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HB gets stuck after I touch the game's window

Conifer

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Joined
Jun 4, 2013
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Hey guys... this has happened to me already a lot of time ago when I first started botting, and it did stop at some point, for some reason I do not understand. But the problem came back and it's pretty annoying.

So... if I start the game, log-in and then start HB load the profile and everything IT WORKS, BUT if I even try to click on the game's window and doing so giving direct input to WoW, the bot stops working instantly and start giving me these errors after a while.

Does anyone have a clue?

Code:
GreyMagic.InjectionDesyncException: Process must have frozen or gotten out of sync: Injection Finished Event was never fired
   at GreyMagic.Executor.*‫****‫*‏*​‏‬‫‫**‏​*‫‬**(Int32 )
   at GreyMagic.Executor.​‎‏‬‎‏​‏*‏**​‏*​*‬‫*‪**‪‪‏*(Int32 )
   at GreyMagic.Executor.Execute(Int32 timeout)
   at GreyMagic.ExternalProcessMemory.CallInjected[T](IntPtr address, CallingConvention callingConvention, Object[] args)
   at Styx.WoWInternals.WoWObjects.WoWObject.GetObjectName()
   at Styx.WoWInternals.WoWObjects.WoWObject.get_Name()
   at ‎‬​**‪‫‏*‎*‎*‏**‬‎‫‎**‫*​**.***‬‏*‫***‏‎********‪‪***‬**.**‪**​‫​*‏‫‏‏**‪*‎‎‎‎​**‫‫‫*.**‪‬‎​*​‏***‎‏‎**‏‪**‎***‬*‎*(WoWUnit )
   at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
   at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
   at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
   at ‎‬​**‪‫‏*‎*‎*‏**‬‎‫‎**‫*​**.***‬‏*‫***‏‎********‪‪***‬**.‫‪‪‏‬**​‪‎‬**​‫‫​​‎***‏‫‎‫*‎​‪*()
[Talented] Exception was thrown in coroutine!
Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> GreyMagic.InjectionDesyncException: Process must have frozen or gotten out of sync: Injection Finished Event was never fired
   at GreyMagic.Executor.*‫****‫*‏*​‏‬‫‫**‏​*‫‬**(Int32 )
   at GreyMagic.Executor.​‎‏‬‎‏​‏*‏**​‏*​*‬‫*‪**‪‪‏*(Int32 )
   at GreyMagic.Executor.Execute(Int32 timeout)
   at Styx.WoWInternals.Lua.GetReturnValues(String lua, String scriptName)
   at Styx.WoWInternals.WoWObjects.LocalPlayer.GetLearnedTalent(Int32 tier)
   at Styx.WoWInternals.WoWObjects.LocalPlayer.GetLearnedTalents()
   at Styx.CommonBot.CharacterManagement.TalentSelector.% M--:9 6KjG\.om\\}a!npFb1#.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at Styx.CommonBot.CharacterManagement.TalentSelector.~_)0nTbi1"A5tE-0L\]iwb\]qe.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at Buddy.Coroutines.Coroutine.9b;J30y-CKgX\*z6Jj\*%\,n @=$.3YZ;Xwm;NqrcE\]=<ac`BTQJ'.MoveNext()
   --- End of inner exception stack trace ---
   at Buddy.Coroutines.Coroutine.‎*‏​‬*‫‫‫‪*‏‎‬‎‫**‪*​**‎‪*(Boolean )
   at Buddy.Coroutines.Coroutine.*‪**‫‬‬‪******‪‫****‫‪*(Boolean )
   at Buddy.Coroutines.Coroutine.Resume()
   at Styx.CommonBot.CharacterManagement.TalentSelector.‫‪‪‏‬**​‪‎‬**​‫‫​​‎***‏‫‎‫*‎​‪*()
[Talented] Coroutine finished? - restarting
[Talented] Exception was thrown in coroutine!
Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> GreyMagic.InjectionDesyncException: Process must have frozen or gotten out of sync: Injection Finished Event was never fired
   at GreyMagic.Executor.*‫****‫*‏*​‏‬‫‫**‏​*‫‬**(Int32 )
   at GreyMagic.Executor.​‎‏‬‎‏​‏*‏**​‏*​*‬‫*‪**‪‪‏*(Int32 )
   at GreyMagic.Executor.Execute(Int32 timeout)
   at Styx.WoWInternals.Lua.GetReturnValues(String lua, String scriptName)
   at Styx.WoWInternals.WoWObjects.LocalPlayer.GetLearnedTalent(Int32 tier)
   at Styx.WoWInternals.WoWObjects.LocalPlayer.GetLearnedTalents()
   at Styx.CommonBot.CharacterManagement.TalentSelector.% M--:9 6KjG\.om\\}a!npFb1#.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at Styx.CommonBot.CharacterManagement.TalentSelector.~_)0nTbi1"A5tE-0L\]iwb\]qe.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at Buddy.Coroutines.Coroutine.9b;J30y-CKgX\*z6Jj\*%\,n @=$.3YZ;Xwm;NqrcE\]=<ac`BTQJ'.MoveNext()
   --- End of inner exception stack trace ---
   at Buddy.Coroutines.Coroutine.‎*‏​‬*‫‫‫‪*‏‎‬‎‫**‪*​**‎‪*(Boolean )
   at Buddy.Coroutines.Coroutine.*‪**‫‬‬‪******‪‫****‫‪*(Boolean )
   at Buddy.Coroutines.Coroutine.Resume()
   at Styx.CommonBot.CharacterManagement.TalentSelector.‫‪‪‏‬

Most of Ayzul's profiles do have in-game input and that gets me stuck all the time. Please help me if you can T_T
 
use dx9 instead and let me know plz
 
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