What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

Hexing Pants Working! Need help for Log Errors for Perfection. Plz Advice

Anyone mind telling me how to use this for my barbarian? thanks in advance.
 
switch to the new two file but my wd is moving back and front during bounties in act 4 like a retard lol
 
Can't wait for the Devs to add this into the default package as a checkbox!

Nice job Rimmi!
 
Yeah, really nice job. Even usefull for Marauder DHs without Hexing Pants, as mobs have a hard time hitting me while constantly moving ;)
 
test this in act 4 bounties everytime it encounter a corrupted growth it would move back and forth anyone know how to fix it?
 
tried every way of adding this into my barbariancombat.cs but it doesnt seem to wanta work. Anyone using WW barb help me out please.
 
View attachment BarbarianCombat.cs
tried every way of adding this into my barbariancombat.cs but it doesnt seem to wanta work. Anyone using WW barb help me out please.

There are some mods you have to do differently for barb. I did it for mine. You can look at my file for an example of how I did it. I did it for a LEap/quake barb to keep moving around when there is nothing to do. Its not particularly done for Hexing Pants, but the idea is the same u just have to change the conditions a little. Search for Walk and you will find hte modified code.
 
Hi heren i'm playing Dh, where can i put this code (where is the working one btw ? xd) to make it work with my marauder DH please ?
 
When i copy the files and start db, trinity plugin is gone from the menu. How do I make this work? I use db official with latest trinity.
 
Exception during bot tick.System.Exception: Injection resulted in a process exception with error code 0xc0000005
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.Executor.Execute()
at €..(Executor , String )
at Zeta.Game.Internals.Actors.DiaActivePlayer.UsePower(SNOPower power, Vector3 clickPos, Int32 worldDynamicId, Int32 targetACDGuid)
at Zeta.Bot.CombatRoutine.DestroyObject(DiaObject actor)
at Zeta.Bot.Logic.BrainBehavior.‚(Object )
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Sequence..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.()

got this error
 
Back
Top