i dont know if u seen these posts, been a few 5-6 scattered around the forum.
this seems to happen when you 1 shot mobs. so basicly, in say a group of 4 mobs, you 1 shot the first mob, and you autoloot before you even get into combat, this makes you target the corpse indefinetly, and spam attacks on it, while the rest of the 3 mobs attack you till you die. im not 100% sure this has to do with outofcombat/combat, but it seems to lie there. so basicly, you kill the first mob, still not in combat, start looting, not in combat, 1 of the 3 mobs left attack you, ur now in combat targeting the mob you where looting. something like that. the log doesnt seem very helpfull but i can post an example if u want, iv tried with default deathknight cc, mords, and the other one. same thing.
sry for the semi wall-o-text.
Casting: Horn of Winter
Lootable isn't lootable...blacklisting.
Moving to Type: QuestTurnIn
Stop and dismount...
Attacking Panther at 6 yards
Pulling
Casting: Icy Touch
Attacking Panther at 3 yards
Pulling
0,372
Lootable isn't lootable...blacklisting.
Moving to Type: QuestTurnIn
Stop and dismount...
Attacking Lashtail Raptor at 27 yards
Pulling
Casting: Death Grip
0,372
Casting: Icy Touch
0,372
Casting: Icy Touch
0,372
Casting: Icy Touch
0,372
Casting: Icy Touch
0,372
Casting: Icy Touch
0,372
Casting: Icy Touch
0,372
Casting: Icy Touch
that goes on for ever.
[20:35:41:142] interact done: 0x49A88BF8
[20:35:45:213] Changed POI to: Type: None, Loc: <0, 0, 0>
[20:35:45:374] Changed POI to: Type: QuestTurnIn
[20:35:50:492] Mounting: Crimson Deathcharger
[20:36:13:229] Activity: Setting Lashtail Raptor at 28 yards as your target
[20:36:13:238] Dismounting for combat.
[20:36:13:568] Changed POI to: Type: Kill, Name: Lashtail Raptor
[20:36:13:761] Activity: Pulling Lashtail Raptor now.
[20:36:13:857] Spell_C::CastSpell(49576, 0, 0xF1300002AE15D42F, 0)
[20:36:14:87] Changed POI to: Type: QuestTurnIn
[20:36:14:227] Activity: Combat
[20:36:14:444] Spell_C::CastSpell(49909, 0, 0xF1300002AE15D42F, 0)
[20:36:14:614] Activity: Combat
[20:36:15:649] Spell_C::CastSpell(49909, 0, 0xF1300002AE15D42F, 0)
[20:36:15:813] Activity: Combat
[20:36:15:971] Spell_C::CastSpell(49909, 0, 0xF1300002AE15D42F, 0)
[20:36:16:138] Activity: Combat
[20:36:16:265] Spell_C::CastSpell(49909, 0, 0xF1300002AE15D42F, 0)
[20:36:16:425] Activity: Combat
[20:36:16:588] Spell_C::CastSpell(49909, 0, 0xF1300002AE15D42F, 0)
[20:36:16:753] Activity: Combat
[20:36:16:910] Spell_C::CastSpell(49909, 0, 0xF1300002AE15D42F, 0)
[20:36:17:76] Activity: Combat
[20:36:17:232] Spell_C::CastSpell(49909, 0, 0xF1300002AE15D42F, 0)
goes on forever here
debug log
Loaded new tiled mesh for map "Azeroth".
Generated path from <-11529,24, 724,8528, 59,39856> to <-12343, 165, 3,121386> in 1545 ms (1,54 seconds)
this seems to happen when you 1 shot mobs. so basicly, in say a group of 4 mobs, you 1 shot the first mob, and you autoloot before you even get into combat, this makes you target the corpse indefinetly, and spam attacks on it, while the rest of the 3 mobs attack you till you die. im not 100% sure this has to do with outofcombat/combat, but it seems to lie there. so basicly, you kill the first mob, still not in combat, start looting, not in combat, 1 of the 3 mobs left attack you, ur now in combat targeting the mob you where looting. something like that. the log doesnt seem very helpfull but i can post an example if u want, iv tried with default deathknight cc, mords, and the other one. same thing.
sry for the semi wall-o-text.
Casting: Horn of Winter
Lootable isn't lootable...blacklisting.
Moving to Type: QuestTurnIn
Stop and dismount...
Attacking Panther at 6 yards
Pulling
Casting: Icy Touch
Attacking Panther at 3 yards
Pulling
0,372
Lootable isn't lootable...blacklisting.
Moving to Type: QuestTurnIn
Stop and dismount...
Attacking Lashtail Raptor at 27 yards
Pulling
Casting: Death Grip
0,372
Casting: Icy Touch
0,372
Casting: Icy Touch
0,372
Casting: Icy Touch
0,372
Casting: Icy Touch
0,372
Casting: Icy Touch
0,372
Casting: Icy Touch
0,372
Casting: Icy Touch
that goes on for ever.
[20:35:41:142] interact done: 0x49A88BF8
[20:35:45:213] Changed POI to: Type: None, Loc: <0, 0, 0>
[20:35:45:374] Changed POI to: Type: QuestTurnIn
[20:35:50:492] Mounting: Crimson Deathcharger
[20:36:13:229] Activity: Setting Lashtail Raptor at 28 yards as your target
[20:36:13:238] Dismounting for combat.
[20:36:13:568] Changed POI to: Type: Kill, Name: Lashtail Raptor
[20:36:13:761] Activity: Pulling Lashtail Raptor now.
[20:36:13:857] Spell_C::CastSpell(49576, 0, 0xF1300002AE15D42F, 0)
[20:36:14:87] Changed POI to: Type: QuestTurnIn
[20:36:14:227] Activity: Combat
[20:36:14:444] Spell_C::CastSpell(49909, 0, 0xF1300002AE15D42F, 0)
[20:36:14:614] Activity: Combat
[20:36:15:649] Spell_C::CastSpell(49909, 0, 0xF1300002AE15D42F, 0)
[20:36:15:813] Activity: Combat
[20:36:15:971] Spell_C::CastSpell(49909, 0, 0xF1300002AE15D42F, 0)
[20:36:16:138] Activity: Combat
[20:36:16:265] Spell_C::CastSpell(49909, 0, 0xF1300002AE15D42F, 0)
[20:36:16:425] Activity: Combat
[20:36:16:588] Spell_C::CastSpell(49909, 0, 0xF1300002AE15D42F, 0)
[20:36:16:753] Activity: Combat
[20:36:16:910] Spell_C::CastSpell(49909, 0, 0xF1300002AE15D42F, 0)
[20:36:17:76] Activity: Combat
[20:36:17:232] Spell_C::CastSpell(49909, 0, 0xF1300002AE15D42F, 0)
goes on forever here
debug log
Loaded new tiled mesh for map "Azeroth".
Generated path from <-11529,24, 724,8528, 59,39856> to <-12343, 165, 3,121386> in 1545 ms (1,54 seconds)
Last edited: