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HB ARCHIVES: Singular--DO NOT DELETE

Ah sorry, i meant its already attached in the second part.
is that the time you need ?

[09:54:43.472 N] [Singular-DEBUG] enter: PreCombat
[09:54:43.500 N] [Singular-DEBUG] leave: PreCombat, took 28 ms
[09:54:44.423 N] [Singular-DEBUG] enter: PreCombat
[09:54:44.454 N] [Singular-DEBUG] leave: PreCombat, took 31 ms
[09:54:45.384 N] [Singular-DEBUG] enter: PreCombat
[09:54:45.417 N] [Singular-DEBUG] leave: PreCombat, took 33 ms
[09:54:46.373 N] [Singular-DEBUG] enter: PreCombat
[09:54:46.405 N] [Singular-DEBUG] leave: PreCombat, took 32 ms
[09:54:47.446 N] [Singular-DEBUG] enter: Heal
[09:54:47.481 N] [Singular-DEBUG] leave: Heal, took 35 ms
[09:54:48.546 N] [Singular-DEBUG] enter: Heal
[09:54:48.590 N] [Singular-DEBUG] leave: Heal, took 44 ms
Sorry, I understand now. You will want to use LazyRaider for healing. RaidBot is intended for tanking and dps and does not invoke non-combat behaviors. Thanks for the post, Bobby53
 
Hello Singular dev's

I have a problem with the current singular release...... my feral kitty, doesn't use savage roar, even though that the log file says: [12:04:48.540 N] [Singular-DEBUG] cast Savage Roar to use 4 points on corpse of Risen Guard.117C since buff has 0 seconds left

But it actually doesn't cast 'Savage Roar'.... this means a huge decrease in DPS in raid/dungeons.

Here's the full log: View attachment 94882

J.

ps. this was working excellent pre 5.3
Jalockin, Thanks for the post. I am unable to look into this now, but when I am back home tomorrow will look into this issue first. -Bobby53
 
Singular FPS spikes every sec on every ability

i have always had this issue while using Singular, FPS normal over 60 , when Singular start working i got spikes to 15 fps, then again 60 then again 15-19 fps and so on, basically every hit or buff or whatever singular does takes the game from 60 fps to 15, my game is freezing every second...
 

Attachments

singular is stil bugged here a log i cant upload an cqc file it says invalid

and wow just logs out because it is doing nothing.

it spams alot of this to

[19:10:47.745 D] System.AccessViolationException: Could not read bytes from 020613EE [299]!
at Styx.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
at Styx.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)


Moving to Type: Loot, Name: Raging Firestorm
Looting Raging Firestorm Guid:0xF1309C03000AA572
Mounting: Tawny Wind Rider
Moving to Type: QuestTurnIn
Choosing Salt-Lick Chestguard.
Moving to Type: QuestTurnIn
Choosing Embercrusher Grips.
Mounting: Tawny Wind Rider
Moving to Type: Repair, Name: Nunaha Grasshoof
Moving to Type: Repair, Name: Nunaha Grasshoof
Mounting: Tawny Wind Rider
[Singular] STUNNED! (loss of control)
[Singular] Casting Hand of Freedom on Me @ 100.0%
[Singular] STUNNED! (loss of control)
[Singular] STUNNED! (loss of control)
[Singular] STUNNED! (loss of control)
[Singular] Casting Hand of Freedom on Me @ 100.0%
[Singular] STUNNED! (loss of control)
[Singular] STUNNED! (loss of control)
[Singular] STUNNED! (loss of control)
[Singular] Casting Hand of Freedom on Me @ 100.0%
[Singular] STUNNED! (loss of control)
[Singular] STUNNED! (loss of control)
[Singular] STUNNED! (loss of control)
[Singular] Casting Hand of Freedom on Me @ 100.0%
[Singular] STUNNED! (loss of control)
[Singular] STUNNED! (loss of control)
[Singular] STUNNED! (loss of control)
[Singular] Casting Hand of Freedom on Me @ 100.0%
[Singular] STUNNED! (loss of control)
[Singular] STUNNED! (loss of control)
[Singular] STUNNED! (loss of control)
[Singular] Casting Hand of Freedom on Me @ 100.0%
[Singular] STUNNED! (loss of control)
[Singular] STUNNED! (loss of control)
 

