It's still in beta, the 'kinks' need to be worked out still. I'll probably end up going to the least populated area, with at least 1 party member, instead of the most populated. (Going to areas with nobody in them, usually means you're running straight into the entire enemy team)
The logic to take the flag, and capture bases, isn't working as well as I want, which is why it's disabled in the release. It will do the aforementioned, when I feel its stable enough.
It's a Windows thing, nothing else. (It needs to load the dllhost.exe to run certain C++/CLI things, which make use of COM. It's nothing malicious. Windows does this for basically all COM-using DLLs)
The bug tracker is also used for suggestions as well. (File a bug as an 'enhancement' to let us know it's not a bug, but a request instead)
Please stop flaming on our boards. I appreciate the feedback, but I'll be forced to mute you if you continue to flame users.