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HB ARCHIVES: Singular--DO NOT DELETE

Further to the post i made earlier regarding Singular casting Evocation 3 times and might sometimes get stuck in an evocation loop. i tried to logmark my file.
ash23, Thanks for the logfiles. Issue fixed along with a few other Mage specific issues addressed in next release. Thanks again and good luck with your Mage, Bobby53
 
Thank you so much for the fix and you quick answer.

Edit: by any chance is there an option to let the CR pull with one of the bombs instead of the long cast of FFB. The same is for the other classes (priests to use SW: P)

Sent from my GT-N7100 using TheBuddyForum mobile app
 
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Okay, I know that this is gonna be a completely ID10T question, but what is the newest version compatible with the current release of HonorBuddy?
 
The one that comes bundled with 727 is, v3.0.0.3304, but that might change when what is most likely 728 is released after todays patch.
 
Ah, thank you very much. I know that these questions are possibly asinine but I feel I must ask them. I am a student getting my Bachelors in Game and Simulation Programming here in the United States. I would like to understand this "Botting" and how to make it better, kind of like the Six Million Dollar Man - Steve Austin.
So, on page 1 these two Combat Routines, published by the original poster, are outdated in comparison to the 1 released with HonorBuddy?
Now is it okay for someone to make beneficial upgrades to this Combat Routine if they can be made and implemented without persecution or does one need to start from scratch to do so?
 
Can the rogue routine add support for the 40/45 yard range of Ambush, Garrote, and Cheap Shot when the Cloak and Dagger talent is selected? Saves so much time in running when farming mobs.
 
Request:

Protection Paladin,
right now protpalas start there rotation with Hammer of the Righteous, guess it's due to Weakend Blows, but this is not necssesary anymore since crusader strike applys weakend blows too
this means Hammer of the Righteous as opener isn't needed anymore
 
Seems to be something seriously wrong with warrior currently.

My lvl 12 prot warrior uses charge and victory rush, but nothing else. Aparenty it is trying to cast shield slam all the time, but even though I told AutoEquip I want to use 1hand and shield, it refuses to do so. Maybe cause I'm Panda?

EDIT: Yepp, that was it, bought and equiped a shield, and now it works as intended... But thats is still a problem that it wont equip a shield on a Panda Warrior by default
 

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Seems to be something seriously wrong with warrior currently.

My lvl 12 prot warrior uses charge and victory rush, but nothing else. Aparenty it is trying to cast shield slam all the time, but even though I told AutoEquip I want to use 1hand and shield, it refuses to do so. Maybe cause I'm Panda?

EDIT: Yepp, that was it, bought and equiped a shield, and now it works as intended... But thats is still a problem that it wont equip a shield on a Panda Warrior by default
Slite62, Singular doesn't equip items required for a spec as that's the job of other components. Equipping items is handled by AutoEquip. That functionallity was previously in a plugin shipped with HB, it is now within the HB core. That functionality appears to have been moved within HonorBuddy. As for defaults in that component, it can only equip what you have in your inventory so if no shield is present it won't be equipped. Additionally, only Prot Warriors should be equipping shields. Assuming thats what you meant when you said Panda as a Panda Arms Warrior should have a 2H Weapon, etc. Any comments or suggestions about equipping / rolling on gear should be made in the HonorBuddy Support thread so it can be routed to the correct developers. Thanks for the post and good luck with your Warrior, Bobby53
 
Request:

Protection Paladin,
right now protpalas start there rotation with Hammer of the Righteous, guess it's due to Weakend Blows, but this is not necssesary anymore since crusader strike applys weakend blows too
this means Hammer of the Righteous as opener isn't needed anymore
Drizzt1990, You'll want to follow the steps in Reporting Bugs [CLICK HERE] so I have the necessary details to know the context you are referring to. The Pull spell used is the first available in priority order of Judgment, Avenger's Shield, Reckoning. -Bobby53
 
