Do you have autoloot on? because i had the same problem with some quests in S.Barrens. and putting on auto-loot fixed it![]()
Allright I'll try that, thanks for the suggestion

Do you have autoloot on? because i had the same problem with some quests in S.Barrens. and putting on auto-loot fixed it![]()
Plugin from C:\HB\Plugins\Horde 1-85 could not be compiled! Compiler errors:
File: EscortExists.cs Line: 18 Error: The namespace 'Styx.Bot.Quest_Behaviors' already contains a definition for 'Escort'
File: InteractWithAliveTest.cs Line: 46 Error: The namespace 'Styx.Bot.Quest_Behaviors' already contains a definition for 'InteractWith'
File: InteractWithAliveTest.cs Line: 48 Error: The type 'Styx.Bot.Quest_Behaviors.InteractWith' already contains a definition for 'ObjectType'
File: InteractWithExisting.cs Line: 30 Error: The namespace 'Styx.Bot.Quest_Behaviors' already contains a definition for 'InteractWith'
I got this error..
Code:Plugin from C:\HB\Plugins\Horde 1-85 could not be compiled! Compiler errors: File: EscortExists.cs Line: 18 Error: The namespace 'Styx.Bot.Quest_Behaviors' already contains a definition for 'Escort' File: InteractWithAliveTest.cs Line: 46 Error: The namespace 'Styx.Bot.Quest_Behaviors' already contains a definition for 'InteractWith' File: InteractWithAliveTest.cs Line: 48 Error: The type 'Styx.Bot.Quest_Behaviors.InteractWith' already contains a definition for 'ObjectType' File: InteractWithExisting.cs Line: 30 Error: The namespace 'Styx.Bot.Quest_Behaviors' already contains a definition for 'InteractWith'
I don't know I might have installed it in the wrong place?
throttle037 said:I have reached level 64 with recruit a friend and only dungeon runs with guildies. I wanted to know if there is a way to run the 1-60 leveling profile at level 64? Only because I dont have very many quests completed and I would like to build rep with the areas I would have if I would have quested, is this possible?
- This one will work in the profile -
<PickUp QuestName="Bravo Company Field Kit: Camouflage" QuestId="26636" GiverName="Krakauer" GiverId="43461" X="-9463.47" Y="-2825.29" Z="65.27988" />
- This one is commented out -
<!-- <PickUp QuestName="Bravo Company Field Kit: Chloroform" QuestId="26637" GiverName="Messner" GiverId="43459" X="-9465.68" Y="-2826.04" Z="65.27885" /> -->
HTML Comment Code OPEN - <!--
HTM Comment Code CLOSE - -->
[12:18:03 PM:522] Goal: CTMoving to <590.666, -763.4443, 142.9584>
[12:18:03 PM:522] Activity: Moving To Location - X: 590.666 Y: -763.4443
Issue. I have herbalism 439 and mining 380. I start the bot, go to plugins, select prof buddy, select mining/herb 1-525 flying, start the bot from the stopped/running button on the settings page, and no matter where I start the bot, be it Stormwind or howling fjord, it gathers a few herbs/ore and the flys south out into the frozen sea to die from fatigue. When it dies it ends of in west fall grave yard and doesnt rez. If i start it in SW, it takes the boat to howling fjord and eventually does the same, as it was doing fine up till this point. What am I doing wrong? Log attached. Just glancing at the log, appearently the bot thinks there's a juicy hotspot somewhere south, the only thing south is the frozen sea, and death. I exited the bot, as to not die of fatigue. I posted this in the old bossland thread, just noticed, so i moved it here.
And now i can't open the developer tools.
Hey Kick,
@ lvl 12, westfall, my toon tries to hand in the quest "Murder Was The Case That They Gave Me" while it only has clue #1 and clue #2 obtained and still needs clue 3 and 4... so it stands there endlessly at the NPC to hand in the quest over and over. Came home tonight to find him standing there for hours... had been away for 2 hours or so and it only gained lvls 10-12
See logfile...