Plugin Pandaria Dailies v2 threw an exception in 'Pulse'! Exception:System.NullReferenceException: Object reference not set to an instance of an object.
at AzeniusHelper2.AzeniusHelper.Pulse() in c:\Games\Honorbuddy\Plugins\Pandaria Dailies v2\Pandaria Dailies v2.cs:line 659
at Styx.Plugins.PluginWrapper.Pulse()
if (Me.Combat && Amberhusk.Distance2D <= 15 && Amberhusk != null)
if (Me.Combat && Amberhusk != null && Amberhusk.Distance2D <= 15)
Shadow-pan profile broken as of last update
Unexpected end of file has occurred. The following elements are not closed HBProfile: Line 1274 position 13
but I opened the profile and it doesn't even have that many lines in it it's 1249 lines total. color me confused.
edit:
oh, the top of the profile has 2 <HBProfile>'s
delete one of them and the profile loads correctly.
I don't know if you have gotten any feedback yet on the pieces you fixed recently, but A Little Brain Work, Sonic Disruption, and Meltdown worked perfect for me today.
The only issue I ever have is the Angler's dailies, whenever the bot has to dive for clams, it loves to get stuck on every reef and obstacle their is. But no biggie, I supervise it anyway.
A little note.
In the "Pandaria Dalies v2" plugin some if conditions are incorrect.
To avoid
Change, for exampleCode:Plugin Pandaria Dailies v2 threw an exception in 'Pulse'! Exception:System.NullReferenceException: Object reference not set to an instance of an object. at AzeniusHelper2.AzeniusHelper.Pulse() in c:\Games\Honorbuddy\Plugins\Pandaria Dailies v2\Pandaria Dailies v2.cs:line 659 at Styx.Plugins.PluginWrapper.Pulse()
ToCode:if (Me.Combat && Amberhusk.Distance2D <= 15 && Amberhusk != null)
So that, in this case, null is checked BEFORE the Distance2D property is accessed.Code:if (Me.Combat && Amberhusk != null && Amberhusk.Distance2D <= 15)
Cus if the the object Amberhusk is null and the Distance2D property is accessed before the null check is done, a null reference is thrown, and that is not what we want![]()
Its quite annoying that when i am botting in Kun lai summit as horde its so buggy. actualy everywhere in pandaria,
it stands still for like days everytime i check it stands still. can that be solved?
please fix the quest *Sky race* for cloud serpent so it doesn't cheat.
Or remove it completely until you can fix it (been months now, im sure you've havent turned it in the last 10-20 times its been available...)
Even if you drop the quest manually it still loops and tries to pick it up.
I dont want to cheat but i want the bot to be afkable, which this quest effectively ruins...
Thanks.
please fix the quest *Sky race* for cloud serpent so it doesn't cheat.
Or remove it completely until you can fix it (been months now, im sure you've havent turned it in the last 10-20 times its been available...)
Even if you drop the quest manually it still loops and tries to pick it up.
I dont want to cheat but i want the bot to be afkable, which this quest effectively ruins...
Thanks.
You don't want to cheat? Is botting not a form of cheating?
You don't want to cheat? Is botting not a form of cheating?
druids must buy a flying mount that *isn't* flying form / swift flying form for CanFly() to recognize that you have flyingLevel 60 druid, doing 58-70 profile atm, when goes flying form, actually never flyies, it sticks on the ground.
It never uses Mangle but Thrash instead.
happy to help =)Thank you very much Kick, instant response!!
The Quest "The Sha of Hatred" doesn't work or do anything:
Code:Compiling quest behavior from 'C:\hb-release\Quest Behaviors\SpecificQuests\30968-TownlongSteppes-TheShaofHatred.cs' [QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior. Goal: shaofhatred: "The Sha of Hatred" [Singular] Casting Blood Fury on Me [CGSpellBook::CastSpell] Override ID: 20572, KnownIndex: 1
Bot just stands there doing nothing. Problem with the QB?
Moved it in front of the mob and started it, and... terrible, terrible behaviour to be honest. Constantly running around like a headless chicken and rarely DPS'ing properly![]()
Level 60 druid, doing 58-70 profile atm, when goes flying form, actually never flyies, it sticks on the ground.
It never uses Mangle but Thrash instead.