Mirabis
Community Developer
- Joined
- Jun 14, 2010
- Messages
- 4,475
Yes, uncheck AutoEquip from your plugins.
That seemed the most easy option, but unfortunately it didn't work ;S
Yes, uncheck AutoEquip from your plugins.
Yes. That is a function of AutoEquip, not LazyRaider. The easiest and most flexible way to prevent that is to go to AutoEquip Options and set Roll On Loot to False (exact text of option may be incorrect as I'm on Tapatalk without access to app, but you get the idea.) You can also disable the AutoEquip plug in, but you may have to restart honorbuddy for it to take effect. Since you ony want to disable the bad rolls, changing the option is probably a better choice than disabling. Bobby53Is it possible to disable the auto rolling on items ;O?
I need to get offspec gear =]
Wulf, Thanks for the post. PulseFlags.Plugins controls whether the Pulse() override of Plugins is called (it does not effect the Pulse() override for CCs.) PulseFlags.InfoPanel affects whether the values on the Info tab of HonorBuddy get updated (and the InfoPanel object internally.) This shouldn't be of consequence unless you were using the values directly in some fashion. PulseFlags.BotEvents I am unclear on, but as it was not selected in RaidBot I omitted from LazyRaider as well. The Events that we hook via the Lua.Events.AttachEvent() method are not effected and still fire so long as the PulseFlags.Lua flag is set.Hi bobby53, great update to lazyraider 2.0, I use it reguarly when I heal!
It has been reported in my CLU thread that the Warlock and Shadow Priest rotations have decreased there DPS output by quite a large margin.
I notice you disable "Plugins" within lazyraider 2.0 by default which seems to not only disable PulseFlags.Plugins but PulseFlags.BotEvents as well (around line 136 in lazyraider.cs).
I was wondering if PulseFlags.Plugins | PulseFlags.BotEvents | PulseFlags.InfoPanel would cause any issues, as currently I am using PulseFlags.BotEvents within CLU to attach to Lua Events such as UNIT_SPELLCAST_SUCCEEDED using OnBotStarted and OnBotStopped.
This mainly affects my caster DPS rotations (failing to cast de buffs at the right time) - Warlock and Shadow Priest.
When I untick Disable plugins CLU seems to perform correctly, however when I tick Disable plugins my rotations are performed incorrectly. (Or maybe they are bieng correctly executed and I need to change my rotation code, Looking at it, the rotation prioritys match the output from the screenshots when having plugins disabled - I think I just need to change my rotations)
It would be nice to know what PulseFlags.Plugins | PulseFlags.BotEvents | PulseFlags.InfoPanel actually affect or is it they take up so much resource its allowing my BT to perform as it is written??
Let me see if I can get you a log.
I ran the Warlock (Destruction) for 3 million damage each run.
Wulf
- *new* - Config: Max DPS button will now set FPS setting based upon current framerate in WOW
- change- Config: FPS has a minimum allowable value of 10
- fixed - Config: Corrected values used for PulseFlags when Disable Plugins option not selected
- change- some refinement to behavior calls suggested by Apoc plus some restructure of code to move some LUA calls out of loops
Log file?Automaticaly follow tank is not working for me..
I select tank, and Automaticaly Follow Tank, Follow distance 20.. Auto Select Tank, Auto Target.. Disable Pluigns active, Frame Lock active too..
Log file?
megabbyte, I am not certain at exactly which moment you expected movement to occur. It appears that you were in Combat the majority of the time. The CustomClass is responsible for movement while in combat. If the Automatically Follow Tank option is enabled as it is per the log file, it will follow the tank while out of combat (so between fights.) If the movement you are referring to should have occurred out of combat, please specify the local system time on your computer ( HH:MM:SS ) that you noticed the situation. I will look into this further, but will likely need the additional info mentioned to resolve. Thanks, Bobby53They attack same target like tank, but follow mode dont working.. check my log View attachment 40329
Handshake, Thanks for the post and glad it is working well for you. You can disable Non-combat movement by clicking Bot Config and then unchecking the Automatically Follow Tank option. Let me know if you have any additional questions and good luck with your LazyRaiding, Bobby53Hello,
I love your bot! It is useful and also runs well. Only problem I have noticed is that when my player (a druid) is fighting a boss in a dungeon it will not "move up" so it can cast. Such as it will most up enough to cast Insect swarm but not enough for wrath or any of the others. I like to keep my distance from the tank tho and do not like the auto follow feature. Is there a way to disable to non-combat movement so that way I can adjust my toon's distance from the actual target?
Handshake, Thanks for the post and glad it is working well for you. You can disable Non-combat movement by clicking Bot Config and then unchecking the Automatically Follow Tank option. Let me know if you have any additional questions and good luck with your LazyRaiding, Bobby53
Yeah use Singular, it comes bundled with HB.Uhh I am not using any CC for my druid lol..... Any idea of a good one?