Hello
Hunter Beastmastery :
Here are some "minor changes" to Beastmastery hunter.
Changes comes from simulationCraft, IcyVeins and personnal tests.
- up DPS on multi-target.
- save CDs when mobs are low life (don't cast CD when mob is dying, unless it's a boss or a player)
- don't cast
Aspect of Nature on trash in Instance/Raids
- stop casting
Mend pet when mounted (so irritating)
Also don't know if it comes from Singular, but for all pet enabled hunter, since a very long time, the bot wants to invoke/resurect the pet when your on Taxi or in an another form (like bourbi quest) and it must not ! => this have to be corrected.
I know that in the code it should'nt do that on taxi. Maybe it's not revive that is called. But something gets called over and over on Taxi
I confirm fetch isn't working in openworld, whatever specialisation you use.
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Priest Discipline :
Changes to add
Shadow mend in the heal loop. This should be the main heal cast when not in combat or when
Atonement is up.
Changes to enhance priest Disci survavlty (
Plea should be applyed at pull, and should be up during all the fight, unless your full health)
=> For some reason I didn't get, My change only works if you go to Class Config > Priest Specific and change "Shield Health Percent" to 90
=>
Plea seems link to shield management
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[edit]
Made some changes again to beastmastery.cs