Eviscerate
crimson tempest
slice and dice
Combat rogue has no finishing moves?
Eviscerate
crimson tempest
slice and dice
Combat rogue has no finishing moves?
conetopia, Thanks for taking the time to post, however your symptoms do not match the results of my testing and there issue post does not provide the information needed for me to research. For me to assist further, you will need to follow the steps in template in Post #4 [CLICK HERE] being certain to attach a complete debug log and providing the local system time that you saw 5 combo points and no finishing move cast. Thanks for the post and good luck with your Rogue, Bobby53You posted the same on CLU, ive been using singular and clu both on my combat rogue without problems last night, you might want to post a log, so there might be a remote chance you get help.
Zardoz1, There isn't enough detail between the log file and the post to know specifically, but I believe the wanding behavior you are referring to is simply the auto-attack for Mage's. All characters support auto-attack and it is something initiated by Singular for all classes/specs. There is not an ability to disable it presently. I'll look into adding an option to disable if you can explain in detail how it is interfering with your use of Singular and/or HonorBuddy. Thanks for the post and good luck with your Mage, -Bobby53View attachment 70081
Ok, here?s the log that will show perhaps the wand usage of casters after targetswitch.![]()
kurtz, This is a Quest Bot / Quest Profile / Mesh generated exception and does not appear to be linked to the version of Singular you were using. The steps you took in falling back to a prior version indicate either the appropriate mesh file was downloaded or whatever temporary issue was occurring was resolved. I believe HonorBuddy is currently down pending update to support the latest WOW 5.1 Patch, but when it is available you should be able to download the latest Singular and run without encountering this issue. -Bobby53What Class+Spec are you?:
- Warrior Arms
What 'context' is the bot in? (Instance, BG, Normal):
- Questing (1-90 Kick Profile)
What level are you?:
- 85
Have you made any modifications to Singular?:
- Just downloaded the last version from this topic (1175)
What time (HH:MM:SS) or LogMark did your issue occur?
- When I press start (almost at the end of the log)
What happened (be specific)?
- Using the latest version, the bot does not start and gives it an exception. I had to delete this version use the old singular provided with the Honorbuddy to make the bot work again.
Did you attach a complete debug log?
- Yes
General
change- additional current target info if Singular debugging enabled
fixed - line of sight issue fixed. HonorBuddy sometimes reports mob is in line of sight while WOW client indicates that it is not. If detects that a spell failed for line of sight reasons, will move towards the current target for brief period attempting to get into line of sight
fixed - infrequent move to melee problem (all melee specs) should no longer cause character to stop barely out of range of mobs hovering off ground
*new* - Worgen's will use Dark Flight to buff running speed while not mounted if Use Racials setting is true
Death Knight
change- Frost - revision of Normal and Instance spell priorities to align with Elitist Jerks, including improved AoE
change- Frost - disease application now prioritizes abilities that don't require runes (Unholy Blight, ) over those that do
change- Frost - addition of keeping Necrotic Strike buff on in PVP
Druid
change- Guardian - revised rotation to better match Icy Veins, with the exception of AoE which favors quick Berserk and Mangle spam.
change- All Specs - Renewal Health setting changed to 35 (was 70)
change- Guardian - Frenzied Regeneration Health setting changed to 40 (was 70)
change- Guardian - Savage Defense Health setting changed to 20 (was 35)
change- Guardian - Barkskin Health setting changed to 50 (was 80)
Hunter
change- All Specs - Aspect of the Fox removed for WOW Patch 5.1
*new* - All Specs - addition of smart Disengage, which finds a safe landing spot and rotates to aim for it. Disengage usage remains disabled by default
fixed - Beast Master - now includes Cobra Shot in rotation
fixed - All Specs - casts Mend Pet during Rest
fixed - All Specs - localization error for all traps, preventing use of traps on non-english clients
change- All Specs - Pet Slot string setting changed to Pet Number integer setting (only accepts numbers)
Mage
fixed - All Specs - changed so Ice Barrier buff uptime is 100%
Monk
change- All Specs - Tiger Power buff no longer stacks for WWOW Patch 5.1
change- All Specs - Healing Sphere energy required reduced to 40
change- All Specs - Tiger Power now renewed when less than 3 seconds remaining
Paladin
fixed - All Specs - bug occuring when high level Paladin selects Seal of Command as active seal
Shaman
change- Lowbie - now correctly heals at 35% (down from 60%)
change- Lowbie - now moves to within 25 yds of mob on PUll (up from 20)
chagne- Restoration - fix to maintain Tidal Waves via Riptide
Warlock
fixed - All Specs - now Health Funnels as needed during rest.
*new* - All Specs - support for user configurable use of Soulstone ability. May now be used as traditional Soulstone or battle rez. See Warlock Settings for available options
As the hunter must fight a pack of enemies he is casting stampede on himself every time and tries to run away. It's annoying cause he is aggroing other mobs, thus leading to his death.
Rinus4, Thanks for taking the time to post. Unfortunately the symptoms described do not match the results of my testing. Please see the information I provided in the post immediately before yours on how to post when having an issue. -Bobby53See Post #4 [CLICK HERE] in this thread for details on posting issues, questions, and requests for support.
To be sure you saw this, you must attach a complete debug log with any post. Please see the above link for details.
....
Worth mentioning one more time due to the large number of posts without log files that are received, but you must attach a complete debug log with any post. Please see the above link for details.