Attachments

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singular is stil bugged here a log i cant upload an cqc file it says invalid
and wow just logs out because it is doing nothing.
it spams alot of this to
[19:10:47.745 D] System.AccessViolationException: Could not read bytes from 020613EE [299]!
at Styx.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative)
at Styx.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative)


Moving to Type: Loot, Name: Raging Firestorm
Looting Raging Firestorm Guid:0xF1309C03000AA572
Mounting: Tawny Wind Rider
Moving to Type: QuestTurnIn
Choosing Salt-Lick Chestguard.
Moving to Type: QuestTurnIn
Choosing Embercrusher Grips.
Mounting: Tawny Wind Rider
Moving to Type: Repair, Name: Nunaha Grasshoof
Moving to Type: Repair, Name: Nunaha Grasshoof
Mounting: Tawny Wind Rider
[Singular] STUNNED! (loss of control)
[Singular] Casting Hand of Freedom on Me @ 100.0%
[Singular] STUNNED! (loss of control)
[Singular] STUNNED! (loss of control)
[Singular] STUNNED! (loss of control)
[Singular] Casting Hand of Freedom on Me @ 100.0%
[Singular] STUNNED! (loss of control)
[Singular] STUNNED! (loss of control)
[Singular] STUNNED! (loss of control)
[Singular] Casting Hand of Freedom on Me @ 100.0%
[Singular] STUNNED! (loss of control)
[Singular] STUNNED! (loss of control)
[Singular] STUNNED! (loss of control)
[Singular] Casting Hand of Freedom on Me @ 100.0%
[Singular] STUNNED! (loss of control)
[Singular] STUNNED! (loss of control)
[Singular] STUNNED! (loss of control)
[Singular] Casting Hand of Freedom on Me @ 100.0%
[Singular] STUNNED! (loss of control)
[Singular] STUNNED! (loss of control)
[Singular] STUNNED! (loss of control)
[Singular] Casting Hand of Freedom on Me @ 100.0%
[Singular] STUNNED! (loss of control)
[Singular] STUNNED! (loss of control)
Mario27, Thanks for providing a log file with your post. However, I have no idea what specifically you want me to look at. The large block of text you copy/pasted into your post showing a number of STUNNED! messages doesn't exist in the log. So a few observations:
1. The STUNNED! messages are not Singular being bugged. It is Singular telling you the StyxWoW.Me.Stunned property is set, meaning that your character is effectively stunned by something. These messages will always appear if you character is stunned while using Singular. This is not a bug
2. The Hand of Freedom casts attempted are not in your log file, so I can't look into why they were unsuccessful. My guess is that it is due to being stunned by a game mechanic which cannot be removed by Hand of Freedom, so the Hand of Freedom cast fails and isn't on cooldown so is attempted again. While you may not care for the repeated message, it isn't hurting anything since your character won't be able to do anything else while being stunned anyway.
3. System.AccessViolationException occur when a component attempts to read a memory address that it cannot. There is not enough info to research why you are seeing those or what component is causing them.

As a general rule, problems that occur while not in combat are usually related to the Botbase or Profile you are running and not the combat routine. The combat routine does not play a role in quest pickup, harvesting, etc.

In this case, the problem you mentioned about logging out appears to be due the Questing bot attempting to pickup a quest that it cannot calculate a path for:
[18:41:27.198 D] Goal: Picking up Skorn Must Fall!
[18:41:27.198 D] Changed POI to:Type: QuestPickUp
[18:41:27.292 N] Moving to Type: QuestPickUp
[18:41:27.303 D] Activity: Loading Tile/s
[18:41:27.303 D] Loading Northrend_33_20
[18:41:27.361 D] Loading Northrend_40_26
[18:41:27.432 D] Could not generate path from {6280.548, -824.8943, 468.4557} to {2683.6, -4302.24, 290.889} (time used: 0 milliseconds) @ FindStartPoly

... the above message was spammed for 25 minutes

[19:06:11.516 D] Could not generate path from {6120.197, -826.8736, 441.9284} to {2683.6, -4302.24, 290.889} (time used: 0 milliseconds) @ FindStartPoly
This has to do with moving to a quest provider and picking up the quest. Singular does not play a role in that.

