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Honorbuddy 2.0.0.4129 Discussion Thread

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in regards to fp poi issue
I know but we can't reproduce it. Is there a place where it guaranteed to happen?

when I see it, it goes immediately to bugtracker.

but i've noticed that it has a huge increase in bug % if i:

get dc'd and relog while hb is still on
if i /reload while hb is on
if i log out and back in while hb is on (due to stupid wow looting issue where im stuck looting)

it will go up to the fp and sit there forever, but if i kill hb and restart it, it's fine.
 
in regards to fp poi issue


when I see it, it goes immediately to bugtracker.

but i've noticed that it has a huge increase in bug % if i:

get dc'd and relog while hb is still on
if i /reload while hb is on
if i log out and back in while hb is on (due to stupid wow looting issue where im stuck looting)

it will go up to the fp and sit there forever, but if i kill hb and restart it, it's fine.

Ahhh. Thats why we can't reproduce it...when I just start hb and go to fp it works perfectly. Relogging makes a difference.

Thanks.
 
Can I get confirmation that I now need 2 subscriptions for RaF to work (If im playing the master)? !

This has created much rage, it was the only reason I purchased the bot...
 
in regards to fp poi issue


when I see it, it goes immediately to bugtracker.

but i've noticed that it has a huge increase in bug % if i:

get dc'd and relog while hb is still on
if i /reload while hb is on
if i log out and back in while hb is on (due to stupid wow looting issue where im stuck looting)

it will go up to the fp and sit there forever, but if i kill hb and restart it, it's fine.

If you do get logged out or do a /reload, the frame we use for the Lua events get's destroyed.
We recreate the frame but all the events that is attached from evrywhere is not re-attached.
We either have to make it reattach all the events if the frame goes fisihing, or you have to restart HB.
Thanks for the info.
 
wow dude learn to use the
Code:
tags and it doesn't do any good to post logs or anything because the devs never pay attention anyways there are still bugs in this bot from 6+months ago all they care about doing is making it simi functional so people keep buying it. the devs don't give two shits on what bugs you report or logs you post, they just ask for those to seem like they care look how long it took them to fix the in game bug nesox blamed raphus and ib and raphus blamed it on hb all they do is pass the buck

Interpunction, bro. Also, a blind man could tell that they are actually working on getting the bugs out on every release. If you keep an eye out on the bugtracker, you'll quickly notice that most reproduced bugs are actually filtered out within one or two releases after.

People like you make me cry, and think this world is a dark, grim place without hope. There is no such thing as a Glider comeback either, by the way.
 
Can I get confirmation that I now need 2 subscriptions for RaF to work (If im playing the master)? !

This has created much rage, it was the only reason I purchased the bot...

No - combat bot will work fine as a healbot/combat assist bot.
 
No - combat bot will work fine as a healbot/combat assist bot.

Hi hawker, thanks for your reply.

Has anything changed then? Same CC, same everything, but combat/heal bot just runs around following the leader, no killing anymore. Party bot does bugger all, loots when something is in range.

I have always used default settings, tho there might be a change I didn't see? Thanks again mate.
 
what are the plans for RAF questing?

Does the Questing bot work with RAF now? I know there was talk of it when Questing in Beta and now Questing is no longer listed as BETA i'm wondering if this is working?

many thanks
 
what are the plans for RAF questing?

Does the Questing bot work with RAF now? I know there was talk of it when Questing in Beta and now Questing is no longer listed as BETA i'm wondering if this is working?

many thanks

PartyBot doesn't work with the Questing bot
 
you can technically do 2x quest bot while grouped, but it has issues since both bots think that the tagged target is "theirs"

you'll want to disable loot on 1 toon and have main too loot.

but then you will *still* have to watch it constantly. Again, it has issues.
 
in regards to fp poi issue


when I see it, it goes immediately to bugtracker.

but i've noticed that it has a huge increase in bug % if i:

get dc'd and relog while hb is still on
if i /reload while hb is on
if i log out and back in while hb is on (due to stupid wow looting issue where im stuck looting)

it will go up to the fp and sit there forever, but if i kill hb and restart it, it's fine.

