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[HB] Doesn't work anymore

CaptainTeddy

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Oct 24, 2010
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Hi guys uhm so far till now everything was working fine, i closed hb past night and went to bed, when i woke up, and started hb i started getting these things in my debug log and my toon doesn't move a inc
Can someone please take a look at it.

EDIT//

I saw this in my debug log

[17:24:32:462] Platform: Microsoft Windows NT 6.1.7600.0
[17:24:32:463] Honorbuddy executable: C:\Users\Yumosh\Desktop\Honorbuddy 2.0.0.3059\Honorbuddy.exe
[17:24:32:468] Compiling C:\Users\Yumosh\Desktop\Honorbuddy 2.0.0.3059\CustomClasses\Default Death Knight
[17:24:32:471]
[17:24:32:778] Compiling C:\Users\Yumosh\Desktop\Honorbuddy 2.0.0.3059\CustomClasses\Default Druid
[17:24:32:973] Compiling C:\Users\Yumosh\Desktop\Honorbuddy 2.0.0.3059\CustomClasses\Default Hunter
[17:24:33:125] Compiling C:\Users\Yumosh\Desktop\Honorbuddy 2.0.0.3059\CustomClasses\Default Mage
[17:24:33:316] Compiling C:\Users\Yumosh\Desktop\Honorbuddy 2.0.0.3059\CustomClasses\Default Paladin
[17:24:33:539] Compiling C:\Users\Yumosh\Desktop\Honorbuddy 2.0.0.3059\CustomClasses\Default Priest
[17:24:33:692] Compiling C:\Users\Yumosh\Desktop\Honorbuddy 2.0.0.3059\CustomClasses\Default Rogue
[17:24:33:850] Compiling C:\Users\Yumosh\Desktop\Honorbuddy 2.0.0.3059\CustomClasses\Default Shaman
[17:24:34:126] Compiling C:\Users\Yumosh\Desktop\Honorbuddy 2.0.0.3059\CustomClasses\Default Warlock
[17:24:34:302] Compiling C:\Users\Yumosh\Desktop\Honorbuddy 2.0.0.3059\CustomClasses\Default Warrior
[17:25:43:621] Cleared POI
[17:25:44:740] Kan geen verbinding met de externe server maken
[17:25:44:773] Cleared POI
[17:25:46:204] Kan geen verbinding met de externe server maken


It sais cannot make connection with extern server or something..


& in many times it sais this spamming non stop

[17:25:49:964] System.InvalidOperationException: The current navmesh is null!
bij Tripper.Navigation.Navigator.a(TileIdentifier A_0, LoadedTileFlags A_1, Boolean A_2)
bij Tripper.Navigation.Navigator.GeneratePath(Vector3 start, Vector3 end, QueryFilter filter, Int32 maxLength, StraightPathFlags[]& pathFlags, PolygonReference[]& straightPolys)
bij Tripper.Navigation.PathFollowing.TripperNav.MoveTowards(Vector3 point)
bij Styx.Logic.Pathing.Navigator.MoveTo(WoWPoint destination)
bij Bots.Grind.LevelBot.b3(Object A_0)



Debug log here:

View attachment Debug log.txt


I hope someone can help me with this.

Thanks in advance
 
Last edited:
Hmm.. this error is beyond me but I know 3 things that may help. The first part where the error begins talks about navmesh's. If you have some try deleting them. You can try repairing / updating your .net framework. Thread by Tony here. or if its connection.. well there is a thread about connection and stuff im looking for it.
 
Code:
[10:42:05 AM:99] Cleared POI
[10:42:05 AM:305] Changed POI to: Type: QuestPickUp
[10:42:05 AM:470] System.InvalidOperationException: The current navmesh is null!
   at Tripper.Navigation.Navigator.a(TileIdentifier A_0, LoadedTileFlags A_1, Boolean A_2)
   at Tripper.Navigation.Navigator.GeneratePath(Vector3 start, Vector3 end, QueryFilter filter, Int32 maxLength, StraightPathFlags[]& pathFlags, PolygonReference[]& straightPolys)
   at Tripper.Navigation.PathFollowing.TripperNav.MoveTowards(Vector3 point)
   at Styx.Logic.Pathing.Navigator.MoveTo(WoWPoint destination)
   at CommonBehaviors.Actions.NavigationAction.Run(Object context)
   at CommonBehaviors.Actions.ActionMoveToPoi.Run(Object context)
   at TreeSharp.Action.RunAction(Object context)
   at TreeSharp.Action.a.a()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.Decorator.a.a()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.a.b()
   at TreeSharp.Composite.Tick(Object context)
   at QuestBot.Actions.PerformQuestObjectiveOrdered.a.a()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.a.b()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.Decorator.a.a()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.a.b()
   at TreeSharp.Composite.Tick(Object context)
   at TreeSharp.PrioritySelector.a.b()
   at TreeSharp.Composite.Tick(Object context)
   at Styx.Logic.BehaviorTree.TreeRoot.b()
And it keeps repeating. I tried deleting my map/mesh folder... nothing...

[10:44:24 AM:440] Cleared POI
[10:44:25 AM:914] Unable to connect to the remote server
[10:44:25 AM:943] Cleared POI
[10:44:28 AM:977] Unable to connect to the remote server

It just randomly stopped working in the middle of botting, I tried restarting then this.
 
Last edited:
a problem with hb server. probably something with the mesh server maybe. cause its happening for a lot of ppl.
 
a problem with hb server. probably something with the mesh server maybe. cause its happening for a lot of ppl.

Yes but I remember there being a topic about the connection based issues not being a server but a local issue. I am running the bot fine on 3 accounts right now. They download meshs slowly.. but im not getting an asswoopin load of errors.
 
Then you're one of the lucky ones, because i think indeed mesh server is down or something..
 
And I was about to learn some informationszz but the wiki is also down.. /sob
 
sme issue here, no navigation at all, everything else works, mesh is jacked hardcore
 
Nesox posted about it.. they are working on it. No use making new posts just be patient ;)
 
I think 100% of people will have the problem. Its a DNS issue related to how we handle the DDOS and we are waiting for the DNS to propagate. Should all be working in 4 hours.
 
I can't go without botting for 4 minutes nvm 4 hours xD
 
I am fine as long as I don't level up and move to a new location :D
 
another its fixed when its fixed i guess. too bad the problems happen alot on weekends. still, when it works its the best. and the jealous ddos........
 
Last edited:
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