From what I can see, all the issues shown by the log indicate a problem with non-combat activities controlled by the Questing botbase or a Quest Behavior and don't pertain to the combat routine you were using.

Thanks for the post, but you'll want to post issues with the Questing Botbase and navigating to quest pickup/turnin/completion points in the HonorBuddy Support Issues thread.

-Bobby53
 
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Singular - Archive DO NOT DELETE

i have always had this issue while using Singular, FPS normal over 60 , when Singular start working i got spikes to 15 fps, then again 60 then again 15-19 fps and so on, basically every hit or buff or whatever singular does takes the game from 60 fps to 15, my game is freezing every second...
HB7032V76, Thanks for the log file. The issue indicated by the log file provided is a bug within the Combat Buff behavior impacting only Protection Paladin's when they are in combat and do not have a current target. Fixed in the next release. Thanks for the post and good luck with your Paladin, Bobby53
 
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im going to instal windows xp 64bit pro and see if i get the 299 errors again windows xp is old and stable agains all other os.
 
What Class+Spec are you?:
Level 1 Troll Hunter, unspecced. Freshly minted. Ugly.​

What 'context' is the bot in? (Instance, BG, Normal):
Questing using [H - Quest] Troll 1-5 [Kick].xml, Subversion changeset 2191​

What level are you?:
1​

Have you made any modifications to Singular?:
Changed the color of all log messages to Fuchsia--its such a pretty color, can't get enough of it!​

What time (HH:MM:SS) or LogMark did your issue occur?
[14:41:44.641 N] [Singular] LOGMARK # 1 at 09:41:44.640

What happened (be specific)?
  1. Entry-level cutscene finished
  2. Bot picks up first quest
  3. Bot proceeds to turn quest in (turn in is a fair distance away--mayhaps 100 yards)
  4. Bot stutter-steps the whole distance from pickup to turnin
It appears the bot is doing this because its trying to dismiss Pet #0, and summon Pet #1.
I tried looking into the "Class Config", but it only allows for Pet #1-5.​

Did you attach a complete debug log? (choose one: YES or YES)
View attachment 8068 2013-06-06 09.41.txt
Log is from Beta .254, this is bad I know. If I need to install and replicate on Release, please let me know.​

Thank you for considering the permanent change in color to all Singular log messages!
 
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What Class+Spec are you?:
Level 1 Troll Hunter, unspecced. Freshly minted. Ugly.​

What 'context' is the bot in? (Instance, BG, Normal):
Questing using [H - Quest] Troll 1-5 [Kick].xml, Subversion changeset 2191​

What level are you?:
1​

Have you made any modifications to Singular?:
Changed the color of all log messages to Fuchsia--its such a pretty color, can't get enough of it!​

What time (HH:MM:SS) or LogMark did your issue occur?
[14:41:44.641 N] [Singular] LOGMARK # 1 at 09:41:44.640

What happened (be specific)?

  1. Entry-level cutscene finished
  2. Bot picks up first quest
  3. Bot proceeds to turn quest in (turn in is a fair distance away--mayhaps 100 yards)
  4. Bot stutter-steps the whole distance from pickup to turnin
It appears the bot is doing this because its trying to dismiss Pet #0, and summon Pet #1.
I tried looking into the "Class Config", but it only allows for Pet #1-5.​

Did you attach a complete debug log? (choose one: YES or YES)
View attachment 95050
Log is from Beta .254, this is bad I know. If I need to install and replicate on Release, please let me know.​

