Will the release of this beta be held off until patch 5.4 since it will be released very soon? People are saying the 27th.
when there is a new patch honorbuddy wil be updated to like it always does.
Will the release of this beta be held off until patch 5.4 since it will be released very soon? People are saying the 27th.
Build #329 is pushed. Its the release candidate. If all goes good we plan to do a release from this revision on monday.
The change log will be huge. However here is a quick summary:
Quest bot complete rework.
Native flying in quest bot with Nav="Fly" attributes.
Flightor rework to support landing for indoors destinations.
Navigator and flightor stuck handler rewrites.
Navigator path generation improvements for edge fixing. (no more corner hugging)
<Define="(X) == 12345">
<Define="(Y) == 54321">
<Define="Array(A) -> 1:2, 2:5, 3:2, 4:10, 5:800, 6:False">
...
<CustomBehavior File="InteractWith" MobId="%X" InteractByUsingItemId="%Y" NumOfTimes="%A(2)" WaitForNpcs="%A(6)" WaitTime="%A(5)" />
will there be a fix for the elevators too? zangarmarsh (Alliance Base), Netherstorm Stormspire Base
raphus, please could you look at my recommendation of changing the way logs are stored, the current format wasn't designed for multiple accounts and 'chinajade' also strongly supported this idea a few months ago but I've yet to see any change on this easy to implement idea, below is an example on which I'm referring;
Honorbuddy/Logs - Current
Honorbuddy/CharacterName/Log - New, Better Logic, Easily Navigable
Not only will this help people find the correct log files (because locating them is currently harder than it should be), this should also result in an increase of accurate log files in both the support forums and an increase in fixing mesh issues (due to people posting the correct log file).
Please consider this idea for the next release.
raphus, please could you look at my recommendation of changing the way logs are stored, the current format wasn't designed for multiple accounts and 'chinajade' also strongly supported this idea a few months ago but I've yet to see any change on this easy to implement idea, below is an example on which I'm referring;
Honorbuddy/Logs - Current
Honorbuddy/CharacterName/Log - New, Better Logic, Easily Navigable
Not only will this help people find the correct log files (because locating them is currently harder than it should be), this should also result in an increase of accurate log files in both the support forums and an increase in fixing mesh issues (due to people posting the correct log file).
Please consider this idea for the next release.
No character name should appear in a log file or in a log file path, period, that is just plain stupid to ask for that and asking for the ban hammer the first time you post a log where you forget to remove your character name from it.
If you have a problem with a character, copy the directory you are running from and delete all the old logs and then use that single character from that directory only, logs are easy to find that way. If you have a problem with HB, do the same thing, logs are easy to find that way.
I don't post logs anymore because of sloppy plugin/CR writers who leave character names in their logs. Of course none of these problems should exist if the plugins/cr were tested by the devs/admins as they are supposed to be, they do because they are not tested fully/correctly/at all.
G
Honorbuddy/CharacterName/Log - New, Better Logic, Easily Navigable
Not only will this help people find the correct log files (because locating them is currently harder than it should be), this should also result in an increase of accurate log files in both the support forums and an increase in fixing mesh issues (due to people posting the correct log file).
Please consider this idea for the next release.
Please NOT "Honorbuddy/CharacterName/Log" but "Honorbuddy/Log/CharacterName/", because with 45 toons you will have 45 folders in HB's root directory.
Not really what we want.![]()
New beta seems to pick all the right mounts at the right time depending on what level of flying you have, thats great.
now it won't pickup flight paths from the flightmaster, dialog box doesn't open to accept it, if you open it by hand with HB running it continues along its merry way, as it should.
Flushing timed movement. Direction: AllAllowed
G
Can't agree completly, it wants to mount Serpent mounts(dragons) while being level 82, and so it's stuck not trying to mount a different mount![]()