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HB ARCHIVES: Singular--DO NOT DELETE

Could Path of Frost be added to the list of buffs that are buffed whenever it runs out or is removed because of damage taken and then re-applied after a fight? At lower level the DK moves through water very slowly and this would help a lot. Cheers m8.
 
Dismiss doesnt work in Kickz Profile while the Quest in Uldum - Shroud of the Makers.
Toon just stay there and is doing nothing, had to dismiss my pet by hand, after this the Profile goes on.

I think there is a Problem with another Quest in Uldum where you have to catch 5 Gnomes and 3 Camels. As Range the Toon is never near enough to use the Items to Catch the Mobs.
 
*NEW* Singular 3.0.0.1319 available for download!

See Post #4 [CLICK HERE] in this thread for details on posting issues, questions, and requests for support.

To be sure you saw this, you must attach a complete debug log with any post. Please see the above link for details.

Visit the first post in this thread to download. The prior version is still available there as well in the event you feel the need to downgrade at any time.

Worth mentioning one more time due to the large number of posts without log files that are received, but you must attach a complete debug log with any post. Please see the above link for details.

Was gone this weekend, but fixed a quick bug report affecting melee movement. Look for another Singular release in the next day or two.

--- Release 3.0.0.1319 ---

General


fixed - movement bug for melee classes
 
Many people are having a questbot problem with this cc. I poked around and didnt find anything I thought could fix it but here is a log if it helps you track it down.

[Singular] Your Level 7 Gnome Lowbie Mage Build is
[Singular] ... running the Questing bot Solo in Dun Morogh
[Singular] Context changed, re-creating behaviors
Could not create current behavior in quest bot; exception was thrown
Bot Stopped! Reason: Could not create current behavior in quest bot, exception was thrown.
 

Attachments

Bobby wondering if you could do some hunter love?

BM hunter Level 90 PVP

Start with a Serpent Sting and petattack. while pet reach the target, cast Glaive Toss and spam Arcane Shot until your pet is nearby your opponent. When your pet is within range, cast Beastial Wrath, followed by Kill Command then Lynx Rush. While your pet is doing Lynx Rush, pop Dire Beast followed by Stampede and Rapid Fire, then keep spamming Arcane Shot until Kill Command is up again. Keep an eye on Serpent Sting debuff, when it is about to expire, refresh it with Cobra Shot.
Of course throwing traps and interrupts (silence shot,scatter,concussive) No hunters mark waste of time and switches target to often.
Seems to be the consensus around the web.
 
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This is an issue with a quest behavior missing from the Quest Behaviors directory in the HonorBuddy directory. Has nothing to do with Singular, or the Quest Bot.
Specifically, for you
[00:21:14.452 D] Compiling quest behavior from 'F:\Games\HB\Quest Behaviors\Message.cs <-- This is the line that is telling you what is missing, and where it should be. Up to you to get Message.cs where it belongs.
 
Hi bobby53,

So glad to hear that you're on the Singular team and have noticed big improvements with multiple classes!

However, there's a bug that has persisted with Beast Mastery Hunters.

  • What Class+Spec are you?: Beast Mastery Hunter
  • What 'context' is the bot in? (Instance, BG, Normal): BG
  • What level are you?: 90
  • Have you made any modifications to Singular?: No (using Singular-3-1314)
  • What time (HH:MM:SS) or LogMark did your issue occur? During any BG - log starts at 14:50:00
  • What happened (be specific)? In BGs my BM Hunter rarely casts any special abilities. He will only autoshot, Misdirect to my pet and Glaive Toss. He does not Arcane Shot, Kill Command, Beastial Wrath, Stampede, Readiness, Cobra Shot, Serpent Sting, Fervor or use any other special abilities. I'm consistently focus-capped. As you can imagine, my DPS is terribly low and I barely get any kills per BG. Additionally, other players will yell/whisper me because I'm not contributing. It looks very "bottish."
  • Did you attach a complete debug log? (choose one: YES or YES) YES
View attachment 71314
BaturalNoobs, Thanks for the detailed post. I have not tested BM Hunter in PVP much, but did not notice those types of results. I looked at the log file and it does appear to be casting a number of the abilities mentioned:

Code:
[22:55:43.821 N] [Singular] [Pet] Casting Attack
[22:55:44.405 N] [Singular] Casting Bestial Wrath on Priest
[22:55:44.536 N] [Singular] Casting Glaive Toss on Priest
[22:55:47.747 N] [Singular] Casting Lynx Rush on Priest
[22:55:50.832 N] [Singular] [Pet] Casting Attack
[22:55:54.671 N] [Singular] Casting Rapid Fire on Priest
[22:55:54.904 N] [Singular] [Pet] Casting Attack
[22:55:59.676 N] [Singular] Casting Glaive Toss on Priest
[22:56:02.810 N] [Singular] Casting Concussive Shot on Priest
[22:56:03.835 N] [Singular] Casting Intimidation on Priest
[22:56:09.790 N] [Singular] Casting Concussive Shot on Priest
[22:56:13.806 N] [Ultimate PvP Suite] Using HealthStone.
[22:56:13.819 N] [Singular] Using item: Dreadful Gladiator's Medallion of Tenacity
[22:56:14.696 N] [Singular] Casting Misdirection on Pet
[22:56:14.834 N] [Singular] Casting Glaive Toss on Priest
[22:56:16.786 N] [Singular] Casting Concussive Shot on Priest
[22:56:18.836 N] [Ultimate PvP Suite] Using Battle Standard.
[22:56:20.779 N] [Singular] Casting Exhilaration on Myself

