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Honorbuddy 2.0.0.4075 Discussion Thread

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I am getting lots of loading tiles problem by this the bot will resume but at some spot it take so long for the bot to resume ( 1-5 min ) its tad painfull, at least the bot doesnt seem to idle til logout anymore, but speeding up or properly meshing uldum could help to speed thing up ( i think ).

Zuruss
 
Anyone else having a problem with it not skinning?...I have looting and skinning turned on. It loots, then moves on...doesnt skin.
 
Just as a suggestion, it would be nice if the BG bot didn't switch objectives while in combat. I've seen it abandon a fight after just a few seconds and walk to another spot. It can't mount because it's in combat, and it looks weird to cast 2 spells then run off.
 
I am getting lots of loading tiles problem by this the bot will resume but at some spot it take so long for the bot to resume ( 1-5 min ) its tad painfull, at least the bot doesnt seem to idle til logout anymore, but speeding up or properly meshing uldum could help to speed thing up ( i think ).

Zuruss

This is an issue on the bugtracker, see if you have something to add on there ;)
http://bugtracker.thebuddyforum.com/show_bug.cgi?id=783
 
Just using GB2 instead of GB now. The farm run looks much smoother than in GB1, but what I did recognized, is that "Mail loot to alt on full bags" doesn't work for me. May it is the problem of running it in mixed mode with "BG Bot" - could it be?
 
If you are getting this exception: I get this error
Invalid Executor, Styx.Helpers.CharacterSettings threw an exception, or
Error - Endscene hook failed: Value cannot be null.
Parameter name: EndSceneProc passed to Executor constructor was invalid, or something similiar to that.
- i did this, nothing happens ;<
Then you need to do this /run print(GetCVar('gxApi'))
open the chatbox in wow copy paste that press enter.
If it prints D3D9 ure all good if it says D3D11 you have to open your Config.wtf file and edit this row:
SET gxApi "D3D11"
Make sure it looks like this:
SET gxApi "D3D9"


Some1 know what to do? I've tried but it just turn back to D3D11 again and bot still dont work
 
so... my toon still aint selling to vendor, sends mail, repairs selling - nada and imo theres everyting peachy in profile, help ?
<HBProfile>
<Name></Name>
<MinDurability>0.4</MinDurability>
<MinFreeBagSlots>1</MinFreeBagSlots>

<MinLevel>1</MinLevel>
<MaxLevel>86</MaxLevel>
<Factions>99999</Factions>

<MailGrey>False</MailGrey>
<MailWhite>True</MailWhite>
<MailGreen>True</MailGreen>
<MailBlue>True</MailBlue>
<MailPurple>True</MailPurple>

<SellGrey>True</SellGrey>
<SellWhite>True</SellWhite>
<SellGreen>False</SellGreen>
<SellBlue>False</SellBlue>
<SellPurple>False</SellPurple>

<Vendors>
<Vendor Name="Blacksmith Abasi" Entry="48617" Type="Repair" X="-9404.68" Y="-906.438" Z="112.5408" />
</Vendors>

<Mailboxes>
<Mailbox X="-9430.913" Y="-968.2376" Z="111.0116" />" />
</Mailboxes>
 
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Had this running for nearly 24 hours straight now on GrindBot, very stable.

Can't wait for Mixed Mode to be fixed! :)
 
GB2 running great. Boy did they nerf the node respawn on Whiptail....


[Gatherbuddy v2.0.0.557]:Gatherbuddy has been running for 0h 0m 39s. Collected a total of 562 nodes.
[Gatherbuddy v2.0.0.557]:Whiptail: 562

Full 24 hour run up and down the river.
 
Finally, something pretty stable. I am happy with this release.. I still get crashes but its at least very rare now. good job guys :)
 
So I assumed that by moving to HB and using GB as a bot within that, we'd be able to have it use a CC so that if my bot has to fight a mob he can use the CC logic and not be a total tard. Is this possible currently? or is it even on the books?
 
So I assumed that by moving to HB and using GB as a bot within that, we'd be able to have it use a CC so that if my bot has to fight a mob he can use the CC logic and not be a total tard. Is this possible currently? or is it even on the books?

Thats how it currently is, GB2 is included.
 
So I assumed that by moving to HB and using GB as a bot within that, we'd be able to have it use a CC so that if my bot has to fight a mob he can use the CC logic and not be a total tard. Is this possible currently? or is it even on the books?

yes this is what is happening right now
if u use HB and GB2 it uses the cc's and doesnt look like a tard ( well it soemtimes does)
there is even a plugin so u can use ur gb1 profiles in gb2
 
I tried to report this bug with bug submitter but I was getting error

bot is flying forward and backward all the time like stupid at <Hotspot X="4382.467" Y="-1626.471" Z="1136.128" />
just before high mountains separating felwood from mount hyjal
he was flying from Kodo graveyard digsite to Grove of Aessina Digsite when this happened
 
GB2 - work very bad! navigation is bad, bot circling over the point and can not land. if you fly into some sort of a grotto, while his stupidly sitting in a manual does not pull out. Make a gb1 opportunity to take off from a point in gb2. Have all the time to check whether or not stuck bot.
 
Thats how it currently is, GB2 is included.

Looks like something was bugged in HB. I restarted and now it seems my toon is actually fighting whereas before he was just standing there (I didn't setup the macros and such that GB used to require so I thought it was trying to use that actionbar). Anyway, all is well. Probably an id10t error.
 
Looks like something was bugged in HB. I restarted and now it seems my toon is actually fighting whereas before he was just standing there (I didn't setup the macros and such that GB used to require so I thought it was trying to use that actionbar). Anyway, all is well. Probably an id10t error.

you should look for a custom class profile aswell
some of em are real improvements over the standard ggiven ones
 
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