I'm developing an arena CC but having difficulties to implement a function to detect keyboard inputs
The point is, i need to stop the rotation whenever i press certain keys so it doesn't eat all the GCDs.
Found this so far, but still cant apply the thing on my CC.
Control.KeyDown Event (System.Windows.Forms)
any tips??
The point is, i need to stop the rotation whenever i press certain keys so it doesn't eat all the GCDs.
Found this so far, but still cant apply the thing on my CC.
Control.KeyDown Event (System.Windows.Forms)
any tips??