Based upon the timestamps of the casts however it appears that some of them failed. However the log was created with Enable Debug Logging set to False and in Battlegrounds and in Raids Singular will disable its Spell Failure reporting. Additionally, Singular's combat log handler which reports failed casts is disabled in Battlegrounds and Raids to reduce overhead (due to the increased combat log activity and the lack of evade bugged mobs in those environments.) In the next release I'll do the following based upon reviewing this:
- No longer cast Misdirection in Battlegrounds. It is off the GCD and doesn't hurt anything, but it's only use is divert some enemy pets that maintain an aggro table and if the Pet isn't in Assist Stance (which is overridden if they specifically send to attack you anyway), it isn't of use either.
- Enable failed cast reporting in all contexts if Enable Debugging Mode is turned on
If you encounter this type of behavior after downloading that release, please enable debug logging to generate the log for this and I'll be able to dive deeper into this issue for you. Thanks again for the post and good luck with your Hunter, Bobby53
 
What Class+Spec are you?: Frost mage, Destruction Warlock, Ret paliden, Ele Shammon, 2 feral Druids
What 'context' is the bot in? (Instance, BG, Normal): Normal Questing
What level are you?: 90
Have you made any modifications to Singular?: none
What time (HH:MM:SS) or LogMark did your issue occur? [00:11:37.886 D] We died, Clearing current POI
What happened (be specific)? During the Tillers Dailies :Toons get kicked back off cliff and then die as result of fall. Then on returning to corpse the bot/CC runs off the cliff and reserects while falling and dies again Rinse lather repeat.
Did you attach a complete debug log? (choose one: YES or YES) YES!

As humorus as it is was watching my Obviously Suicidal toons run off a cliff and res before hitting bottem the first or seconed time it quickly became rather anoying and expensive at the repair vender.
This has been behavure seen on all my toons that run any quests that are in areas where they get or fall off a cliff.

Ideas for fix: check "we" are not moving to click res, if "we" are Possably "we" are falling?
Idea for knockback control: indiacater for knockback? if so moving more than 1.5 sec use "slow fall" levitate ECT,
kc8vfa, Thanks for the detailed post! Singular only handles Soulstone and Ankh ressurections, which don't involve any movement. All corpse run and ressurrection logic of the type you described is handled by HonorBuddy. There is a thread (in the HonorBuddy Forums named
[h=3]Sticky: Navigation/mesh errors and problems - POST THEM HERE![/h]where these types of issues should be reported. Read the first post there and it will describe the specifics that they need regarding position information to make the necessary updates to HonorBuddy to prevent that type of behavior.

Thanks again for the post and good luck with all your toons! -Bobby53
 
http://www.thebuddyforum.com/honorbuddy-forum/support-issues/76423-freeze-per-frame.html

Did this issue ever get fixed or is there a fix? I've started to get it about a few days before 5.1 came out.

Apart from that singular is the only CC that works well for me as a boomkin but it's getting really annoying lol. Also is it possible to disable wild mushroom? It can't find a place to put them half the time and just keeps trying to (If i delete the lines for wild mushroom in the balance.cs in class specific will it work?)
Bobby was http://www.thebuddyforum.com/honorbuddy-forum/support-issues/76423-freeze-per-frame.html ever fixed or is there a fix to it? (Apart from changing CC, setting to a higher priority doesn't work)
skules, Thanks for the post. I am not familiar with that issue, but it does not appear to be a Singular issue based upon my reading of it. A heavy CC as referred to by CodenameG in that thread is a term used to describe CC's which take a long time to process in each frame due to either calls to sleep or loops. Despite a fairly large codebase, Singular is light with regards to the processing done per frame because of its architecture. For further details on that issue, you'll want to follow up in that thread specifically. If you are getting this with Singular and not with another CC, please be sure to post as described in Post #4 in this thread so I can research for you. Be very specific about what the local computer time that the freeze ups occur since there won't be an indication in the log file already identifying that.

As for the Wild Mushroom request, please see Post #4 in this thread so I can have the details regarding this issue to fully research it for you.

