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Highest XP & Gold an Hour - Profile(s)!

updated to newest version with trinity 25 and its selecting the bounty with Sledge anyone else have the same problem?

Mine has never selected the one for Sledge but I have encountered him doing the Clear Hell Rift bounty along with Hammersmash.
 
is this faster than ghom on t6?

I have never personally ran anything in t6 other then Chest runs (not quite up to par to survive on t4 let alone t6). But I do know on t3 it is better xp then Ghom on t3.
 
ok I updated everything trin .25 now and your profile via SVN and its still not working. Yes its not talking to the quest giver and thats a plus, but it created and left the game 48 times with out ONCE going to do the bounty. I even randomly paused the bot fast enough and checked the map and sure enough there was a bounty there, un pause the bot and bam it still leaves. I'm also getting a wall of red text as well....


System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 0000033C, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.FastAttribGroupsEntry.GetAttribute[T](Int32 attribute)
at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
at Zeta.Game.Internals.Actors.ACDItem.get_Gold()
at Zeta.Game.Internals.Actors.ACDItem.get_ItemStackQuantity()
at Zeta.Game.Internals.Actors.DiaActivePlayer.InventoryManager.get_Coinage()
at Zeta.Bot.GameStats.(Object , EventArgs )
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at System.Delegate.DynamicInvoke(Object[] args)
at Zeta.Bot.Pulsator.(Delegate , Object[] )
 
downgrade to .24

Do you not read anything at all?

SVN Update Rev 79:
1) Updated to Trinity .25+ will not work on lower versions anymore.
2) Blacklisted Tyrael new Trinity tries to talk to him which wastes time, so he got blacklisted.
 
I play this profile with trinity .24 and it's OK
With .25 i have a lot of bugs and not with .24
 
Anyone have a comparison of how good the EXP is compared to running GHOM?

T4 Ghom I average about 800-900 million EXP/HOUR.

Is this better? If it is i need to get my butt on this profile!
 
Anyone have a comparison of how good the EXP is compared to running GHOM?

T4 Ghom I average about 800-900 million EXP/HOUR.

Is this better? If it is i need to get my butt on this profile!
I get 600-700 million/hr on T2. This method is the best xp/hr without using bug abuse currently.
 
Hello NowayLol, i have a question for your profile.
Could you create a new xml file that includes the Hell Chest in the run Hellrift?
Let me explain, When i do the chest after i have clean the level 2 my exp/h is double.
I go up to 800k and more(if it's elites or normal mobs) on T1 against 400-500k without the chest.
 
Hello NowayLol, i have a question for your profile.
Could you create a new xml file that includes the Hell Chest in the run Hellrift?
Let me explain, When i do the chest after i have clean the level 2 my exp/h is double.
I go up to 800k and more(if it's elites or normal mobs) on T1 against 400-500k without the chest.

Just remove the blacklist from xml, its cause you usually spawn 3 hammarheads or w/e and on t5+ they rape you cuz trinity doesn't handle combat that well against them.
Remove this line.
Code:
<TargetBlacklist actorId="365097"/> <!-- Cursed Chests -->
 
Ok , but I have some problemes , firstly when it check if there is the quest and dc there is an error like impossible to creat a party because the group is doing something else , or something like that , and my second problem is that the bot doesnt use my CD like BigBadVaudoo or my fetish army with the set bonus :'( If it can be check can you tell me how plz ? the bot take like 2/3 mins between each game with this error
 
Ok , but I have some problemes , firstly when it check if there is the quest and dc there is an error like impossible to creat a party because the group is doing something else , or something like that , and my second problem is that the bot doesnt use my CD like BigBadVaudoo or my fetish army with the set bonus :'( If it can be check can you tell me how plz ? the bot take like 2/3 mins between each game with this error
I had that issue the other day, restarting everything seemed to fix it so give that a go. As for not using abilities, that would be related to Trinity and I'd recommend mention it to him in his thread so he can look into it. :)
 
Welp just switched to this and on hellrift skip my bot will run it to the lower right and then all the way back to the start and then back up and then port to level 2...lots of time wasted
 
I want to add a wait timer before the bot leaves the game if neither of the bounties spawn to make it seem a little more realistic and since I'm not familiar with the syntax, I was wondering on the method of how to implement it.
I did tried to give it a shot myself and but no dice.
This is what I came up with but I know it's wrong, any and all help is highly appreciated.

<If condition="not HaveBounty questId=""369944"" and not HaveBounty questId=""362140""">
<WaitTimer questId="1" stepId="1" waitTime="4000"/>
</If>
 
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Welp just switched to this and on hellrift skip my bot will run it to the lower right and then all the way back to the start and then back up and then port to level 2...lots of time wasted

doing this for me as well, using the "safe" version. clears all the way up to the portal, then runs back to the lower right corner of the map and then back to the portal
 
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