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HB ARCHIVES: Singular--DO NOT DELETE

For Ret Paladins...

1. Does not buff
2. Does not use Blade of Justice.
3. Does not use Eye for an Eye
4. Does not use Shield of Vengeance.
5. Does not use Word of Glory
6. Does not use Holy Wrath
7. Does not use Consecrate
8. Does not use Divine Hammer

Edit: So I got brave and decided to edit the Ret file. The settings file is for before the Pre-Patch, so ignore it completely. Singular won't use Blade of Justice because it's looking for the talent skill "Blade of Wrath." Once selected as a talent, it uses it nicely. Also, the routine seems to want to use Justicar's Vengeance, which actually does more dmg (and has a self heal) than Templar's Verdict. Justicar's Vengeance is used once it is talented. Execution Sentence is also occasionally used, though I'm not sure how/why. The code says:

Spell.Cast("Execution Sentence", when => Me.CurrentTarget.TimeToDeath() > 8)

but I can't figure out what the "TimeToDeath" is because the parenthesis have no value and I'm not sure what >8 is for. There are a LOT of spells in here that don't exist anymore, so I'm guessing this was a "hurry and make the routine actually do *something* and I'll perfect the details/specifics at a later date" release for the Ret Paladin. I don't know enough about the routine developing process to do anything to it.
 
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Brewmaster Monk
-remove 'Guard' settings, spell no longer exists
-remove 'Elusive Brew' settings, spell no longer exists. Or rename/repurpose for new spell 'Ironskin Brew'
-add setting for when to use Purifying Brew (low/medium/high stagger)
-Leg Sweep is being used on ranged pull, before monk is in melee range to even land the spell, so it looks very botty. It would also be nice to have some control over when this is used ie. only during pvp, or when 4+ mobs are in range

Aside from all that, it's working pretty well! Thanks!
 
I cant seem to get resto druid to work for me properly in dungeons. Oddly enough resto will cast rejuvanations but not healing touch, and my dps off heals will use healing touch but not rejuvanations. EDIT: Actually nvm, now it does neither and I didnt even change the class config...
How it is currently coded, it wants to spam rejuv. You need to set rejuv at like 80% and Healing touch to like 90% in the settings. That will allow more Healing touch and less rejuv. It does "just ok" like that.
 
Yes they all successfully heal currently (at least for me?) but I cannot get them to properly use dungeonbuddy, which is listed as a possible problematic bot to use atm anyways, so stay tuned for updates.
 
monk routine does not respect mastery - it is casting 2 same abilities in a row
rogue outlaw - slice and dice casting is bugged - it tries to recast it with less duration again - results in error - more powerfull spell is active

is there any easy way to disable auto burst/ offensive cooldowns in singular ? I dont see the option
 
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As holy priest , he is only using smite and penance to heal. so the outcome is very low on the meters.

Did you mean discipline priest? Holy works quite okay for me, but couldn't get disc to heal at all.
 
prot pally is throwing consecration while still running towards mobs. most of the time no effect this way
 
So here are my issues currently.

Warrior: Various moves/talents aren't being used, but overall preforms well enough. No Shockwave use comes to mind.

Warlock: Again, performs well but ignores talents such as the shield talent (which is insanely strong and needs to get used)

Mage: Same issue. No cinderstorm, mirror image, etc. Uses rune of power so it's not just ignoring all talents.

Balance Druid: Looks like the same issue.

Discipline Priest: Completely ineffective as a group healer. It just does not shield/apply atonement reliably. This needs some serious work.

Shadow Priest: Again, seems unchanged for legion. Uses eruption but not void bolt. No surrender to madness, which might be good. Does not reliably use all dots.

Anyway, hope this brings someone's attention to this. Biggest issues are with the drastically changed spec I use (disc)

Thanks!
 
frost dk:
it always starts the fight with howling blast witch is now should only be used with rime proc
it never uses death strike while lvling (it should at least use it with proc)

a bigger problem: it was using Obliterate fine but when i learned Glacial Advance talent it now doesnt use obliterate at all even if i learn another talent clear cache or reinstall HB
also it throws Glacial Advance when target is out of range and wastes it
 
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dont you feel bad performance in crowded areas like pvp bgs, or raids with more mobs/people ? fps goes down even on beast pc using singular regardless of class
 
frost dk: still doesn't use death strike when dark succor buff is active, this results in very long downtimes, it basically has to stop and eat every few pulls, it also dies if low in multimob fights because of it, please fix it? ty
 
Please make a Check if Mounted ( when he wanna cast a spell like Charge ) and if Mounted then he should dismount, currently he just dismount if he comes in close range and spam charge on his way what makes the game spam "you are mounted" error
 
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