Can the rogue routine add support for the 40/45 yard range of Ambush, Garrote, and Cheap Shot when the Cloak and Dagger talent is selected? Saves so much time in running when farming mobs.
wink, It already does. If it isn't using it that is because you are using a BotBase or a Questing profile that does not call the Combat Routines Pull Behavior to engage targets and instead runs up to them. They aren't required to, but if they it prevents Combat Routines from doing these types of class specific openers. If you would like me to research for you to confirm, you will need to carefully follow the steps in the Reporting Bugs post (click here) so the details needed are available to me. Be sure to create a Diagnostic logfile and set a LOGMARK as described, otherwise the log file won't provide the info needed. Thanks and good luck with your Rogue, Bobby53
 
Ah, thank you very much. I know that these questions are possibly asinine but I feel I must ask them. I am a student getting my Bachelors in Game and Simulation Programming here in the United States. I would like to understand this "Botting" and how to make it better, kind of like the Six Million Dollar Man - Steve Austin.
So, on page 1 these two Combat Routines, published by the original poster, are outdated in comparison to the 1 released with HonorBuddy?
Now is it okay for someone to make beneficial upgrades to this Combat Routine if they can be made and implemented without persecution or does one need to start from scratch to do so?
The version on the thread has been temporarily removed -Bobby53
 
Thank you so much for the fix and you quick answer.

Edit: by any chance is there an option to let the CR pull with one of the bombs instead of the long cast of FFB. The same is for the other classes (priests to use SW: P)

Sent from my GT-N7100 using TheBuddyForum mobile app
ash23, I'll revise the pull behavior to detect when it is in a situation where it is competing for for Mobs against other players and will have it automatically switch to an instant cast spell, using a bomb if available. This is behavior similar to what is in place for Singular's Elemental Shaman. I'll have to check as I though the Shadow Priest support did this already as well. -Bobby53

Edit: This won't make it into the next release as I have a few other items to finish up and get posted. It will be in a following release however.
 
Drizzt1990, You'll want to follow the steps in Reporting Bugs [CLICK HERE] so I have the necessary details to know the context you are referring to. The Pull spell used is the first available in priority order of Judgment, Avenger's Shield, Reckoning. -Bobby53


I'm at work right now, so I can't provide a logfile, but I can explain it.

Code:
Spell.Cast("Hammer of the Righteous", ret => Spell.UseAOE && !Me.CurrentTarget.ActiveAuras.ContainsKey("Weakened Blows")),

This is line 201 of Singular.ClassSpecific.Paladin.Protection and it's not needed, since Crusaderstrike applys Weakend Blows anyway.

Right now, the bot allways delays the first Crusader Strike for a Hammer of the Righteous since the share the CD wich leads to a lower dps espicaly in very short fights like questmobs and thus resulting in a slower leveling/questing speed
 
*new* Singular 3.0.0.3364 available for download!

This release contains a fix for following non-PVP flagged players on a PVE realm!

Change History for this release appears below. Complete Change History as always is included in the .ZIP

See the Reporting Bugs [CLICK HERE] post for details on how to request assistance, post about a problem, or ask questions about the behavior of your botting session with Singular.

Still receiving too many bug/question posts regarding behavior users watched that don't contain a complete log file and point of reference to when a single event happened. So, no multi-color bright lights this time. Just a simple request to provide the detail.

Don't forget to use the LOGMARK! button. It is located on the Class Config window and will place a mark in the log file making it easy for you to indicate when something happened that you have a question about or problem with. This button provides the same behavior as the LOGMARK plugin. Having a problem while running Singular that you want to report? Click the LOGMARK button immediately when you notice. A line will be added to the log file at that time and now you have a very accurate way to let me know when the problem occurred.

Ok, now that's out of the way:

- Download the latest version of Singular.ZIP from Post #1 in this thread

- .ZIP in Singular thread will always be the current version

- HonorBuddy will contain an older version until a new release of HB posts

Any post must include a debug log file (a file created with Debug Logging set to true.) To do this, click Class Config and set the Debug Logging option to 'true' then run until you create the issue again. The resulting log file will contain more info than a standard log file which will be essential in understanding the decisions being made by Singular which you weren't expecting.

As always, the prior version is still available for download. If you encounter a problem due to the new release of Singular you can always downgrade as needed.

