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HB ARCHIVES: The Complete MoP Daily Experience--DO NOT DELETE

im getting this End of Profile...if you're seeing this something borked! (Check your QBs and that you have a Hearthstone!)

when i try to load daily grind profile. solution please :D thanks for your quick response


:edit cleared cache and seemed to solve problem
 
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Shieldwall dalies: Siege Damage

Same issue with the bot getting fixated on killing a demolisher with spells even before it has a blasting cap, completely ignoring other mobs, other quests, whatever it needed until killed by other spawns.

edit: yeah, I'm just going to remove shieldwall completely, this makes it unrunnable.
 
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Angler's Dailies: Fishing for a Bruising

Bot constantly fixates on mobs on top of the little huts/lean-tos that won't come off while being killed by other mobs hitting it. The mob is never blacklisted, watched my druid die 4 times in a row to this today before finishing that quest by hand.
 
Golden Lotus: Burning Away the Filth
Won't dismount to do the quests.
I did a search through the thread for previous posts on this quests, and it seems like there are two stating that the new "HB Core" won't allow for the mechanics to work with HB, whatever that means. :P
Just letting you know. Can't get through the lake phases of the Golden Lotus quests.

Also I love you for making these profiles and you've done a wondrous thing for all of us, thank you.

Edit: It did every other quest on it's own completely fine, so I did that one by hand. Not a problem for me at all, just letting you know :)

Edit #2: Okay nvm, it seems that on the quest In Enemy Hands, it attacks the Victims (the defenders) instead of attacking the actual enemy mob, depending on who's closer. I can probably fix that by blacklisting the defender though.
 
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Landfall: Tear it up
When he tries to destroy supplys find on the ship it will stuck in the water. Ca you blacklist the ships?
 
There is a chance that TSM is the reason, as it doesn't play well with mods. But I don't know for sure.

Swatter threw an error with DataStore_Crafts FWIW. Didn't work with TSM enabled, I'll try tomorrow with it off and see what happens.

Also makes a fire in the water after doing snack time, but doesn't make the fish cakes, probably TSM related too.

G
 
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Toon just open the Quest Window to pick up, but doesnt interact with the Quests, endless.
 

Attachments

Toon just open the Quest Window to pick up, but doesnt interact with the Quests, endless.


I had this too today, did u download a new Honorbuddy?

I opened up the settings and the mesh folder was empty, not even default. Changed it and then all worked fine 0.o
 
I'm having trouble getting it to start it compiles alot of errors then stops :(
 
I have a little trouble. Its doesnt make the quest [X] Just a Flesh Wound. He will open the bandage page but nothing else. If I remember honorbuddy stay at the action : CastSpelll


Here is the good log about the problem with the quest.. :(
 

Attachments

Shieldwall dalies: Siege Damage

Same issue with the bot getting fixated on killing a demolisher with spells even before it has a blasting cap, completely ignoring other mobs, other quests, whatever it needed until killed by other spawns.

edit: yeah, I'm just going to remove shieldwall completely, this makes it unrunnable.

There were issues with earlier interactwith versions that would force the bot to kill everything in a large area before trying to interact. I'm hoping newer version lightened up on that.
 
Still problems with pickup of "Ritual Artifact". This Items Hanging around and toon gets stuck there.

Quest: Knowledge is Power
 

Attachments

three different runs today on the current SVN as of 8pm 4/23/2013 (rev 214) phase 3 of the Golden Lotus quests, finishes them (mogu statues, spiders and something else) and never returns to turn them in. Log was spammed with this:

