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hearthbuddy stuck in a loop each turn

limore

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hi guys

first post here and i have looked for someone with similar issue although some have had issues im sure relate to this non have been the same issue. The issue im having is i start hearthbuddy and when it comes to my turn on the game it selects a card but then immediately drops it and then tries to pick it up again then decides to drop it and so on until my timer runs out and i forfeit the turn having done nothing. wont do anything else.

anyone had same issue or any advice. I also use honorbuddy and use that without any trouble and hearthbuddy looks so much simpler to use i cant see were im going wrong tho to be honest.

thanks in advance
 
Mine has this issue sometimes as well. Or it just fails to attack:

Attacking Slime with Murloc Raider

Checking hand cards priorities :

Attacking Slime with Murloc Raider

Checking hand cards priorities :

Attacking Slime with Murloc Raider

Checking hand cards priorities :

Attacking Hungry Crab with Murloc Raider

Or in cases like the following, it's ignoring a Sludge Belcher (with Taunt) and trying to attack the Spectral Spider (without Taunt) instead.

Checking hand cards priorities :

Exception occured in coroutine: ˜.: Exception was thrown by coroutine ---> System.NullReferenceException: Object reference not set to an instance of an object.
at Ÿ˜.ž˜.š.™(HSCard ™, List`1 †)
at ˜..(Card ˜, List`1 )
at ˜..ˆ.()
at Triton.Bot.Coroutine.Resume(Object& )
--- End of inner exception stack trace ---
at Triton.Bot.Coroutine.Resume(Object& )
at Triton.Bot.Coroutine.Resume()
at ˜.ˆ.()
at ˜.š˜.—˜(Object ˜˜)

Checking hand cards priorities :

Attacking Spectral Spider with Warsong Commander

Checking hand cards priorities :

Exception occured in coroutine: ˜.: Exception was thrown by coroutine ---> System.NullReferenceException: Object reference not set to an instance of an object.
at Ÿ˜.ž˜.š.™(HSCard ™, List`1 †)
at ˜..(Card ˜, List`1 )
at ˜..ˆ.()
at Triton.Bot.Coroutine.Resume(Object& )
--- End of inner exception stack trace ---
at Triton.Bot.Coroutine.Resume(Object& )
at Triton.Bot.Coroutine.Resume()
at ˜.ˆ.()
at ˜.š˜.—˜(Object ˜˜)
 
Last edited:
yeah tried other things that people ahve posted and even tried the program a moderator posted about ensuring the C++ and .net programs are installed and still nothing changes, just does the same thing. :(.
 
hi guys

first post here and i have looked for someone with similar issue although some have had issues im sure relate to this non have been the same issue. The issue im having is i start hearthbuddy and when it comes to my turn on the game it selects a card but then immediately drops it and then tries to pick it up again then decides to drop it and so on until my timer runs out and i forfeit the turn having done nothing. wont do anything else.

anyone had same issue or any advice. I also use honorbuddy and use that without any trouble and hearthbuddy looks so much simpler to use i cant see were im going wrong tho to be honest.

thanks in advance

How To: Attach your HB-DB log file [with pictures]
 
Mine has this issue sometimes as well. Or it just fails to attack:



Or in cases like the following, it's ignoring a Sludge Belcher (with Taunt) and trying to attack the Spectral Spider (without Taunt) instead.

open your own thread plz
 
use Silverfish AI and let me know plz
 
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