Thanks for the post, Bobby53
 
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Could Path of Frost be added to the list of buffs that are buffed whenever it runs out or is removed because of damage taken and then re-applied after a fight? At lower level the DK moves through water very slowly and this would help a lot. Cheers m8.
dav777, Thanks for the post! Yes, I've added to the next release. Because it is possible this will interfere with Questing since any Death Knight testing done by Kick would have been without this ability, I've also added an option to Class Specific settings in Class Config which defaults to false. You'll need to visit that and change to true to have the ability reapplied. Thanks for the post and good luck with your Death Knight, Bobby53
 
Dismiss doesnt work in Kickz Profile while the Quest in Uldum - Shroud of the Makers.
Toon just stay there and is doing nothing, had to dismiss my pet by hand, after this the Profile goes on.

I think there is a Problem with another Quest in Uldum where you have to catch 5 Gnomes and 3 Camels. As Range the Toon is never near enough to use the Items to Catch the Mobs.
tumbum, Thanks for the post! You'll want to post in Kick's thread or in HonorBuddy Support Issues regarding the problem with the quest profile. The quest profile itself actually invokes behavior to dismiss pets, etc. so just detailing the issue for Kick should be enough. Same thing regarding the range issue -- that is something that is handled within the questing profile in several ways depending upon the specific mechanics needed for the quest. Thanks for the post and good luck with your toons! -Bobby53
 
a few problem with this cc, it cast heroic leap even tho i got them into false. And the cc seems to ignore what i put in the ignoremob list both in profile and unit.cs.

any chance to fix those issue ?
skzisghost, Thanks for the post! Absolutely, but you'll want to see Post #4 in this thread for a template to use when posting an issue along with steps on attaching a complete debug log. I'll need that information to be sure I am looking at the issue impacting your Singular usage. Thanks for the post and good luck with your Warrior, Bobby53
 
Many people are having a questbot problem with this cc. I poked around and didnt find anything I thought could fix it but here is a log if it helps you track it down.

[Singular] Your Level 7 Gnome Lowbie Mage Build is
[Singular] ... running the Questing bot Solo in Dun Morogh
[Singular] Context changed, re-creating behaviors
Could not create current behavior in quest bot; exception was thrown
Bot Stopped! Reason: Could not create current behavior in quest bot, exception was thrown.
This is an issue with a quest behavior missing from the Quest Behaviors directory in the HonorBuddy directory. Has nothing to do with Singular, or the Quest Bot.
Specifically, for you
[00:21:14.452 D] Compiling quest behavior from 'F:\Games\HB\Quest Behaviors\Message.cs <-- This is the line that is telling you what is missing, and where it should be. Up to you to get Message.cs where it belongs.
@alien98, The above response is correct. Thank you for providing the complete debug log so an accurate answer on your issue could be provided! -Bobby53

@lysdexic, Thank you for the polite and useful assistance to another member! +rep
 
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What Class+Spec are you?: Fury Warrior
What 'context' is the bot in? (Instance, BG, Normal): Normal
What level are you?: 85
Have you made any modifications to Singular?: Disabling ranged skills like heroic leap/heroic throw/charge
What time (HH:MM:SS) or LogMark did your issue occur? 06:50:08.514 N Line 151561
What happened (be specific)? Attacking the mob which i blacklisted (Swarmguard Needler), the mob is not aggro itself, the cc move to aggro the mob.
Did you attach a complete debug log? (choose one: YES or YES) YES
skzisghost, Thanks for the post! Please be sure to attach a complete debug log. That will contain the name of profile you are using, the version numbers of all components, configuration settings in effect, and other details which will all be needed to look into this. Additionally, if you could run with the Enable Debug Logging option set this will provide some additional info regarding targeting and whether it is HonorBuddy, QuestBot, or Singular which is pulling the mob. Thanks for the post, Bobby53
 
What Class+Spec are you?: Shaman Restoration
What 'context' is the bot in? (Instance, BG, Normal): Normal (Questing)
What level are you?: 90
Have you made any modifications to Singular?: No
What time (HH:MM:SS) or LogMark did your issue occur?: [17:23:00.718 N]
What happened (be specific)? The bot replaces Water Shield with Lightning Shield and can not decide which is the right one
Did you attach a complete debug log? (choose one: YES or YES): YES

View attachment 5308 2012-12-04 18.22.txt
 
Bobby wondering if you could do some hunter love?

BM hunter Level 90 PVP

Start with a Serpent Sting and petattack. while pet reach the target, cast Glaive Toss and spam Arcane Shot until your pet is nearby your opponent. When your pet is within range, cast Beastial Wrath, followed by Kill Command then Lynx Rush. While your pet is doing Lynx Rush, pop Dire Beast followed by Stampede and Rapid Fire, then keep spamming Arcane Shot until Kill Command is up again. Keep an eye on Serpent Sting debuff, when it is about to expire, refresh it with Cobra Shot.
Of course throwing traps and interrupts (silence shot,scatter,concussive) No hunters mark waste of time and switches target to often.
Seems to be the consensus around the web.
rascal9, Yes, there was another post regarding some odd behavior in Battlegrounds for BM Hunters that I'll be researching further tonight. I'll be sure to factor in your post as well in review of it. Thanks for the post and good luck with your Hunter, Bobby53
 
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