Code:
[09:07:38.011 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:07:40.249 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:07:40.277 D] [InteractWith-v461(debug) @line 330]: Behavior sees 'done'.  Skipping behavior.
[09:07:40.375 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:07:41.644 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:07:41.670 D] [InteractWith-v461(debug) @line 330]: Behavior sees 'done'.  Skipping behavior.
[09:07:41.735 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:07:42.971 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:07:43.001 D] [InteractWith-v461(debug) @line 330]: Behavior sees 'done'.  Skipping behavior.
[09:07:43.098 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:07:44.203 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:07:44.226 D] [InteractWith-v461(debug) @line 330]: Behavior sees 'done'.  Skipping behavior.
[09:07:44.323 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:07:45.584 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:07:45.612 D] [InteractWith-v461(debug) @line 330]: Behavior sees 'done'.  Skipping behavior.
[09:07:45.709 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:07:46.972 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:07:46.998 D] [InteractWith-v461(debug) @line 330]: Behavior sees 'done'.  Skipping behavior.
[09:07:47.095 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:07:48.322 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:07:48.350 D] [InteractWith-v461(debug) @line 330]: Behavior sees 'done'.  Skipping behavior.
[09:07:48.447 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:07:49.706 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:07:49.734 D] [InteractWith-v461(debug) @line 330]: Behavior sees 'done'.  Skipping behavior.
[09:07:49.830 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:07:51.117 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:07:51.146 D] [InteractWith-v461(debug) @line 330]: Behavior sees 'done'.  Skipping behavior.
[09:07:51.243 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:07:52.456 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:07:52.485 D] [InteractWith-v461(debug) @line 330]: Behavior sees 'done'.  Skipping behavior.
[09:07:52.550 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:07:54.813 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:07:54.842 D] [InteractWith-v461(debug) @line 330]: Behavior sees 'done'.  Skipping behavior.
[09:07:54.941 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:07:56.229 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:07:56.257 D] [InteractWith-v461(debug) @line 330]: Behavior sees 'done'.  Skipping behavior.
[09:07:56.355 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:07:57.609 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:07:57.639 D] [InteractWith-v461(debug) @line 330]: Behavior sees 'done'.  Skipping behavior.
[09:07:57.712 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:07:58.958 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:07:58.987 D] [InteractWith-v461(debug) @line 330]: Behavior sees 'done'.  Skipping behavior.
[09:07:59.084 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:00.335 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:00.363 D] [InteractWith-v461(debug) @line 330]: Behavior sees 'done'.  Skipping behavior.
[09:08:00.461 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:01.739 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:01.766 D] [InteractWith-v461(debug) @line 330]: Behavior sees 'done'.  Skipping behavior.
[09:08:01.864 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:03.073 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:03.101 D] [InteractWith-v461(debug) @line 330]: Behavior sees 'done'.  Skipping behavior.
[09:08:03.200 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:04.412 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:04.440 D] [InteractWith-v461(debug) @line 330]: Behavior sees 'done'.  Skipping behavior.
[09:08:04.539 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:05.811 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:05.839 D] [InteractWith-v461(debug) @line 330]: Behavior sees 'done'.  Skipping behavior.
[09:08:05.938 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:07.213 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:07.242 D] [InteractWith-v461(debug) @line 330]: Behavior sees 'done'.  Skipping behavior.
[09:08:07.272 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:08.517 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:08.545 D] [InteractWith-v461(debug) @line 330]: Behavior sees 'done'.  Skipping behavior.
[09:08:08.643 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:09.881 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:09.910 D] [InteractWith-v461(debug) @line 330]: Behavior sees 'done'.  Skipping behavior.
[09:08:10.007 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:11.239 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:11.267 D] [InteractWith-v461(debug) @line 330]: Behavior sees 'done'.  Skipping behavior.
[09:08:11.363 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:12.657 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:12.685 D] [InteractWith-v461(debug) @line 330]: Behavior sees 'done'.  Skipping behavior.
[09:08:12.781 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:13.882 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:13.910 D] [InteractWith-v461(debug) @line 330]: Behavior sees 'done'.  Skipping behavior.
[09:08:14.007 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:16.209 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:16.239 D] [InteractWith-v461(debug) @line 330]: Behavior sees 'done'.  Skipping behavior.
[09:08:16.335 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:17.558 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:17.585 D] [InteractWith-v461(debug) @line 330]: Behavior sees 'done'.  Skipping behavior.
[09:08:17.682 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:18.940 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:18.968 D] [InteractWith-v461(debug) @line 330]: Behavior sees 'done'.  Skipping behavior.
[09:08:19.065 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:20.288 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:20.315 D] [InteractWith-v461(debug) @line 330]: Behavior sees 'done'.  Skipping behavior.
[09:08:20.413 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:21.816 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:21.848 D] [InteractWith-v461(debug) @line 330]: Behavior sees 'done'.  Skipping behavior.
[09:08:21.948 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:23.170 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:23.199 D] [InteractWith-v461(debug) @line 330]: Behavior sees 'done'.  Skipping behavior.
[09:08:23.297 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:24.552 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:24.580 D] [InteractWith-v461(debug) @line 330]: Behavior sees 'done'.  Skipping behavior.
[09:08:24.678 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:25.932 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:25.961 D] [InteractWith-v461(debug) @line 330]: Behavior sees 'done'.  Skipping behavior.
[09:08:26.059 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:27.314 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:27.343 D] [InteractWith-v461(debug) @line 330]: Behavior sees 'done'.  Skipping behavior.
[09:08:27.442 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:28.692 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:28.721 D] [InteractWith-v461(debug) @line 330]: Behavior sees 'done'.  Skipping behavior.
[09:08:28.818 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:30.035 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:30.063 D] [InteractWith-v461(debug) @line 330]: Behavior sees 'done'.  Skipping behavior.
[09:08:30.160 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:31.404 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:31.434 D] [InteractWith-v461(debug) @line 330]: Behavior sees 'done'.  Skipping behavior.
[09:08:31.532 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:32.813 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:32.841 D] [InteractWith-v461(debug) @line 330]: Behavior sees 'done'.  Skipping behavior.
[09:08:32.940 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:34.185 D] [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[09:08:34.214 D] [InteractWith-v461(debug) @line 330]: Behavior sees 'done'.  Skipping behavior.
[09:08:34.311 D] [QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.

