Croga
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- Joined
- Jun 7, 2010
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This one is solvable by adding a "cleartarget()" LUA command in there somewhere. This is how I'm currently running it and that works about 99.9% of the time:Kick;
On the Therazane profile:
When it goes into the cave to do the Gyreworms and Painite:
If it gets eaten by the big Gyreworm, it will have that targetted when it comes into the big Gyreworm/Painite room. If it then gets attacked, it will try to slay the big gyreworm instead of the one attacking it, resulting in death and an inability to get to it's corpse.
I know this is a combination of a CC issue (not deselecting the giant gyreworm) and a mesh issue (unable to get back to corpse) but is there some way to override that targetting in the profile? A custom behaviour maybe? I'm thinking it's much easier to solve it there then it is in all CCs (I haven't found any CC yet that handles it correctly) or in the mesh (mesh issues take a long time to solve, mostly due to the mesher being very very busy).
Code:
<If Condition="((HasQuest(27047)) && (!IsQuestCompleted(27047)))" >
<If Condition="(!HasQuest(28488))" >
<CustomBehavior File="SetPullDistance" Distance="1" />
<CustomBehavior File="FlyTo" X="1953.962" Y="107.5812" Z="16.37628" />
<CustomBehavior File="FlyTo" X="1931.028" Y="82.98725" Z="-151.6313" />
<CustomBehavior File="SetPullDistance" Distance="25" />
</If>
<RunTo X="1868.743" Y="-144.0033" Z="-172.2514" />
<RunTo X="1992.723" Y="-187.5528" Z="-177.3703" />
<!-- clear target. -->
<CustomBehavior File="Misc\RunLua" Lua="ClearTarget()" />
<Objective QuestName="Motes" QuestId="27047" Type="CollectItem" ItemId="60791" CollectCount="10" />
</If>