--- Release 3.0.0.3364 ---

General

*new* - Off-Healing - support for comprehensive off-healing added. Currently implemented for Shaman only; adding Druid, Monk, Paladin, and Priest in next release. Settings in Class Config -> General will control when off-healing is activated. Class specific settings on the Healing tab available for Off-Healing in PVP and Off-Healing in Groups

*new* - Off-Healing - settings to control what Health % causes player to begin off healer, and a recovery Helath % which causes DPS to leave off healer mode when reached and a live Healer is within range

*new* - Off-Healing - support for group healing in Normal context (using Off-Heal)

*new* - Off-Healign - support for including the Focus Target in the list of heal targets. Useful for specific encounters where a quest profile or dungeon script needs to heal a specific NPC or other friendly target that is not a group member

fixed - Heal Targeting - issue in Include and Remove heal target filters which were preventing inclusion of targets added by other filters in some circumstances

change- Healers - Raids: ignores value of Allow Healer DPS setting in Raids.

change- CurrentContext: is now cached rather than determined dynamically each time it is checked. refreshed each pulse or on map change

fixed - Ressurrection of Group Members: exception that occurred if player being rezzed released during your cast or your toon or target is kicked from the dungeon


Death Knight

change- Horn of Winter - has been added to CombatBuffs. This change required for use with botbases or profiles that throw Death Knight into combat without invoking the Pull Behavior


Druids

change- Feral - Instances: Symbiosis will favor following priority: Holy Paladin > Prot Paladin > Prot Warrior > Monk > Priest > Shaman > Warrior > Death Knight

fixed - Feral - Instances: improved use of cooldowns (previously was not making full use of Nature's Vigil or casting Tiger's Fury when other cooldowns were a few seconds from being available)

fixed - Guardian - Wild Charge casts would often fail due to being out of range. Range check revised so this error should be rare


Mage

fixed - Arcane - revised Instance rotation

fixed - Frost - revised Instance rotation

fixed - Frost - use of Frozen Orb in all contexts

fixed - All Specs - Evocation being double cast


Paladin

change- Protection - revised spell priority to remove Hammer of the Righteous as opener on single targets

change- Protection - revised spell priority to generate threat more quickly

change- Protection - revised AOE spell priority to cast Hammer of the Righteous on cooldown


Rogue

fixed - All Specs - Pull: level 10 and 11 toons no longer move towards Sap target while not knowing Sap spell

change- All Specs - slight increase in range that Rogue will stealth at


Shaman

change- Elemental - Solo Pull: fast attack sequence (used for areas with other players questing/grinding) now casts attack prior to setting Totems

change- Enhancement - Solo Pull: will cast Flame Shock if Unleash Flame is buffed or target is elite or non-trivial aoe pack

change- Enhancement - Flame Shock will not be cast if AOE is disabled to avoid DoT splash from Lava Lash

fixed - Enhancement - Instance AOE: revised to improve number of Fire Nova casts and damage

fixed - All Specs - Totems: improved logic for dropping totems on Pull

fixed - All Specs - correctly switches to Magma Totem for AOE combat

fixed - All Specs - shield twisting (changing current shield) limited to one cast per 8 seconds

fixed - All Specs - conversion of WoWTotemType to SpellID which was preventing cast of Searing Totem and would cause recast of Magma Totem before it expired


Warrior

fixed - All Specs - failed Charge casts due to being out of range should be greatly reduced

*new* - Protection - "user error" displayed if attempting to bot a Prot Warrior without a shield equipped similar to warning for Subtlety and Assassination Rogues without daggers

change- Protection - additional abilities added to Pull behavior at lower priority than Shield Slam as a fail safe for people botting Prot Warriors without a shield.

fixed - Protection - adjusted range check on Thunder Clap, Dragon Roar, Piercing Howl, and Storm Bolt to factor in hitbox

Worth mentioning one more time due to the large number of posts without log files that are received, but you must attach a complete debug log with any post. Please see the link at the top of this post for details.
 
Thanks for the new release, bobby! I really appreciate all your hard work! i just downloaded your latest version. :D
 
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