Konfettos, Thanks for taking the time to post. The contents are somewhat vague however. Are you experiencing an issue with Death Grip ? Singular uses Death Grip automatically when questing or in bg's. In instances it is disabled unless you are Blood spec (in which case you should be tanking.) If you can elaborate further on what option you are requesting and why it is needed to enhance your botting experience will be happy to look at adding. -Bobby53mmm still no option for dk Death Grip? ....its so sad
CHANGE LOG - 3.0.0.1256
General
fixed - issue affecting many specs in Singular (Guardian Druid, Retribution Paladin, and Resto Shaman were among those reported.) The Predicted Health Percent function which factors in incoming heals uses offsets which have changed with WOW 5.1. Method for healing temporarily changed to actual Health Percent until offsets are updated, which will fix all exceptions reported where log files were provided
fixed - Version information and integrity check no longer uses a file which HonorBuddy during its build and packagine process. Users doing a new install should no longer see the "pink" message
change- debug mode will append unique numbers to the end of target name to uniquely identify mobs having the same name. Only occurs when debug mode enabled
change- debug mode for Singular can be activated either by setting Singular setting to true or HonorBuddy Log Level setting to Verbose or Diagnostic
including prior change log below since release was recent...
CHANGE LOG - 3.0.0.1230
General
change- additional current target info if Singular debugging enabled
fixed - line of sight issue fixed. HonorBuddy sometimes reports mob is in line of sight while WOW client indicates that it is not. If detects that a spell failed for line of sight reasons, will move towards the current target for brief period attempting to get into line of sight
fixed - infrequent move to melee problem (all melee specs) should no longer cause character to stop barely out of range of mobs hovering off ground
*new* - Worgen's will use Dark Flight to buff running speed while not mounted if Use Racials setting is true
Death Knight
change- Frost - revision of Normal and Instance spell priorities to align with Elitist Jerks, including improved AoE
change- Frost - disease application now prioritizes abilities that don't require runes (Unholy Blight, ) over those that do
change- Frost - addition of keeping Necrotic Strike buff on in PVP
Druid
change- Guardian - revised rotation to better match Icy Veins, with the exception of AoE which favors quick Berserk and Mangle spam.
change- All Specs - Renewal Health setting changed to 35 (was 70)
change- Guardian - Frenzied Regeneration Health setting changed to 40 (was 70)
change- Guardian - Savage Defense Health setting changed to 20 (was 35)
change- Guardian - Barkskin Health setting changed to 50 (was 80)
Hunter
change- All Specs - Aspect of the Fox removed for WOW Patch 5.1
*new* - All Specs - addition of smart Disengage, which finds a safe landing spot and rotates to aim for it. Disengage usage remains disabled by default
fixed - Beast Master - now includes Cobra Shot in rotation
fixed - All Specs - casts Mend Pet during Rest
fixed - All Specs - localization error for all traps, preventing use of traps on non-english clients
change- All Specs - Pet Slot string setting changed to Pet Number integer setting (only accepts numbers)
Mage
fixed - All Specs - changed so Ice Barrier buff uptime is 100%
Monk
change- All Specs - Tiger Power buff no longer stacks for WWOW Patch 5.1
change- All Specs - Healing Sphere energy required reduced to 40
change- All Specs - Tiger Power now renewed when less than 3 seconds remaining
Paladin
fixed - All Specs - bug occuring when high level Paladin selects Seal of Command as active seal
Shaman
change- Lowbie - now correctly heals at 35% (down from 60%)
change- Lowbie - now moves to within 25 yds of mob on PUll (up from 20)
chagne- Restoration - fix to maintain Tidal Waves via Riptide
Warlock
fixed - All Specs - now Health Funnels as needed during rest.
*new* - All Specs - support for user configurable use of Soulstone ability. May now be used as traditional Soulstone or battle rez. See Warlock Settings for available options
tomten, Singular Protection Warrior already implements and casts all those abilities. All offensive cooldowns mentioned are saved for Boss encounters (current target is a boss.) Can you be more specific about he circumstances where you thought they would be cast but were not and attach a log file?May i ask for an update to the protection rotation / queue ?
* Currently no usage of recklessness, bloodbath(pref)/avatar/stormbolt, skull banner, Deadly calm with incite glyph=(use devastate once during DC to lower rage cost even more, demoralizing shout(defensive cd)
All of them have no global cooldown. If possible you should stack bloodbath and deadly calm, skull banner will stack every 3rd.
* Taunt / charge(double time talent) / Heroic leap / heroic throw, nearby enemies to gather a total of 3-5 mobs (its protection, with VR healing it works fine and would speed up alot)
* Rotation (with 120 rage glyph in mind) Dragon roar, Shield slam, Revenge, Devastate, 3+ mobs = thunderclap(mostly for weakened blows debuff), Victory rush(hp condition <40%hp for it to take prio would be awesome) heroic throw(if not used for gathering) 60>rage heroic strike(off gcd). In that order. Sub 20% hp >30 rage, execute takes highest prio.
That would make singular the best protection combat mod by far
If you dont use shield barrier for survivability(usually second wind is enough), you can lower it to 30>rage heroic strikes.
Thanks![]()
Elemental Shamy isn't using Healing Surge
See Post #4 [CLICK HERE] in this thread for details on posting issues, questions, and requests for support.
To be sure you saw this, you must attach a complete debug log with any post. Please see the above link for details.
Visit the first post in this thread to download. The prior version is still available there as well in the event you feel the need to downgrade at any time. Note: due to changes in WOW 5.1 Hunters and Monks may not be able to downgrade.
Worth mentioning one more time due to the large number of posts without log files that are received, but you must attach a complete debug log with any post. Please see the above link for details.