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Healing Performance with Lute

baoky

New Member
Joined
Sep 20, 2014
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How do I set my script so that it will use

Healing Performance with Lute

when hpp < 70 and aggro mob count is 0



I not sure Healing Performance is Skill or Item.
 
if (!me.inFight && getAggeoMobs().Count == 0 && me.hpp() < 70)
UseSkill("Play Instrument");

I've never coded, but am trying to learn the past 2 days. I think that should work, but since I'm not home, I can not test it :P
 
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