Thank you for considering the permanent change in color to all Singular log messages!
CJ, Thank you for the post! Sorry about the issue -- look for a release with a fix coming shortly (although I am not sure it will be in Fuchsia --lol), Bobby53
 
Hi, sorry dont have time to write full bug report but this should be easy:

hunters blink strike talent is not casted anymore, its passive

in log (using singular) there is alot of lines like this:


[Singular] Casting Blink Strike on Gormali Raider @ 87.7% at 3.7 yds
[Singular] Casting Blink Strike on Gormali Raider @ 87.7% at 3.7 yds
[Singular] Casting Blink Strike on Gormali Raider @ 0.0% at 4.0 yds
[Singular] Casting Blink Strike on Gormali Raider @ 80.2% at 11.1 yds
[Singular] Casting Blink Strike on Gormali Raider @ 42.2% at 11.1 yds
[Singular] Casting Blink Strike on Gormali Raider @ 2.3% at 11.1 yds
 
Hi, sorry dont have time to write full bug report but this should be easy:

hunters blink strike talent is not casted anymore, its passive

in log (using singular) there is alot of lines like this:


[Singular] Casting Blink Strike on Gormali Raider @ 87.7% at 3.7 yds
[Singular] Casting Blink Strike on Gormali Raider @ 87.7% at 3.7 yds
[Singular] Casting Blink Strike on Gormali Raider @ 0.0% at 4.0 yds
[Singular] Casting Blink Strike on Gormali Raider @ 80.2% at 11.1 yds
[Singular] Casting Blink Strike on Gormali Raider @ 42.2% at 11.1 yds
[Singular] Casting Blink Strike on Gormali Raider @ 2.3% at 11.1 yds

What version of Singular? As of Release 3.0.0.2571
fixed - All Specs - Blink Strike was still found by HonorBuddy SpellManager so at times Singular was attempting to cast. reference within Singular removed
 
public static Version GetSingularVersion()
{
return new Version("3.0.0.2223");
}
I thought Singular updates together with HonorBuddy?

What version of Singular? As of Release 3.0.0.2571
fixed - All Specs - Blink Strike was still found by HonorBuddy SpellManager so at times Singular was attempting to cast. reference within Singular removed
 
The intention is to distribute Singular only via HonorBuddy.
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9.jpg
 
Hi, sorry dont have time to write full bug report but this should be easy:

hunters blink strike talent is not casted anymore, its passive

in log (using singular) there is alot of lines like this:


[Singular] Casting Blink Strike on Gormali Raider @ 87.7% at 3.7 yds
[Singular] Casting Blink Strike on Gormali Raider @ 87.7% at 3.7 yds
[Singular] Casting Blink Strike on Gormali Raider @ 0.0% at 4.0 yds
[Singular] Casting Blink Strike on Gormali Raider @ 80.2% at 11.1 yds
[Singular] Casting Blink Strike on Gormali Raider @ 42.2% at 11.1 yds
[Singular] Casting Blink Strike on Gormali Raider @ 2.3% at 11.1 yds
Only occurs if you haven't updated in awhile. Go to Post #1 in this thread and download the latest Singular. -Bobby53

Edit: Disregard, see Obliv responded to you
 
public static Version GetSingularVersion()
{
return new Version("3.0.0.2223");
}
I thought Singular updates together with HonorBuddy?

It does. When a new version of HonorBuddy is released, the current version of Singular at that time is packaged with it. To get Singular updates that occur after that and prior to the next update of HonorBuddy, you'll want to visit Post #1 of this thread.

-Bobby53
 
How does the Priority in Singular work? Toon always fight against the Mob with the lowest life? Or if there is Group of 3, killing low, middle, high life?
 
How does the Priority in Singular work? Toon always fight against the Mob with the lowest life? Or if there is Group of 3, killing low, middle, high life?
tumbum, Targeting prioritization works as follows (but is affected by options chosen):

- DPS (Solo) Targeting: priority set by the botbase
- Tank Targeting: priority based upon the highest threat difference between group and tank
- Heal Targeting: priority is spec/spell specific and output to log file

-Bobby53
 
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