Hey guys I need some help with coding, I dont know much about it, but I tried looking at the monk routine and how it used the dashing for mobility OOC and came out with this:
The problem with the current Trinity's implementation is that it depletes all the charges and when you get to a new pack it will idle until you have a new charge avaible.
As you can problably guess my code doenst work, maybe you guys could give me some help to fix this, it would improve xp/h by a lot. Thanks.
Code:
if (UseOOCBuff && CanCast(SNOPower.Barbarian_FuriousCharge ) && Skills.Barbarian.FuriousCharge.Charges >= 2 && !Player.IsInTown)
return new TrinityPower(SNOPower.Barbarian_FuriousCharge, MaxFuriousChargeRange, CurrentTarget.Position);
The problem with the current Trinity's implementation is that it depletes all the charges and when you get to a new pack it will idle until you have a new charge avaible.
As you can problably guess my code doenst work, maybe you guys could give me some help to fix this, it would improve xp/h by a lot. Thanks.