B baoky New Member Joined Sep 20, 2014 Messages 36 Reaction score 0 Sep 23, 2014 #1 How do I set my script so that it will use Healing Performance with Lute when hpp < 70 and aggro mob count is 0 I not sure Healing Performance is Skill or Item.
How do I set my script so that it will use Healing Performance with Lute when hpp < 70 and aggro mob count is 0 I not sure Healing Performance is Skill or Item.
O overture2112 New Member Joined Jun 11, 2014 Messages 9 Reaction score 0 Sep 23, 2014 #2 use the skill "Play Instrument"
F fuse New Member Joined Sep 21, 2014 Messages 17 Reaction score 0 Sep 23, 2014 #3 if (!me.inFight && getAggeoMobs().Count == 0 && me.hpp() < 70) UseSkill("Play Instrument"); I've never coded, but am trying to learn the past 2 days. I think that should work, but since I'm not home, I can not test it
if (!me.inFight && getAggeoMobs().Count == 0 && me.hpp() < 70) UseSkill("Play Instrument"); I've never coded, but am trying to learn the past 2 days. I think that should work, but since I'm not home, I can not test it