mine does that too at the FP so i just turned off using FP's or learning them :-(. but with mine i can't just turn it off and back on i have to close the program turn off learn flight or use them then hit start
 
PartyBot doesn't work with the Questing bot

i can't get party bot to work with just grinding. i get that error message over and over... so that is the whole log file but over and over..
Also every time i click on leaderplugin with the Group leader it disables it saying im not suppose to use the leader plugin on slaves


[9:34:05 PM:950] Cleared POI - Reason Exception in Root.Tick()
[9:34:05 PM:950] Cleared POI
[9:34:06 PM:84] System.NullReferenceException: Object reference not set to an instance of an object.
at PartyBot.DiscoBot.Pulse()
at Styx.Logic.BehaviorTree.TreeRoot.()
 
It seems an old issue has resurfaced, when unable to get to a waypoint, it used to dequeue it after a certain number of failed attemtps (either mount getting stuck from overhangs, or around a corner etc) now it will try indefinately. I also had a case where a mob used a knockback spell, which put me on top of a hut, and the bot couldn't navigate down because the only way down would be a jump. It would be nice if the bot would be able to do jumps, it appears more natural, and is often faster than going the flat way.
 
Repair Bug

My warrior cannot repair. I am too lazy to open a bug ticket. The log is 6,5 MB large and I will not post it. Previous version of HB was working for me. It's probably a typo somewhere in the code, it should say "Rogue" and not "Rouge".

Code:
[15:56:07:534] System.ArgumentException: Requested value 'Rouge' was not found.
   at System.Enum.Parse(Type enumType, String value, Boolean ignoreCase)
   at System.Enum.Parse(Type enumType, String value)
   at Talented.TalentTree.FromXml(XElement root) in d:\HB\Honorbuddy 2.0.0.4129\Plugins\Talented\TalentTree.cs:line 51
[15:56:07:966] interact: 0x337EE490
[15:56:07:982] interact done: 0x337EE490
[15:56:09:570] System.ArgumentException: Requested value 'Rouge' was not found.
   at System.Enum.Parse(Type enumType, String value, Boolean ignoreCase)
   at System.Enum.Parse(Type enumType, String value)
   at Talented.TalentTree.FromXml(XElement root) in d:\HB\Honorbuddy 2.0.0.4129\Plugins\Talented\TalentTree.cs:line 51
[15:56:10:3] interact: 0x337EE490
[15:56:10:23] interact done: 0x337EE490
[15:56:11:767] System.ArgumentException: Requested value 'Rouge' was not found.
   at System.Enum.Parse(Type enumType, String value, Boolean ignoreCase)
   at System.Enum.Parse(Type enumType, String value)
   at Talented.TalentTree.FromXml(XElement root) in d:\HB\Honorbuddy 2.0.0.4129\Plugins\Talented\TalentTree.cs:line 51
 
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Fly Mount

"If you have an Buddy Lifetime, you already will already be able to use Flying Mounts."

Whit Honorbuddy Lifetime i dont have to pay for the pluggin right ?
And how it's working ?
 
Im go crazy with that shit. Fix immediatly please. I hava 16 bots, random issue, cant afk more 15 min from pc. Iths happen with non druid clases. 3 rleases in 4.06A and no fix

Add one frome 16 bots logs.
 

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Last edited:
"If you have an Buddy Lifetime, you already will already be able to use Flying Mounts."

Whit Honorbuddy Lifetime i dont have to pay for the pluggin right ?
And how it's working ?
Pretty good.
 
Keanu said:
My warrior cannot repair. I am too lazy to open a bug ticket. The log is 6,5 MB large and I will not post it. Previous version of HB was working for me. It's probably a typo somewhere in the code, it should say "Rogue" and not "Rouge".

Yes, a typo is spamming the log files horribly, atm. MaiN has already fixed it for the next release.

To shut down those error message, open <HB_install_directory>/Plugins/Talented/Talented Builds/Rogue Combat.xml in an editor, and at line 2, change
Class="Rouge"
to
Class="Rogue"

cheers,
chinajade
 
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