About 3 hours worth :p
 
Angler's Dailies: Fishing for a Bruising

Bot constantly fixates on mobs on top of the little huts/lean-tos that won't come off while being killed by other mobs hitting it. The mob is never blacklisted, watched my druid die 4 times in a row to this today before finishing that quest by hand.

These spots are already blackspotted. If your CC won't swap off a mob that is evading, you should bug report said CC.
 
View attachment 8992 2013-04-24 17.35.txt
Isle of Thunder Daylie Quest Horde

Warning: XML Error: Der 'If'-Knoten konnte nicht erfasst werden. - On line 242 - [<If Condition="Me.Class == WoWClass.Shaman">
<CustomBehavior File="CastSpell" SpellId="556" MobId="0" />
<ElseIf Condition="HasItem(60498)">
<CustomBehavior File="Misc\RunLua" Lua="UseItemByName(60498)" />
</ElseIf>
<ElseIf Condition="HasItem(93672)">
<CustomBehavior File="Misc\RunLua" Lua="UseItemByName(93672)" />
</ElseIf>
<ElseIf Condition="HasItem(54452)">
<CustomBehavior File="Misc\RunLua" Lua="UseItemByName(54452)" />
</ElseIf>
<ElseIf Condition="HasItem(64488)">
<CustomBehavior File="Misc\RunLua" Lua="UseItemByName(64488)" />
</ElseIf>
<ElseIf Condition="HasItem(6948)">
<CustomBehavior File="Misc\RunLua" Lua="UseItemByName(6948)" />
</ElseIf>
</If>]
?ndere aktuelles Profil zu Isle of Thunder (Horde) r208
Bot wird gestartet!
Currently Using BotBase : Questing
Warning: XML Error: Der 'If'-Knoten konnte nicht erfasst werden. - On line 242 - [<If Condition="Me.Class == WoWClass.Shaman">
<CustomBehavior File="CastSpell" SpellId="556" MobId="0" />
<ElseIf Condition="HasItem(60498)">
<CustomBehavior File="Misc\RunLua" Lua="UseItemByName(60498)" />
</ElseIf>
<ElseIf Condition="HasItem(93672)">
<CustomBehavior File="Misc\RunLua" Lua="UseItemByName(93672)" />
</ElseIf>
<ElseIf Condition="HasItem(54452)">
<CustomBehavior File="Misc\RunLua" Lua="UseItemByName(54452)" />
</ElseIf>
<ElseIf Condition="HasItem(64488)">
<CustomBehavior File="Misc\RunLua" Lua="UseItemByName(64488)" />
</ElseIf>
<ElseIf Condition="HasItem(6948)">
<CustomBehavior File="Misc\RunLua" Lua="UseItemByName(6948)" />
</ElseIf>
</If>]
?ndere aktuelles Profil zu Isle of Thunder (Horde) r208

[InteractWith-v419(error)]: The 'NonCompeteDistance' attribute's value (saw '0') is not on the closed interval [1..40].
[InteractWith-v419(warning) @line 103]: Attribute 'MinRange' is not recognized by this behavior--ignoring it.
[InteractWith-v419(error) @line 103]: Stopping Honorbuddy. Please repair the profile!
Bot Stopped! Reason: Profile has too many errors
 
View attachment 89177
Isle of Thunder Daylie Quest Horde

...
Again...
As mentioned many times before...including right above your post...you must copy ALL QBs from my SVN over into your Quest Behaviors folder, maintaining folder structure as it exists on my SVN.

An please don't paste large code snippets on here.
 
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...
Again...
As mentioned many times before...including right above your post...you must copy ALL QBs from my SVN over into your Quest Behaviors folder, maintaining folder structure as it exists on my SVN.

ok sry dude thx for the fast anwser
 
Hello Brodie,

So again my problem : I have a little trouble. Its doesnt make the quest [X] Just a Flesh Wound. He will open the bandage page but nothing else. If I remember honorbuddy stay at the action : CastSpelll

I finally found the log, I hope you can discover the problem.

Thank you !
 

Attachments

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