While using KillUntilComplete, with default nav and flying capable, bot does not dismount when targets found and approached, even when in combat.
If bot touches ground, will dismount and continue as normal. If still flying, bot will hang in air just above ground.
Also if bot lands on terrain to which we cannot nav to the intended target, bot just sits and does not attempt to correct location or move closer.
InteractWith, while using the tag MobIdIncludesSelf, results in an endless stutter in the air, or standing still until blacklisting self, as we are always 0 yards from self, and MinRange can only be 1. Since we can never reach minrange, we can never perform the action.