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Help needed with Profile - porting to personal house

becto

Member
Joined
Mar 14, 2014
Messages
104
Reaction score
5
Console shows personal housing as ID: 59, but this is wrong, as mine is set to 61. I would like to teleport to my personal house in between waiting for Eorzea time. I have the code listed below, and the map for Goblet is correct, because I can start the profile while in my House area and it works correctly. When the profile is in a different area, it correctly teleports to my house area, but will ignore anything outside this <TeleportTo Name="Personal Housing" AetheryteId="61" />. It never hits WaitTimer and never gets out of the TeleportTo command. Is there anything else I can try?

Code:
<If Condition="IsTimeBetween(11,13)">
	<!-- wait for next spawn. -->
	<If Condition="not IsOnMap(341)">
		<TeleportTo Name="Personal Housing" AetheryteId="61" />
		<WaitTimer WaitTime="30"/>
	</If>
	<If Condition="IsOnMap(341)">
		<LogMessage Message= "in IsOnMap condition TRUE"/>
	</If>
	<LogMessage Message= "Waiting until 5AM Eorzea"/>
	<WaitWhile Condition ="IsTimeBetween(11,13)" />
</If>
 
The code looks correct, but this is the first time I have seen someone try to teleport to housing area, it could be a issue with the bot itself maybe? If you could post a log and maybe your whole profile, we could help more.
 
Every time you are teleporting to your housing zone it gives:
Code:
[16:56:17.102 D] Couldnt find zone id for AetheryteId:61
After it will try to teleport to the housing zone, and like you said it successfully gets you there but right after that it continues to do:
Code:
[19:12:12.591 D] Teleporting to 
[19:12:43.124 D] Teleporting to
Until you press the stop button. I edited some things so you can try this profile, though not sure if it will fix your issue.

View attachment Botany_Mining-Modified.xml
 
Thank you for your help, I tried your changes however it is still doing the same thing. I guess I will have to wait until this is fixed in the bot itself.
 
Run this and paste the output please
Code:
foreach(var item in WorldManager.AvailableLocations)
{
Log(item);
}
 
Yea my first assumption was that its a problem with the bot its self, post this issue in the support forum, might get better help there.
 
Name: AetheryteId: 61 Cost:25 Zone:341 Icon:5 Favorite:0
Name: estate AetheryteId: 56 Cost:105 Zone:339 Icon:5 Favorite:0
Name: limsa lominsa lower decks AetheryteId: 8 Cost:422 Zone:129 Icon:0 Favorite:0
Name: summerford farms AetheryteId: 52 Cost:399 Zone:134 Icon:0 Favorite:0
Name: moraby drydocks AetheryteId: 10 Cost:352 Zone:135 Icon:0 Favorite:0
Name: costa del sol AetheryteId: 11 Cost:177 Zone:137 Icon:0 Favorite:1
Name: wineport AetheryteId: 12 Cost:394 Zone:137 Icon:0 Favorite:0
Name: swiftperch AetheryteId: 13 Cost:458 Zone:138 Icon:0 Favorite:0
Name: aleport AetheryteId: 14 Cost:486 Zone:138 Icon:0 Favorite:0
Name: camp bronze lake AetheryteId: 15 Cost:414 Zone:139 Icon:0 Favorite:0
Name: camp overlook AetheryteId: 16 Cost:458 Zone:180 Icon:0 Favorite:0
Name: wolves' den pier AetheryteId: 55 Cost:437 Zone:250 Icon:0 Favorite:0
Name: new gridania AetheryteId: 2 Cost:462 Zone:132 Icon:1 Favorite:0
Name: bentbranch meadows AetheryteId: 3 Cost:413 Zone:148 Icon:1 Favorite:0
Name: the hawthorne hut AetheryteId: 4 Cost:456 Zone:152 Icon:1 Favorite:0
Name: quarrymill AetheryteId: 5 Cost:380 Zone:153 Icon:1 Favorite:0
Name: camp tranquil AetheryteId: 6 Cost:338 Zone:153 Icon:1 Favorite:0
Name: fallgourd float AetheryteId: 7 Cost:218 Zone:154 Icon:1 Favorite:1
Name: ul'dah - steps of nald AetheryteId: 9 Cost:100 Zone:130 Icon:2 Favorite:0
Name: horizon AetheryteId: 17 Cost:192 Zone:140 Icon:2 Favorite:0
Name: black brush station AetheryteId: 53 Cost:176 Zone:141 Icon:2 Favorite:0
Name: camp drybone AetheryteId: 18 Cost:198 Zone:145 Icon:2 Favorite:0
Name: little ala mhigo AetheryteId: 19 Cost:153 Zone:146 Icon:2 Favorite:0
Name: forgotten springs AetheryteId: 20 Cost:158 Zone:146 Icon:2 Favorite:0
Name: camp bluefog AetheryteId: 21 Cost:210 Zone:147 Icon:2 Favorite:0
Name: ceruleum processing plant AetheryteId: 22 Cost:0 Zone:147 Icon:2 Favorite:0
Name: AetheryteId: 62 Cost:158 Zone:144 Icon:2 Favorite:0
Name: camp dragonhead AetheryteId: 23 Cost:501 Zone:155 Icon:3 Favorite:0
Name: revenant's toll AetheryteId: 24 Cost:180 Zone:156 Icon:4 Favorite:1
 
This is my personal house:
Name: AetheryteId: 61 Cost:25 Zone:341 Icon:5 Favorite:0

This is also missing, it is The Gold Saucer:
Name: AetheryteId: 62 Cost:158 Zone:144 Icon:2 Favorite:0
 
try in the console and let me know if that fails
Code:
WorldManager.TeleportById(61);
 
Yes, that works. Here is what I am using for reference. Maybe this will help those that need to teleport to their Houses.View attachment Botany_Mining-TeleFix.xml

Thank you for your help. Is there a way to teleport immediately after completing mining/botany a node instead of going back to the hotspot?
 
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