura rather than Invoker's Energy
fixed - Fire - Normal Context now correctly casts Frost spells on Fire immune mobs
fixed - Frost - Normal Context now correctly casts Fire spells on Frost immune mobs
fixed - All Specs - issues with spell priority and aura recognition for Normal and Instance contexts
*new* - All Specs - interrupt support (Counterspell)
*new* - All Specs - support for Spellsteal with settings to control
fixed - All Specs - Flamestrike now correctly cast on ground rather than leaving as pending spell on cursor
*new* - All Specs - rework of logic for Normal and Instance contexts; PVP is unchanged and will be revamped for next release
*new* - All Specs - setting and support for Time Warp
fixed - Frost - Water Elemental Freeze spell no longer leaves pending spell on cursor
* Monk
change - Brewmaster - fixed exception occurring in checking for need to cast Avert Harm when no group members were within range
change - Windwalker - will wait slightly after casting Roll or FSK before casting Provoke or *****ling Jade Lightning during Pull. Previously was detecting being outside of melee range and not in combat too quickly
change - Windwalker - added melee abilities to Pull checking for any leftover procs from prior fight
* Priest
change- Shadow - Normal context correctly casts Vampiric Touch on mobs with more than 10 seconds to live (rather than just elites and bosses.)
fixed - Shadow - addition of AoE recognition and spell priorities including use of Mind Sear when appropriate (spammed for 5+ mobs, filler spell when 2+)
change- Shadow - Dispersion now cast for AOE in addition to health % and mana % checks
* Rogue
fixed - All Specs - exception sometimes occurring when selecting Tricks of the Trade target
change- Subtlelty - changes to Instance rotation increasing Fan of Knives count, Preparation requirements
fixed - All Specs - movement behind fixed target while stealthed that sometimes left Rogue out of range and standing still
*new* - All Specs - user setting and support for Pick Pocket as part of opener sequence
*new* - All Specs - user setting and support for Pick Lock on lockboxes in bags and opening during Rest
change- All Specs - Feint removed for this release; will be added back in upcoming release
fixed - All Specs - Redirect was incorrectly being cast on self
fixed - All Specs - Apply Poisons was sometimes casting same poison a second time
* Shaman
change - Resto - Normal context (solo) now applies Water Shield if < 15% mana, Earth Shield if Mana % > 30 and Health % < 65, and Lightning Shield if Mana > 30 and Health > 85
change - Resto - Battleground context no longer causes Water Shield / Earth Shield / Water Shield / ... spam
change - Resto - Battleground context now applies Earth Shield to self if mana > 25%, or Water Shield if Mana % < 15
change - Resto - Instance context now only apply Earth Shield to a non-Tank if in combat even when Tank goes out of range
change- All Specs - Ghost Wolf is no longer cast if the Bot has not set a POI indicating where it is going. This will greatly reduce the number of casts occurring while Questing
fixed - Resto - reference to current tank to stay in range of sometimes threw error
change- Resto - Earth Shield now cast more quickly when it expires. More fault tolerant selection of Earth Shield target
fixed - Resto - Instances: now moves within Healing range of Tank if no group members need heals. will not move towards DPS target and will only cast damage spells (like LIghtning Bolt for Telluric Currents) if target already in range
fixed - Resto - Instances/Battlegrounds: was only casting Riptide if glyphed or to buff Tidal Waves. Now will roll on lowest health % group member without buff if no higher priority heal needed. This should help tank and group survival when healing at level 25 or lower. Prior to learning Earth Shield, will favor Tank regardless of group health %
* Warlock
fixed - Affliction - no longer casts Agony prior to Soulburn/Soulswap.
fixed - Affliction - only casts Soulburn/Soulswap if target has none of the associates DoTs active
change- Affliction - Haunt now highest priority DoT if target health < 20%
fixed - Affliction - pending Soulburn when entering Rest is now canceled to avoid accidental Shard usage
fixed - Demonology - Metamorpohsis when entering Rest is now canceled to save Demonic Fury
fixed - All Specs - test for Soul Link aura now delayed after Dismounting to ensure it is restored if already active
fixed - All Specs - Banish crowd control now applied and removed correctly. was spammed previously in some instances causing it to be applied/removed/applied/...
fixed - Affliction - now correctly casts Soulburn/Drain Life is health < 25% or no healer nearby and < 70%
fixed - Affliction - now check for Glyph of Health Funnel which prevents use of Soulburn: Health Funnel
fixed - Demonology - Felstorm cast for single target so long as AOE spells not disabled
change- All Specs - will resummon Pet before eating or drinking in case a mob is agroed
fixed - All Specs - keeps Soul Link buff up if talented
fixed - Affliction - if pet dies during combat and soulshards available will do instant pet resummon via Soulburn.
change- All Specs - resummon during combat is highest priority if it will be instant (due to Demonic Rebirth or Soulburn), otherwise defensive abilities used first
fixed - All Specs - casts Twilight Ward to help mitigate damage inflicted by Soul Link or Dark Regeneration. also cast if in PVP and being attacked by either a Warlock or Priest
change- All Specs - Dark Bargain health % increased from 30 to 50
fixed - Demonology - SoulFire cast added while in Demon form
fixed - All Specs - Health Funnel now correctly cancels cast if pet health gets topped off early
fixed - Demonology - Hand of Gul'dan is now correctly cast.
change- Demonology - Class Config settings added to allow specify the Fury % to enter Demon form and the Fury % to leave Demon form
change- Affliction - now casts Soulburn prior to Drain Life if health < 75%
change- All Specs - added support for Soul Link during rest
change- All Specs - now does not cast Fear if targeting Undead
change- All Specs - some refinement to Health Funnel
fixed - All Specs - Shadowfury now correctly cast on location rather than left on cursor as pending spell
* Warrior
fixed - Fury - now correctly casts selected (configured) Shout as lowest priority to generate rage where needed. previously cast only Battle Shout overwriting user selection
change- All Specs - will cast Victory Rush / Impending Victory only when there will be no overheal, the Victorius aura will expire, or the current target has less than 7 seconds to death (which should refresh the aura)
*new* - All Specs - setting to use Victory Rush / Impending Victory on cooldown (for those that don't care about overhealing and just want it cast)
Requirements
4.0
- Download: Microsoft Visual C++ 2010 Redistributable Package (x86) - Microsoft Download Center - Download Details
- 32 Bit version of wow, If you start it from the launcher make sure you go into the game preferences and select "Launch 32-bit client" otherwise just start "Wow.exe" file not the "Wow-64.exe" file
Problems
If you are having issues after installing Honorbuddy please run this tool to verify that you installed everything correctly.
Problems with a new installation of a buddy product?
Download : Honorbuddy
Reporting Bugs
When reporting a bug, please include your full log file (found in your bot folder under the "Logs" directory, sort by creation date to find it easier), a full and detailed explanation of the bug, as well as any screenshots that may be useful in tracking down the bug.
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